-- -- Formspecs -- local function active_formspec(fuel_percent, item_percent) return "size[9,8.75]".. "background[-0.19,-0.25;9.41,9.49;crafting_inventory_furnace.png]".. mcl_vars.inventory_header.. "list[current_player;main;0,4.5;9,3;9]".. "list[current_player;main;0,7.74;9,1;]".. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "list[current_name;dst;5.75,1.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. (100-fuel_percent)..":default_furnace_fire_fg.png]".. "image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:".. (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. "image_button[8,0;1,1;craftguide_book.png;craftguide;]".. "tooltip[craftguide;Recipe book]".. "tooltip[doc;Help]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_player;main]" end local inactive_formspec = "size[9,8.75]".. "background[-0.19,-0.25;9.41,9.49;crafting_inventory_furnace.png]".. mcl_vars.inventory_header.. "list[current_player;main;0,4.5;9,3;9]".. "list[current_player;main;0,7.74;9,1;]".. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "list[current_name;dst;5.75,1.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. "image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]".. "image_button[8,0;1,1;craftguide_book.png;craftguide;]".. "tooltip[craftguide;Recipe book]".. "tooltip[doc;Help]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_player;main]" local receive_fields = function(pos, formname, fields, sender) if fields.craftguide then mcl_craftguide.show_craftguide(sender) elseif fields.doc and minetest.get_modpath("doc") then doc.show_entry(sender:get_player_name(), "nodes", "mcl_furnaces:furnace", true) end end -- -- Node callback functions that are the same for active and inactive furnace -- local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then -- Special case: empty bucket (not a fuel, but used for sponge drying) if stack:get_name() == "mcl_buckets:bucket_empty" then if inv:get_stack(listname, index):get_count() == 0 then return 1 else return 0 end end -- Test stack with size 1 because we burn one fuel at a time local teststack = ItemStack(stack) teststack:set_count(1) local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}}) if output.time ~= 0 then -- Only allow to place 1 item if fuel get replaced by recipe. -- This is the case for lava buckets. local replace_item = decremented_input.items[1] if replace_item:is_empty() then -- For most fuels, just allow to place everything return stack:get_count() else if inv:get_stack(listname, index):get_count() == 0 then return 1 else return 0 end end else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function on_metadata_inventory_take(pos, listname, index, stack, player) -- Award smelting achievements if listname == "dst" then if stack:get_name() == "mcl_core:iron_ingot" then awards.unlock(player:get_player_name(), "mcl:acquireIron") elseif stack:get_name() == "mcl_fishing:fish_cooked" then awards.unlock(player:get_player_name(), "mcl:cookFish") end end end local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end local function furnace_node_timer(pos, elapsed) -- -- Inizialize metadata -- local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local src_time = meta:get_float("src_time") or 0 local src_item = meta:get_string("src_item") or "" local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 local inv = meta:get_inventory() local srclist, fuellist local cookable, cooked local fuel local update = true while update do update = false srclist = inv:get_list("src") fuellist = inv:get_list("fuel") -- -- Cooking -- -- Check if we have cookable content local aftercooked cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) cookable = cooked.time ~= 0 -- Check if src item has been changed if srclist[1]:get_name() ~= src_item then -- Reset cooking progress in this case src_time = 0 src_item = srclist[1]:get_name() update = true -- Check if we have enough fuel to burn elseif fuel_time < fuel_totaltime then -- The furnace is currently active and has enough fuel fuel_time = fuel_time + elapsed -- If there is a cookable item then check if it is ready yet if cookable then -- Successful cooking requires space in dst slot and time if inv:room_for_item("dst", cooked.item) then src_time = src_time + elapsed -- Place result in dst list if done if src_time >= cooked.time then inv:add_item("dst", cooked.item) inv:set_stack("src", 1, aftercooked.items[1]) -- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then