local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) local copper_mod = minetest.get_modpath("mcl_copper") local cobble = "mcl_deepslate:deepslate_cobbled" local stick = "mcl_core:stick" local function spawn_silverfish(pos, oldnode, oldmetadata, digger) if not minetest.is_creative_enabled("") then minetest.add_entity(pos, "mobs_mc:silverfish") end end minetest.register_node("mcl_deepslate:deepslate", { description = S("Deepslate"), _doc_items_longdesc = S("Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone."), _doc_items_hidden = false, tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" }, paramtype2 = "facedir", is_ground_content = true, on_place = mcl_util.rotate_axis, groups = { pickaxey = 1, stone = 1, building_block = 1, material_stone = 1 }, drop = cobble, sounds = mcl_sounds.node_sound_stone_defaults(), on_rotate = screwdriver.rotate_3way, _mcl_blast_resistance = 6, _mcl_hardness = 3, _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_deepslate:infested_deepslate", { description = S("Infested Deepslate"), _doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."), _tt_help = S("Hides a silverfish"), tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" }, is_ground_content = true, groups = { dig_immediate = 3, spawns_silverfish = 1, deco_block = 1 }, drop = "", sounds = mcl_sounds.node_sound_stone_defaults(), after_dig_node = spawn_silverfish, _mcl_hardness = 0, _mcl_blast_resistance = 0.5, }) minetest.register_node("mcl_deepslate:tuff", { description = S("Tuff"), _doc_items_longdesc = S("Tuff is an ornamental rock formed from volcanic ash, occurring in underground blobs below Y=16."), _doc_items_hidden = false, tiles = { "mcl_deepslate_tuff.png" }, groups = { pickaxey = 1, deco_block = 1 }, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 6, _mcl_hardness = 1.5, _mcl_silk_touch_drop = true, }) local function register_deepslate_ore(desc, drop, cooked, pick, xp) local item = desc:lower() local item_string if item == "lapis lazuli" then item_string = "lapis" else item_string = item end local nodename = "mcl_deepslate:deepslate_with_"..item_string minetest.register_node(nodename, { description = S("Deepslate "..desc.." Ore"), _doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."), _doc_items_hidden = false, tiles = { "mcl_deepslate_"..item_string.."_ore.png" }, is_ground_content = true, stack_max = 64, groups = { pickaxey = pick, building_block = 1, material_stone = 1, xp = xp }, drop = drop, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 4.5, _mcl_silk_touch_drop = true, _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_craft({ type = "cooking", output = cooked, recipe = nodename, cooktime = 10, }) end local lapis_drops = { max_items = 1, items = { { items = { "mcl_core:lapis 8" }, rarity = 5 }, { items = { "mcl_core:lapis 7" }, rarity = 5 }, { items = { "mcl_core:lapis 6" }, rarity = 5 }, { items = { "mcl_core:lapis 5" }, rarity = 5 }, { items = { "mcl_core:lapis 4" } } } } local deepslate_ores = { { "Coal", "mcl_core:coal_lump", "mcl_core:coal_lump", 1, 1 }, { "Iron", "mcl_raw_ores:raw_iron", "mcl_core:iron_ingot", 3, 0 }, { "Gold", "mcl_raw_ores:raw_gold", "mcl_core:gold_ingot", 4, 0 }, { "Emerald", "mcl_core:emerald", "mcl_core:emerald", 4, 6 }, { "Diamond", "mcl_core:diamond", "mcl_core:diamond", 4, 4 }, { "Lapis Lazuli", lapis_drops, "mcl_core:lapis", 3, 6 }, } for _, p in pairs(deepslate_ores) do register_deepslate_ore(p[1], p[2], p[3], p[4], p[5]) end if copper_mod then register_deepslate_ore("Copper", "mcl_copper:raw_copper", "mcl_copper:copper_ingot", 4, 4) end local redstone_timer = 68.28 local function redstone_ore_activate(pos, node, puncher, pointed_thing) minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone_lit" }) local t = minetest.get_node_timer(pos) t:start(redstone_timer) if puncher and pointed_thing then return minetest.node_punch(pos, node, puncher, pointed_thing) end end local function redstone_ore_reactivate(pos, node, puncher, pointed_thing) local t = minetest.get_node_timer(pos) t:start(redstone_timer) if puncher and pointed_thing then return minetest.node_punch(pos, node, puncher, pointed_thing) end end