local S = minetest.get_translator("vl_pickblock") local function pickblock(itemstack, placer, pointed_thing) local node = minetest.get_node_or_nil(pointed_thing.under) if not node then return end local def = minetest.registered_nodes[node.name] if not def then return end local rnode -- if this is an 'illegal' node and there's an explicit `_vl_pickblock` field, then return it -- if the node isn't 'illegal', return it as-is -- (and if it's 'illegal' and no `_vl_pickblock` is defined, well, bad luck) local illegal = (def.groups.not_in_creative_inventory and def.groups.not_in_creative_inventory ~= 0) if illegal then if def._vl_pickblock then rnode = def._vl_pickblock end else rnode = node.name end local inv = placer:get_inventory() for i=1,placer:hud_get_hotbar_itemcount() do local stack = inv:get_stack("main", i) if stack:get_name() == rnode then local msg = S("@1 is on slot @2", stack:get_short_description(), minetest.colorize(mcl_colors.GOLD, i)) mcl_title.set(placer, "actionbar", {text = msg, stay = 30}) return end end return rnode end minetest.override_item("", { on_place = function(itemstack, placer, pointed_thing) if minetest.is_creative_enabled(placer:get_player_name()) then if mcl_util.call_on_rightclick(itemstack, placer, pointed_thing) then return else return pickblock(itemstack, placer, pointed_thing) end end end })