local S = minetest.get_translator("mcl_armor") local modpath = minetest.get_modpath(minetest.get_current_modname()) mcl_armor = { longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive."), usage = S("To equip it, put it on the corresponding armor slot in your inventory menu."), elements = { head = { name = "helmet", description = "Helmet", durability = 0.6857, index = 2, craft = function(m) return { { m, m, m}, { m, "", m}, {"", "", ""}, } end, }, torso = { name = "chestplate", description = "Chestplate", durability = 1.0, index = 3, craft = function(m) return { { m, "", m}, { m, m, m}, { m, m, m}, } end, }, legs = { name = "leggings", description = "Leggings", durability = 0.9375, index = 4, craft = function(m) return { { m, m, m}, { m, "", m}, { m, "", m}, } end, }, feet = { name = "boots", description = "Boots", durability = 0.8125, index = 5, craft = function(m) return { { m, "", m}, { m, "", m}, } end, } }, player_view_range_factors = {}, } local modpath = minetest.get_modpath("mcl_armor") dofile(modpath .. "/api.lua") dofile(modpath .. "/player.lua") dofile(modpath .. "/damage.lua") dofile(modpath .. "/register.lua") dofile(modpath .. "/alias.lua") dofile(modpath.."/leather.lua")