-- xPanes mod by xyz custom by davedevils function pane(node, desc, dropitem, recipeitem, color) local function rshift(x, by) return math.floor(x / 2 ^ by) end local directions = { {x = 1, y = 0, z = 0}, {x = 0, y = 0, z = 1}, {x = -1, y = 0, z = 0}, {x = 0, y = 0, z = -1}, } local function update_pane(pos) if minetest.env:get_node(pos).name:find("xpanes:pane_"..node..""..color) == nil then return end local sum = 0 for i = 1, 4 do local node = minetest.env:get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) if minetest.registered_nodes[node.name].walkable ~= false then sum = sum + 2 ^ (i - 1) end end if sum == 0 then sum = 15 end minetest.env:add_node(pos, {name = "xpanes:pane_"..node..""..color.."_"..sum}) end local function update_nearby(pos) for i = 1,4 do update_pane({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) end end local half_blocks = { {0, -0.5, -0.06, 0.5, 0.5, 0.06}, {-0.06, -0.5, 0, 0.06, 0.5, 0.5}, {-0.5, -0.5, -0.06, 0, 0.5, 0.06}, {-0.06, -0.5, -0.5, 0.06, 0.5, 0} } local full_blocks = { {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06}, {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5} } for i = 1, 15 do local need = {} local cnt = 0 for j = 1, 4 do if rshift(i, j - 1) % 2 == 1 then need[j] = true cnt = cnt + 1 end end local take = {} if need[1] == true and need[3] == true then need[1] = nil need[3] = nil table.insert(take, full_blocks[1]) end if need[2] == true and need[4] == true then need[2] = nil need[4] = nil table.insert(take, full_blocks[2]) end for k in pairs(need) do table.insert(take, half_blocks[k]) end local texture = "xpanes_pane_"..node..""..color..".png" if cnt == 1 then texture = "xpanes_pane_half_"..node..""..color..".png" end minetest.register_node("xpanes:pane_"..node..""..color.."_"..i, { drawtype = "nodebox", tile_images = {"xpanes_top_"..node..""..color..".png", "xpanes_top_"..node..""..color..".png", texture}, paramtype = "light", use_texture_alpha = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, drop = dropitem, node_box = { type = "fixed", fixed = take }, selection_box = { type = "fixed", fixed = take } }) end minetest.register_node("xpanes:pane_"..node..""..color, { description = desc, tile_images = {"xpanes_pane_"..node..""..color..".png"}, inventory_image = "xpanes_pane_"..node..""..color..".png", paramtype = "light", stack_max = 64, use_texture_alpha = true, wield_image = "xpanes_pane_"..node..""..color..".png", node_placement_prediction = "", on_construct = update_pane, drop = "", }) minetest.register_on_placenode(update_nearby) minetest.register_on_dignode(update_nearby) minetest.register_craft({ output = 'xpanes:pane_'..node..''..color..' 16', recipe = { {recipeitem, recipeitem, recipeitem}, {recipeitem, recipeitem, recipeitem} } }) end -- Glass pane("glass", "Glass Pane", "", "default:glass", "_natural") pane("glass", "Red Stained Glass Pane", "", "default:glass_red", "_red") pane("glass", "Green Stained Glass Pane", "", "default:glass_green", "_green") pane("glass", "Blue Stained Glass Pane", "", "default:glass_blue", "_blue") pane("glass", "Light Blue Stained Glass Pane", "", "default:glass_light_blue", "_light_blue") pane("glass", "Black Stained Glass Pane", "", "default:glass_black", "_black") pane("glass", "White Stained Glass Pane", "", "default:glass_white", "_white") pane("glass", "Yellow Stained Glass Pane", "", "default:glass_yellow", "_yellow") pane("glass", "Brown Stained Glass Pane", "", "default:glass_brown", "_brown") pane("glass", "Orange Stained Glass Pane", "", "default:glass_orange", "_orange") pane("glass", "Pink Stained Glass Pane", "", "default:glass_pink", "_pink") pane("glass", "Gray Stained Glass Pane", "", "default:glass_gray", "_gray") pane("glass", "Lime Stained Glass Pane", "", "default:glass_lime", "_lime") pane("glass", "Light Gray Stained Glass Pane", "", "default:glass_silver", "_silver") pane("glass", "Magenta Stained Glass Pane", "", "default:glass_magenta", "_magenta") pane("glass", "Purple Stained Glass Pane", "", "default:glass_purple", "_purple") pane("glass", "Cyan Stained Glass Pane", "", "default:glass_cyan", "_cyan") -- Iron pane("iron", "Iron Bars", "xpanes:pane_iron", "default:steel_ingot", "")