-- mods/default/tools.lua -- -- Tool definition -- -- The hand local groupcaps if minetest.setting_getbool("creative_mode") then groupcaps = { snappy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=255}, cracky = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=255}, crumbly = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=255}, oddly_breakable_by_hand = {times={[1]=0, [2]=0, [3]=0, [4]=0, [5]=0}, uses=0, maxlevel=255}, } else groupcaps = { crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[0]=90.00,[1]=7.00,[2]=4.00,[3]=1.40,[4]=480.70,}, uses=0, maxlevel=5} } end minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1,y=1,z=2.5}, tool_capabilities = { full_punch_interval = 0.25, max_drop_level = 0, groupcaps = groupcaps, damage_groups = {fleshy=1}, } }) -- Picks minetest.register_tool("default:pick_wood", { description = "Wooden Pickaxe", inventory_image = "default_tool_woodpick.png", groups = { tool=1 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, max_drop_level=0, groupcaps={ cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("default:pick_stone", { description = "Stone Pickaxe", inventory_image = "default_tool_stonepick.png", groups = { tool=1 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, max_drop_level=0, groupcaps={ cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=3}, }, }) minetest.register_tool("default:pick_steel", { description = "Iron Pickaxe", inventory_image = "default_tool_steelpick.png", groups = { tool=1 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, }) minetest.register_tool("default:pick_gold", { description = "Golden Pickaxe", inventory_image = "default_tool_goldpick.png", groups = { tool=1 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, max_drop_level=0, groupcaps={ cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("default:pick_diamond", { description = "Diamond Pickaxe", inventory_image = "default_tool_diamondpick.png", groups = { tool=1 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50,[4]=20.00 }, uses=30, maxlevel=4}, }, damage_groups = {fleshy=5}, }, }) -- Shovels minetest.register_tool("default:shovel_wood", { description = "Wooden Shovel", inventory_image = "default_tool_woodshovel.png", wield_image = "default_tool_woodshovel.png^[transformR90", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=0, groupcaps={ crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("default:shovel_stone", { description = "Stone Shovel", inventory_image = "default_tool_stoneshovel.png", wield_image = "default_tool_stoneshovel.png^[transformR90", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=0, groupcaps={ crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=3}, }, }) minetest.register_tool("default:shovel_steel", { description = "Iron Shovel", inventory_image = "default_tool_steelshovel.png", wield_image = "default_tool_steelshovel.png^[transformR90", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=4}, }, }) minetest.register_tool("default:shovel_gold", { description = "Golden Shovel", inventory_image = "default_tool_goldshovel.png", wield_image = "default_tool_goldshovel.png^[transformR90", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=0, groupcaps={ crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=2}, }, }) minetest.register_tool("default:shovel_diamond", { description = "Diamond Shovel", inventory_image = "default_tool_diamondshovel.png", wield_image = "default_tool_diamondshovel.png^[transformR90", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, }, damage_groups = {fleshy=5}, }, }) -- Axes minetest.register_tool("default:axe_wood", { description = "Wooden Axe", inventory_image = "default_tool_woodaxe.png", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1.25, max_drop_level=0, groupcaps={ choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=7}, }, }) minetest.register_tool("default:axe_stone", { description = "Stone Axe", inventory_image = "default_tool_stoneaxe.png", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1.25, max_drop_level=0, groupcaps={ choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=9}, }, }) minetest.register_tool("default:axe_steel", { description = "Iron Axe", inventory_image = "default_tool_steelaxe.png", groups = { tool=1 }, tool_capabilities = { -- 1/0.9 full_punch_interval = 1.11111111, max_drop_level=1, groupcaps={ choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=9}, }, }) minetest.register_tool("default:axe_gold", { description = "Golden Axe", inventory_image = "default_tool_goldaxe.png", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=7}, }, }) minetest.register_tool("default:axe_diamond", { description = "Diamond Axe", inventory_image = "default_tool_diamondaxe.png", groups = { tool=1 }, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=9}, }, }) -- Swords minetest.register_tool("default:sword_wood", { description = "Wooden Sword", inventory_image = "default_tool_woodsword.png", groups = { weapon=1 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=0, groupcaps={ snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=4}, } }) minetest.register_tool("default:sword_stone", { description = "Stone Sword", inventory_image = "default_tool_stonesword.png", groups = { weapon=1 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=0, groupcaps={ snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=5}, } }) minetest.register_tool("default:sword_steel", { description = "Iron Sword", inventory_image = "default_tool_steelsword.png", groups = { weapon=1 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=1, groupcaps={ snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=6}, } }) minetest.register_tool("default:sword_gold", { description = "Golden Sword", inventory_image = "default_tool_goldsword.png", groups = { weapon=1 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=0, groupcaps={ snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=4}, } }) minetest.register_tool("default:sword_diamond", { description = "Diamond Sword", inventory_image = "default_tool_diamondsword.png", groups = { weapon=1 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=1, groupcaps={ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, }, damage_groups = {fleshy=7}, } }) -- Flint and Steel minetest.register_tool("default:flint_and_steel", { description = "Flint and Steel", inventory_image = "default_tool_flint_and_steel.png", liquids_pointable = false, stack_max = 1, groups = { tool = 1 }, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ flamable = {uses=65, maxlevel=1}, } }, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type == "node" then if minetest.get_node(pointed_thing.under).name == "tnt:tnt" then tnt.ignite(pointed_thing.under) else set_fire(pointed_thing) itemstack:add_wear(66000/65) -- 65 uses return itemstack end end end, }) -- Fishing Pole minetest.register_tool("default:pole", { description = "Fishing Rod", groups = { tool=1 }, inventory_image = "default_tool_fishing_pole.png", stack_max = 1, liquids_pointable = true, on_use = function (itemstack, user, pointed_thing) if pointed_thing and pointed_thing.under then local node = minetest.get_node(pointed_thing.under) if string.find(node.name, "default:water") then local itemname local itemcount = 1 local r = math.random(1, 100) if r <= 85 then -- Fish r = math.random(1, 100) if r <= 60 then itemname = "default:fish" elseif r <= 85 then itemname = "default:fish" --itemname = "default:salmon" elseif r <= 87 then itemname = "default:fish" --itemname = "default:clownfish" else itemname = "default:fish" --itemname = "default:pufferfish" end elseif r <= 95 then -- Junk r = math.random(1, 83) if r <= 10 then itemname = "default:bowl" elseif r <= 12 then -- TODO: Damaged itemname = "default:pole" elseif r <= 22 then itemname = "mcl_mobitems:leather" elseif r <= 32 then itemname = "3d_armor:boots_leather" elseif r <= 42 then itemname = "mcl_mobitems:rotten_flesh" elseif r <= 47 then itemname = "default:stick" elseif r <= 52 then itemname = "default:string" elseif r <= 62 then itemname = "mcl_potions:glass_bottle" --TODO itemname = "mcl_potions:bottle_water" elseif r <= 72 then itemname = "default:bone" elseif r <= 73 then itemname = "dye:black" itemcount = 10 else -- TODO: Tripwire hook itemname = "default:string" end else -- Treasure r = math.random(1, 6) if r == 1 then -- TODO: Enchanted and damaged itemname = "throwing:bow" elseif r == 2 then -- TODO: Enchanted book itemname = "default:book" elseif r == 3 then -- TODO: Enchanted and damaged itemname = "default:pole" elseif r == 4 then itemname = "mobs:naming_tag" elseif r == 5 then itemname = "mcl_mobitems:saddle" elseif r == 6 then itemname = "flowers:waterlily" end end local inv = user:get_inventory() if inv:room_for_item("main", {name=itemname, count=1, wear=0, metadata=""}) then inv:add_item("main", {name=itemname, count=1, wear=0, metadata=""}) end itemstack:add_wear(66000/65) -- 65 uses return itemstack end end return nil end, }) --Shears minetest.register_tool("default:shears", { description = "Shears", inventory_image = "default_tool_shears.png", wield_image = "default_tool_shears.png", stack_max = 1, max_drop_level=3, groups = { tool=1 }, tool_capabilities = { full_punch_interval = 0.5, max_drop_level=1, groupcaps={ leaves={times={[1]=0,[2]=0,[3]=0}, uses=283, maxlevel=1}, wool={times={[1]=0.2,[2]=0.2,[3]=0.2}, uses=283, maxlevel=1}, snappy={times={[1]=0.2,[2]=0.2,[3]=0.2}, uses=283, maxlevel=1}, } } })