-- minetest/wool/init.lua -- Backwards compatibility with jordach's 16-color wool mod minetest.register_alias("mcl_wool:dark_blue", "wool:blue") minetest.register_alias("mcl_wool:gold", "wool:yellow") local wool = {} -- This uses a trick: you can first define the recipes using all of the base -- colors, and then some recipes using more specific colors for a few non-base -- colors available. When crafting, the last recipes will be checked first. wool.dyes = { {"white", "white", "White", nil, "basecolor_white"}, {"grey", "dark_grey", "Grey", "dark_grey", "unicolor_darkgrey"}, {"silver", "grey", "Light Grey", "grey", "basecolor_grey"}, {"black", "black", "Black", "black", "basecolor_black"}, {"red", "red", "Red", "red", "basecolor_red"}, {"yellow", "yellow", "Yellow", "yellow", "basecolor_yellow"}, {"green", "green", "Green", "dark_green", "unicolor_dark_green"}, {"cyan", "cyan", "Cyan", "cyan", "basecolor_cyan"}, {"blue", "blue", "Blue", "blue", "basecolor_blue"}, {"magenta", "magenta", "Magenta", "magenta", "basecolor_magenta"}, {"orange", "orange", "Orange", "orange", "excolor_orange"}, {"purple", "violet", "Purple", "violet", "excolor_violet"}, {"brown", "brown", "Brown", "brown", "unicolor_dark_orange"}, {"pink", "pink", "Pink", "pink", "unicolor_light_red"}, {"lime", "lime", "Lime", "green", "basecolor_green"}, {"light_blue", "light_blue", "Light Blue", "lightblue", "unicolor_light_blue"}, } for _, row in ipairs(wool.dyes) do local name = row[1] local texture = row[2] local desc = row[3] local dye = row[4] local color_group = row[5] -- Node Definition minetest.register_node("mcl_wool:"..name, { description = desc.." Wool", _doc_items_longdesc = "Wool is a decorational block which comes in many different colors.", stack_max = 64, is_ground_content = false, tiles = {"wool_"..texture..".png"}, groups = {handy=1,shearsy_wool=1, flammable=1,wool=1,building_block=1}, sounds = mcl_sounds.node_sound_defaults(), _mcl_hardness = 0.8, _mcl_blast_resistance = 4, }) minetest.register_node("mcl_wool:"..name.."_carpet", { description = desc.." Carpet", _doc_items_longdesc = "Carpets are thin floor covers which come in many different colors.", walkable = false, is_ground_content = false, tiles = {"wool_"..texture..".png"}, wield_image = "wool_"..texture..".png", wield_scale = { x=1, y=1, z=0.5 }, groups = {handy=1, carpet=1,attached_node=1,dig_by_water=1,deco_block=1}, sounds = mcl_sounds.node_sound_defaults(), paramtype = "light", sunlight_propagates = true, stack_max = 64, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, }, }, _mcl_hardness = 0.1, _mcl_blast_resistance = 0.5, }) if dye then -- Crafting from dye and white wool minetest.register_craft({ type = "shapeless", output = 'mcl_wool:'..name, recipe = {"mcl_dye:"..dye, 'mcl_wool:white'}, }) end minetest.register_craft({ output = 'mcl_wool:'..name..'_carpet 3', recipe = {{'mcl_wool:'..name, 'mcl_wool:'..name}}, }) end minetest.register_craft({ output = "mcl_wool:white", recipe = { { "mcl_mobitems:string", "mcl_mobitems:string" }, { "mcl_mobitems:string", "mcl_mobitems:string" }, }, }) minetest.register_craft({ type = "fuel", recipe = "group:wool", burntime = 5, }) minetest.register_craft({ type = "fuel", recipe = "group:carpet", -- Original value: 3.35 burntime = 3, })