# mcl_death_drop Drop registered inventories on player death. ## mcl_death_drop.register_dropped_list(inv, listname, drop) * inv: can be: * "PLAYER": will be interpreted like player inventory (to avoid multiple calling to get_inventory()) * function(player): must return inventory * listname: string * drop: bool * true: the list will be dropped * false: the list will only be cleared ## mcl_death_drop.registered_dropped_lists Table containing dropped list inventory, name and drop state.