# API information (WIP) This API information is WIP. The mod API is still pretty much unofficial; this mod is mostly seen as standalone for now. This may change in the future development of MineClone 2. Hopefully. ## Before using this mod This mod is a no-op when the game is started with damage disabled. Before using any of the functions, first check if global variable “`mcl_hunger`” is present. ## Hunger level The hunger level of the player is a whole number between 0 and 20 inclusive. 0 is starving and 20 is full. The hunger level is represented in the HUD by a statbar with 20 half-icons. ## Functions ### `mcl_hunger.get_hunger(player)` Returns the current hunger level of `player` (ObjectRef). ### `mcl_hunger.set_hunger(player, hunger)` Sets the hunger level of `player` (ObjectRef) to `hunger` immediately. `hunger` ***must*** be between 0 and 20 inclusive. ## Groups Items in group `food=3` will make a drinking sound and no particles. Items in group `food` with any other rating will make an eating sound and particles, based on the inventory image or wield image (whatever is available first). ## Suppressing food particles Normally, all food items considered food (not drinks) make food particles. You can suppress the food particles by adding the field `_food_particles=false` to the item definition.