local mod_mcl_core = minetest.get_modpath("mcl_core") -- Swampland vl_biomes.register_biome({ name = "Swampland", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = 23, -- Note: Limited in height! humidity_point = 90, heat_point = 50, _mcl_biome_type = "medium", _mcl_water_temp = "ocean", _mcl_grass_palette_index = 28, _mcl_foliage_palette_index = 5, _mcl_water_palette_index = 1, _mcl_waterfogcolor = "#617B64", _mcl_skycolor = "#78A7FF", _shore = { node_top = "mcl_core:dirt", depth_top = 1, y_min = -5, y_max = 0, }, _ocean = { node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, y_max = -6, vertical_blend = 1, }, }) -- Swamp oak mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.0055, scale = 0.0011, spread = vector.new(250, 250, 250), seed = 5005, octaves = 5, persist = 0.6, }, biomes = {"Swampland", "Swampland_shore"}, y_min = 0, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_swamp.mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 5, }) -- Lily pad local lily_schem = { {name = "mcl_core:water_source"}, {name = "mcl_flowers:waterlily"}, } -- Spawn them in shallow water at ocean level in Swampland. -- Tweak lilydepth to change the maximum water depth local lilydepth = 2 for d = 1, lilydepth do local height = d + 2 local y = 1 - d table.insert(lily_schem, 1, {name = "air", prob = 0}) mcl_mapgen_core.register_decoration({ deco_type = "schematic", schematic = { size = vector.new(1, height, 1), data = table.copy(lily_schem), }, place_on = "mcl_core:dirt", sidelen = 16, noise_params = { offset = 0, scale = 0.3, spread = vector.new(100, 100, 100), seed = 503, octaves = 6, persist = 0.7, }, y_min = y, y_max = y, biomes = {"Swampland_shore"}, rotation = "random", }) end