--MCmobs v0.2 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes --dofile(minetest.get_modpath("mobs").."/api.lua") -- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture) mobs:register_mob("mobs_mc:spider", { type = "monster", passive = false, attack_type = "dogfight", pathfinding = 1, damage = 2, docile_by_day = true, hp_min = 16, hp_max = 16, armor = 100, --[[ MC: 1.5×1×1.5, MCL2: 1.5×0.5×1.5 The MC model is surprisingly high because the MC body is high above the ground while in MCL2 the body touches the ground. ]] collisionbox = {-0.75, -0.01, -0.75, 0.75, 0.49, 0.75}, visual = "mesh", mesh = "mobs_spider.x", textures = { {"mobs_spider.png"} }, visual_size = {x=5,y=5}, makes_footstep_sound = false, sounds = { random = "mobs_spider", attack = "mobs_spider", }, walk_velocity = 1.7, run_velocity = 3.3, jump = true, jump_height = 5, view_range = 15, floats = 0, group_attack = true, peaceful = false, drops = { {name = "mcl_mobitems:string", chance = 1, min = 0, max = 2,}, {name = "mcl_mobitems:spider_eye", chance = 3, min = 1, max = 1,}, }, lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second, light_damage = 0, fear_height = 14, animation = { speed_normal = 15, speed_run = 15, stand_start = 1, stand_end = 1, walk_start = 20, walk_end = 40, run_start = 20, run_end = 40, punch_start = 50, punch_end = 90, }, }) mobs:register_spawn("mobs_mc:spider", {"group:solid"}, 4, -1, 17000, 2, 3000) -- compatibility mobs:alias_mob("mobs:spider", "mobs_mc:spider") mobs:alias_mob("esmobs:spider", "mobs_mc:spider") -- spawn eggs mobs:register_egg("mobs_mc:spider", "Spawn Spider", "spawn_egg_spider.png", 0) if minetest.setting_get("log_mods") then minetest.log("action", "MC Spiders loaded") end