minetest.register_node("mcl_deepslate:deepslate_with_redstone", { description = S("Deepslate Redstone Ore"), _doc_items_longdesc = S("Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs."), tiles = { "mcl_deepslate_redstone_ore.png" }, is_ground_content = true, groups = { pickaxey = 4, building_block = 1, material_stone = 1, xp = 7 }, drop = { items = { max_items = 1, { items = { "mesecons:redstone 4" }, rarity = 2 }, { items = { "mesecons:redstone 5" } }, } }, sounds = mcl_sounds.node_sound_stone_defaults(), on_punch = redstone_ore_activate, on_walk_over = redstone_ore_activate, _mcl_blast_resistance = 3, _mcl_hardness = 4.5, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { discrete_uniform_distribution = true, items = { "mesecons:redstone" }, min_count = 4, max_count = 5, } }) minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", { description = S("Lit Deepslate Redstone Ore"), _doc_items_create_entry = false, tiles = { "mcl_deepslate_redstone_ore.png" }, paramtype = "light", light_source = 9, is_ground_content = true, groups = { pickaxey = 4, not_in_creative_inventory = 1, material_stone = 1, xp = 7 }, drop = { items = { max_items = 1, { items = { "mesecons:redstone 4" }, rarity = 2 }, { items = { "mesecons:redstone 5" } }, } }, sounds = mcl_sounds.node_sound_stone_defaults(), on_punch = redstone_ore_reactivate, on_walk_over = redstone_ore_reactivate, -- Uses walkover mod on_timer = function(pos, _) minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone" }) end, _mcl_blast_resistance = 3, _mcl_hardness = 4.5, _mcl_silk_touch_drop = { "mcl_deepslate:deepslate_with_redstone" }, _mcl_fortune_drop = { discrete_uniform_distribution = true, items = { "mesecons:redstone" }, min_count = 4, max_count = 5, }, }) local function register_deepslate_variant(item, desc, longdesc) local texture = desc:lower():gsub("% ", "_") local def = { description = S(desc), _doc_items_longdesc = S(longdesc), _doc_items_hidden = false, tiles = { "mcl_"..texture..".png" }, groups = { pickaxey = 1, building_block = 1, material_stone = 1 }, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 6, _mcl_hardness = 3.5, _mcl_silk_touch_drop = true, } if item == "cobbled" then def.groups.cobble = 1 end minetest.register_node("mcl_deepslate:deepslate_"..item, table.copy(def)) if item == "bricks" or item == "tiles" then def.description = S("Cracked "..desc) def._doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant.") def.tiles = { "mcl_cracked_"..texture..".png" } minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", def) end if item ~= "chiseled" then mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab")) mcl_walls.register_wall("mcl_deepslate:deepslate"..item.."wall", S(desc.." Wall"), "mcl_deepslate:deepslate_"..item) end end local deepslate_variants = { { "cobbled", "Cobbled Deepslate", "Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone." }, { "polished", "Polished Deepslate", "Polished deepslate is the stone-like polished version of deepslate." }, { "bricks", "Deepslate Bricks", "Deepslate bricks are the brick version of deepslate." }, { "tiles", "Deepslate Tiles", "Deepslate tiles are a decorative variant of deepslate." }, { "chiseled", "Chiseled Deepslate", "Chiseled deepslate is the chiseled version of deepslate." }, } for _, dv in pairs(deepslate_variants) do register_deepslate_variant(dv[1], dv[2], dv[3]) end for i = 1, 3 do local s = "mcl_deepslate:deepslate_"..deepslate_variants[i][1] minetest.register_craft({ output = "mcl_deepslate:deepslate_"..deepslate_variants[i+1][1].." 4", recipe = { { s, s }, { s, s } } }) end for _, p in pairs({ "bricks", "tiles" }) do minetest.register_craft({ type = "cooking", output = "mcl_deepslate:deepslate_"..p.."_cracked", recipe = "mcl_deepslate:deepslate_"..p, cooktime = 10, }) end minetest.register_craft({ type = "cooking", output = "mesecons:redstone", recipe = "mcl_deepslate:deepslate_with_redstone", cooktime = 10, }) minetest.register_craft({ type = "cooking", output = "mcl_deepslate:deepslate", recipe = cobble, cooktime = 10, }) minetest.register_craft({ output = "mcl_deepslate:deepslate_chiseled", recipe = { { "mcl_stairs:slab_deepslate_cobbled" }, { "mcl_stairs:slab_deepslate_cobbled" }, }, })