#!/usr/bin/env python # -*- coding: utf-8 -*- # cli.py import argparse import sys from libtextureconverter.gui import main as launch_gui from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, appname, home from libtextureconverter.utils import handle_default_minecraft_texture, find_all_minecraft_resourcepacks from libtextureconverter.common import convert_resource_packs def main(): make_texture_pack = True parser = argparse.ArgumentParser(description=f"This is the official MineClone 2 Texture Converter. This will convert textures from Minecraft resource packs to a Minetest texture pack. Supported Minecraft version: {SUPPORTED_MINECRAFT_VERSION} (Java Edition)") parser.add_argument("-i", "--input", help="Directory of Minecraft resource pack to convert") parser.add_argument("-o", "--output", default=working_dir, help="Directory in which to put the resulting Minetest texture pack") parser.add_argument("-p", "--pixel-size", type=int, help="Size (in pixels) of the original textures") parser.add_argument("-d", "--dry-run", action="store_true", help="Pretend to convert textures without changing any files") parser.add_argument("-v", "--verbose", action="store_true", help="Print out all copying actions") parser.add_argument("-def", "--default", action="store_true", help="Use the default Minecraft texture pack") parser.add_argument("-a", "--all", action="store_true", help="Convert all known Minecraft texturepacks") args = parser.parse_args() if len(sys.argv) == 1: launch_gui() else: resource_packs = [] if args.default: resource_packs.append(handle_default_minecraft_texture(home, args.output)) elif args.all: resource_packs.extend(find_all_minecraft_resourcepacks()) elif args.input: resource_packs.append(args.input) if not resource_packs: print(f"ERROR: No valid resource packs specified. Use '{appname} -h' for help.") sys.exit(2) convert_resource_packs(resource_packs, args.output, args.pixel_size, args.dry_run, args.verbose, make_texture_pack) if __name__ == "__main__": main()