inv:set_stack("fuel", 1, "mcl_buckets:bucket_water") -- Also for river water elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water") end end src_time = 0 update = true end elseif src_time ~= 0 then -- If output slot is occupied, stop cooking src_time = 0 update = true end end else -- Furnace ran out of fuel if cookable then -- We need to get new fuel local afterfuel fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fuel.time == 0 then -- No valid fuel in fuel list fuel_totaltime = 0 src_time = 0 else -- Take fuel from fuel list inv:set_stack("fuel", 1, afterfuel.items[1]) update = true fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime) src_time = src_time + elapsed end else -- We don't need to get new fuel since there is no cookable item fuel_totaltime = 0 src_time = 0 end fuel_time = 0 end elapsed = 0 end if fuel and fuel_totaltime > fuel.time then fuel_totaltime = fuel.time end if srclist[1]:is_empty() then src_time = 0 end -- -- Update formspec and node -- local formspec = inactive_formspec local item_state local item_percent = 0 if cookable then item_percent = math.floor(src_time / cooked.time * 100) end local result = false if fuel_totaltime ~= 0 then local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) formspec = active_formspec(fuel_percent, item_percent) swap_node(pos, "mcl_furnaces:furnace_active") -- make sure timer restarts automatically result = true else swap_node(pos, "mcl_furnaces:furnace") -- stop timer on the inactive furnace minetest.get_node_timer(pos):stop() end -- -- Set meta values -- meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("src_time", src_time) meta:set_string("src_item", srclist[1]:get_name()) meta:set_string("formspec", formspec) return result end local on_rotate if minetest.get_modpath("screwdriver") then on_rotate = screwdriver.rotate_simple end minetest.register_node("mcl_furnaces:furnace", { description = "Furnace", _doc_items_longdesc = "Furnaces cook or smelt several items, using a furnace fuel, into something else.", _doc_items_usagehelp = "Right-click the furnace to view it. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.", _doc_items_hidden = false, tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png" }, paramtype2 = "facedir", groups = {pickaxey=1, container=4, deco_block=1, material_stone=1}, is_ground_content = false, sounds = mcl_sounds.node_sound_stone_defaults(), on_timer = furnace_node_timer, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() for _, listname in ipairs({"src", "dst", "fuel"}) do local stack = inv:get_stack(listname, 1) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", inactive_formspec) local inv = meta:get_inventory() inv:set_size('src', 1) inv:set_size('fuel', 1) inv:set_size('dst', 1) end, on_metadata_inventory_move = function(pos) minetest.get_node_timer(pos):start(1.0) end, on_metadata_inventory_put = function(pos) -- start timer function, it will sort out whether furnace can burn or not. minetest.get_node_timer(pos):start(1.0) end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, on_metadata_inventory_take = on_metadata_inventory_take, on_receive_fields = receive_fields, _mcl_blast_resistance = 17.5, _mcl_hardness = 3.5, on_rotate = on_rotate, }) minetest.register_node("mcl_furnaces:furnace_active", { description = "Burning Furnace", _doc_items_create_entry = false, tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png", }, paramtype2 = "facedir", paramtype = "light", light_source = 13, drop = "mcl_furnaces:furnace", groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1}, is_ground_content = false, sounds = mcl_sounds.node_sound_stone_defaults(), on_timer = furnace_node_timer, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() for _, listname in ipairs({"src", "dst", "fuel"}) do local stack = inv:get_stack(listname, 1) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, on_metadata_inventory_take = on_metadata_inventory_take, on_receive_fields = receive_fields, _mcl_blast_resistance = 17.5, _mcl_hardness = 3.5, on_rotate = on_rotate, }) minetest.register_craft({ output = "mcl_furnaces:furnace", recipe = { { "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" }, { "mcl_core:cobble", "", "mcl_core:cobble" }, { "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" }, } }) -- Add entry alias for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mcl_furnaces:furnace", "nodes", "mcl_furnaces:furnace_active") end