for i=1, 7 do local texture, sel_height if i < 3 then sel_height = -5/16 texture = "farming_carrot_1.png" elseif i < 5 then sel_height = -3/16 texture = "farming_carrot_2.png" else sel_height = 2/16 texture = "farming_carrot_3.png" end local create, name, longdesc if i == 1 then create = true name = "Premature Carrot Plant" longdesc = "Carrot plants are plants which grow on farmland under sunlight in 8 stages, of which only 4 are actually visible. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature." else create = false end minetest.register_node("mcl_farming:carrot_"..i, { description = string.format("Premature Carrot Plant (Stage %d)", i), _doc_items_create_entry = create, _doc_items_entry_name = name, _doc_items_longdesc = longdesc, paramtype = "light", sunlight_propagates = true, paramtype2 = "meshoptions", place_param2 = 3, walkable = false, drawtype = "plantlike", drop = "mcl_farming:carrot_item", tiles = {texture}, inventory_image = texture, wield_image = texture, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, sel_height, 0.5} }, }, groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, }) end minetest.register_node("mcl_farming:carrot", { description = "Mature Carrot Plant", _doc_items_longdesc = "Mature carrot plants are ready to be harvested for carrots. They won't grow any further.", paramtype = "light", sunlight_propagates = true, paramtype2 = "meshoptions", place_param2 = 3, walkable = false, drawtype = "plantlike", tiles = {"farming_carrot_4.png"}, inventory_image = "farming_carrot_4.png", wield_image = "farming_carrot_4.png", drop = { max_items = 1, items = { { items = {'mcl_farming:carrot_item 4'}, rarity = 5 }, { items = {'mcl_farming:carrot_item 3'}, rarity = 2 }, { items = {'mcl_farming:carrot_item 2'}, rarity = 2 }, { items = {'mcl_farming:carrot_item 1'} }, } }, groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, }) minetest.register_craftitem("mcl_farming:carrot_item", { description = "Carrot", _doc_items_longdesc = "Carrots can be eaten and planted. When eaten, a carrot restores 3 hunger points. Pigs and rabbits like carrots.", _doc_items_usagehelp = "Hold it in your hand and rightclick to eat it. Place it on top of farmland to plant the carrot. It grows in sunlight and grows faster on hydrated farmland. Rightclick an animal to feed it.", inventory_image = "farming_carrot.png", groups = { food = 2, eatable = 3 }, on_secondary_use = minetest.item_eat(3), on_place = function(itemstack, placer, pointed_thing) local new = mcl_farming:place_seed(itemstack, placer, pointed_thing, "mcl_farming:carrot_1") if new ~= nil then return new else return minetest.do_item_eat(3, nil, itemstack, placer, pointed_thing) end end, }) minetest.register_craftitem("mcl_farming:carrot_item_gold", { description = "Golden Carrot", _doc_items_longdesc = "This is a food item which can be eaten for 6 hunger points.", inventory_image = "farming_carrot_gold.png", on_place = minetest.item_eat(6), on_secondary_use = minetest.item_eat(6), groups = { brewitem = 1, food = 2, eatable = 6 }, }) minetest.register_craft({ output = "mcl_farming:carrot_item_gold", recipe = { {'mcl_core:gold_nugget', 'mcl_core:gold_nugget', 'mcl_core:gold_nugget'}, {'mcl_core:gold_nugget', 'mcl_farming:carrot_item', 'mcl_core:gold_nugget'}, {'mcl_core:gold_nugget', 'mcl_core:gold_nugget', 'mcl_core:gold_nugget'}, } }) mcl_farming:add_plant("plant_carrot", "mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3", "mcl_farming:carrot_4", "mcl_farming:carrot_5", "mcl_farming:carrot_6", "mcl_farming:carrot_7"}, 25, 20) if minetest.get_modpath("doc") then for i=2,7 do doc.add_entry_alias("nodes", "mcl_farming:carrot_1", "nodes", "mcl_farming:carrot_"..i) end end