--[[ Doors ]] local wood_longdesc = "Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal." local wood_usagehelp = "To open or close a wooden door, rightclick it or supply its lower half with a redstone signal." --- Oak Door --- mcl_doors:register_door("mcl_doors:wooden_door", { description = "Oak Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_wood.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_wood_b.png", "door_wood_b.png"}, tiles_top = {"door_wood_a.png", "door_wood_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:wooden_door 3", recipe = { {"mcl_core:wood", "mcl_core:wood"}, {"mcl_core:wood", "mcl_core:wood"}, {"mcl_core:wood", "mcl_core:wood"} } }) --- Acacia Door -- mcl_doors:register_door("mcl_doors:acacia_door", { description = "Acacia Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_acacia.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_acacia_b.png", "door_acacia_b.png"}, tiles_top = {"door_acacia_a.png", "door_acacia_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:acacia_door 3", recipe = { {"mcl_core:acaciawood", "mcl_core:acaciawood"}, {"mcl_core:acaciawood", "mcl_core:acaciawood"}, {"mcl_core:acaciawood", "mcl_core:acaciawood"} } }) --- Birch Door -- mcl_doors:register_door("mcl_doors:birch_door", { description = "Birch Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_birch.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_birch_b.png", "door_birch_b.png"}, tiles_top = {"door_birch_a.png", "door_birch_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:birch_door 3", recipe = { {"mcl_core:birchwood", "mcl_core:birchwood"}, {"mcl_core:birchwood", "mcl_core:birchwood"}, {"mcl_core:birchwood", "mcl_core:birchwood"}, } }) --- Dark Oak Door -- mcl_doors:register_door("mcl_doors:dark_oak_door", { description = "Dark Oak Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_dark_oak.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_dark_oak_b.png", "door_dark_oak_b.png"}, tiles_top = {"door_dark_oak_a.png", "door_dark_oak_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:dark_oak_door 3", recipe = { {"mcl_core:darkwood", "mcl_core:darkwood"}, {"mcl_core:darkwood", "mcl_core:darkwood"}, {"mcl_core:darkwood", "mcl_core:darkwood"}, } }) --- Jungle Door -- mcl_doors:register_door("mcl_doors:jungle_door", { description = "Jungle Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_jungle.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_jungle_b.png", "door_jungle_b.png"}, tiles_top = {"door_jungle_a.png", "door_jungle_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:jungle_door 3", recipe = { {"mcl_core:junglewood", "mcl_core:junglewood"}, {"mcl_core:junglewood", "mcl_core:junglewood"}, {"mcl_core:junglewood", "mcl_core:junglewood"} } }) --- Spruce Door -- mcl_doors:register_door("mcl_doors:spruce_door", { description = "Spruce Door", _doc_items_longdesc = wood_longdesc, _doc_items_usagehelp = wood_usagehelp, inventory_image = "door_spruce.png", groups = {handy=1,axey=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, tiles_bottom = {"door_spruce_b.png", "door_spruce_b.png"}, tiles_top = {"door_spruce_a.png", "door_spruce_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = "mcl_doors:spruce_door 3", recipe = { {"mcl_core:sprucewood", "mcl_core:sprucewood"}, {"mcl_core:sprucewood", "mcl_core:sprucewood"}, {"mcl_core:sprucewood", "mcl_core:sprucewood"} } }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:wooden_door", burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:jungle_door", burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:dark_oak_door", burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:birch_door", burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:acacia_door", burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:spruce_door", burntime = 10, }) --- Iron Door --- mcl_doors:register_door("mcl_doors:iron_door", { description = "Iron Door", _doc_items_longdesc = "Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.", _doc_items_usagehelp = "To open or close an iron door, supply its lower half with a redstone signal.", inventory_image = "door_steel.png", groups = {pickaxey=1, mesecon_effector_on=1}, _mcl_hardness = 5, _mcl_blast_resistance = 25, tiles_bottom = {"door_steel_b.png^[transformFX", "door_steel_b.png^[transformFX"}, tiles_top = {"door_steel_a.png^[transformFX", "door_steel_a.png^[transformFX"}, sounds = mcl_sounds.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", only_redstone_can_open = true, }) minetest.register_craft({ output = "mcl_doors:iron_door 3", recipe = { {"mcl_core:iron_ingot", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "mcl_core:iron_ingot"} } }) --[[ Trapdoors ]] mcl_doors:register_trapdoor("mcl_doors:trapdoor", { description = "Wooden Trapdoor", _doc_items_longdesc = "Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.", _doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.", tiles = {"door_trapdoor.png"}, wield_image = "door_trapdoor.png", groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1}, _mcl_hardness = 3, _mcl_blast_resistance = 15, sounds = mcl_sounds.node_sound_wood_defaults(), }) minetest.register_craft({ output = 'mcl_doors:trapdoor 2', recipe = { {'group:wood', 'group:wood', 'group:wood'}, {'group:wood', 'group:wood', 'group:wood'}, } }) minetest.register_craft({ type = "fuel", recipe = "mcl_doors:trapdoor", burntime = 15, }) mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", { description = "Iron Trapdoor", _doc_items_longdesc = "Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.", tiles = {"iron_trapdoor.png"}, wield_image = "iron_trapdoor.png", groups = {pickaxey=1, mesecon_effector_on=1}, _mcl_hardness = 5, _mcl_blast_resistance = 25, sounds = mcl_sounds.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", only_redstone_can_open = true, }) minetest.register_craft({ output = 'mcl_doors:iron_trapdoor', recipe = { {'mcl_core:iron_ingot', 'mcl_core:iron_ingot'}, {'mcl_core:iron_ingot', 'mcl_core:iron_ingot'}, } })