local god_mode = false vanished_players = {} minetest.register_privilege("vanish", "Allow to use /vanish command") minetest.register_chatcommand("vanish", { params = "", description = "Make user invisible at eye of all", privs = {vanish = true}, func = function(name, param) local prop vanished_players[name] = not vanished_players[name] if vanished_players[name] then prop = {visual_size = {x=0, y=0}, collisionbox = {0,0,0,0,0,0}} minetest.chat_send_player(name, "Vannish Command: You are Invisible now") else -- default player size prop = {visual_size = {x=1, y=1}, collisionbox = {-0.35, -1, -0.35, 0.35, 1, 0.35}} minetest.chat_send_player(name, "Vannish Command: You are Visible now") end minetest.get_player_by_name(name):set_properties(prop) end }) minetest.register_privilege("god", "Allow to use /god command") minetest.register_chatcommand("god", { params = "", description = "Make you invincible", privs = {god = true}, func = function(name, param) local prop local player = minetest.get_player_by_name(name) if god_mode == false then player:set_hp(9999) minetest.item_eat(9999) minetest.chat_send_player(name, "God Command: You are Invincible") else player:set_hp(20) minetest.chat_send_player(name, "God Command: You can die now") end minetest.get_player_by_name(name):set_properties(prop) end })