local S = minetest.get_translator("mcl_target") local mod_farming = minetest.get_modpath("mcl_farming") mcl_target = {} function mcl_target.hit(pos, time) minetest.set_node(pos, {name="mcl_target:target_on"}) mesecon.receptor_on(pos, mesecon.rules.alldirs) local timer = minetest.get_node_timer(pos) timer:start(time) end minetest.register_node("mcl_target:target_off", { description = S("Target"), _doc_items_longdesc = S("A target is a block that provides a temporary redstone charge when hit by a projectile."), _doc_items_usagehelp = S("Throw a projectile on the target to activate it."), tiles = {"mcl_target_target_top.png", "mcl_target_target_top.png", "mcl_target_target_side.png"}, groups = {hoey = 1}, sounds = mcl_sounds.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.1}, }), mesecons = { receptor = { state = mesecon.state.off, rules = mesecon.rules.alldirs, }, }, _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, }) minetest.register_node("mcl_target:target_on", { description = S("Target"), _doc_items_create_entry = false, tiles = {"mcl_target_target_top.png", "mcl_target_target_top.png", "mcl_target_target_side.png"}, groups = {hoey = 1, not_in_creative_inventory = 1}, drop = "mcl_target:target_off", sounds = mcl_sounds.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.1}, }), on_timer = function(pos, elapsed) local node = minetest.get_node(pos) if node.name == "mcl_target:target_on" then --has not been dug minetest.set_node(pos, {name="mcl_target:target_off"}) mesecon.receptor_off(pos, mesecon.rules.alldirs) end end, mesecons = { receptor = { state = mesecon.state.on, rules = mesecon.rules.alldirs, }, }, _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, }) if mod_farming then minetest.register_craft({ output = "mcl_target:target_off", recipe = { {"", "mesecons:redstone", ""}, {"mesecons:redstone", "mcl_farming:hay_block", "mesecons:redstone"}, {"", "mesecons:redstone", ""}, }, }) end