local S = minetest.get_translator("mcl_mushroom") -- Warped fungus -- Crimson fungus --Functions and Biomes -- WARNING: The most comments are in german. Please Translate with an translater if you don't speak good german minetest.register_node("mcl_mushroom:warped_fungus", { description = S("Warped Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_warped_fungus.png" }, inventory_image = "farming_warped_fungus.png", wield_image = "farming_warped_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, player, itemstack) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then generate_warped_tree(pos) end end end end, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:warped_wart_block", { description = S("Warped Wart Block"), tiles = {"warped_wart_block.png"}, groups = {handy=1,hoe=7,swordy=1, deco_block=1, }, stack_max = 64, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:shroomlight", { description = S("Shroomlight"), tiles = {"shroomlight.png"}, groups = {handy=1,hoe=7,swordy=1, leafdecay=1, leafdecay_distance=1, leaves=1, deco_block=1, }, stack_max = 64, _mcl_hardness = 2, -- this is 15 in Minecraft light_source = 14, }) minetest.register_node("mcl_mushroom:warped_hyphae", { description = S("Warped Hyphae"), tiles = {"warped_hyphae.png", "warped_hyphae.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", }, groups = {handy=5,axey=1, bark=1, building_block=1, material_wood=1,}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:warped_nylium", { description = S("Warped Nylium"), tiles = {"warped_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", }, groups = {pickaxey=1, building_block=1, material_stone=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack", _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_mushroom:warped_checknode", { description = S("Warped Checknode - only to check!"), tiles = {"mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", }, groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack" }) minetest.register_node("mcl_mushroom:warped_hyphae_wood", { description = S("Warped Hyphae Wood"), tiles = {"warped_hyphae_wood.png"}, groups = {handy=5,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", "Warped Wood Stairs", "Warped Wood Slab", "Double Warped Wood Slab") minetest.register_craft({ output = "mcl_mushroom:warped_hyphae_wood 4", recipe = { {"mcl_mushroom:warped_hyphae"}, } }) minetest.register_craft({ output = "mcl_mushroom:warped_nyliumd 2", recipe = { {"mcl_mushroom:warped_wart_block"}, {"mcl_nether:netherrack"}, } }) minetest.register_abm({ label = "mcl_mushroom:warped_fungus", nodenames = {"mcl_mushroom:warped_fungus"}, interval = 11, chance = 128, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then if pos.y < -28400 then generate_warped_tree(pos) end end end }) minetest.register_abm({ label = "mcl_mushroom:warped_checknode", nodenames = {"mcl_mushroom:warped_checknode"}, interval = 0.1, chance = 1, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) if nodepos.name == "air" then minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:warped_nylium" }) local randomg = math.random(1, 40) if randomg == 2 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" }) elseif randomg == 7 then local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z } generate_warped_tree(pos1) end else minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" }) end end }) mobs:spawn({ name = "mobs_mc:enderman", nodes = "mcl_mushroom:warped_nylium", max_light = 15, min_light = 0, chance = 300, active_object_count = 20, max_height = -28940, }) minetest.register_node("mcl_mushroom:crimson_fungus", { description = S("Crimson Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_crimson_fungus.png" }, inventory_image = "farming_crimson_fungus.png", wield_image = "farming_crimson_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, player) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then generate_crimson_tree(pos) end end end end, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:crimson_hyphae", { description = S("Crimson Hyphae"), tiles = {"crimson_hyphae.png", "crimson_hyphae.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", }, groups = {handy=5,axey=1, bark=1, building_block=1, material_wood=1,}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:crimson_hyphae_wood", { description = S("Crimson Hyphae Wood"), tiles = {"crimson_hyphae_wood.png"}, groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1,}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:crimson_nylium", { description = S("Crimson Nylium"), tiles = {"crimson_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", }, groups = {pickaxey=1, building_block=1, material_stone=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack", _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_mushroom:crimson_checknode", { description = S("Crimson Checknode - only to check!"), tiles = {"mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", }, groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack" }) minetest.register_craft({ output = "mcl_mushroom:crimson_hyphae_wood 4", recipe = { {"mcl_mushroom:crimson_hyphae"}, } }) minetest.register_craft({ output = "mcl_mushroom:crimson_nyliumd 2", recipe = { {"mcl_nether:nether_wart"}, {"mcl_nether:netherrack"}, } }) mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", "Crimson Wood Stairs", "Crimson Wood Slab", "Double Crimson Wood Slab") minetest.register_abm({ label = "mcl_mushroom:crimson_fungus", nodenames = {"mcl_mushroom:crimson_fungus"}, interval = 11, chance = 128, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then if pos.y < -28400 then generate_crimson_tree(pos) end end end }) minetest.register_abm({ label = "mcl_mushroom:crimson_checknode", nodenames = {"mcl_mushroom:crimson_checknode"}, interval = 0.1, chance = 1, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) if nodepos.name == "air" then minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" }) local randomg = math.random(1, 40) if randomg == 2 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" }) elseif randomg == 7 then local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z } generate_crimson_tree(pos1) end else minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" }) end end }) function generate_warped_tree(pos) breakgrow = false breakgrow2 = false -- Baumgenerator -- erste und zweite Etage for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- dritte und vierte Etage for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- fünfte Etage if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end -- Holz if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow = true end for y = pos.y + 1, pos.y + 4 do if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name) end if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow2 = true end print(tostring(breakgrow)) if breakgrow == false then -- Warzen -- erste und zweite Etage for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" }) end end end -- dritte und vierte Etage for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" }) end end end -- fünfte Etage minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_mushroom:warped_wart_block" }) -- Pilzlich local randomgenerate = math.random(1, 2) if randomgenerate == 1 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end local randomgenerate = math.random(1, 8) if randomgenerate == 4 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end -- Holz for y = pos.y, pos.y + 4 do minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:warped_hyphae" }) --print("Placed at " .. x .. " " .. y .. " " .. z) end else if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:warped_fungus" }) end end end function generate_crimson_tree(pos) breakgrow = false breakgrow2 = false -- Baumgenerator -- erste und zweite Etage for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- dritte und vierte Etage for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- fünfte Etage if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end -- Holz if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow = true end for y = pos.y + 1, pos.y + 4 do if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name) end if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow2 = true end print(tostring(breakgrow)) if breakgrow == false then -- Warzen -- erste und zweite Etage for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" }) end end end -- dritte und vierte Etage for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" }) end end end -- fünfte Etage minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" }) -- Pilzlich local randomgenerate = math.random(1, 2) if randomgenerate == 1 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end local randomgenerate = math.random(1, 8) if randomgenerate == 4 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end -- Holz for y = pos.y, pos.y + 4 do minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:crimson_hyphae" }) --print("Placed at " .. x .. " " .. y .. " " .. z) end else if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:crimson_fungus" }) end end end --[[ FIXME: Biomes are to rare FIXME: Decoration don't do generate WARNING: Outdatet, the biomes gernerate now different, with Ores -- biomes in test! minetest.register_biome({ name = "WarpedForest", node_filler = "mcl_nether:netherrack", node_stone = "mcl_nether:netherrack", node_top = "mcl_mushroom:warped_nylium", node_water = "air", node_river_water = "air", y_min = -29065, y_max = -28940, heat_point = 100, humidity_point = 0, _mcl_biome_type = "hot", _mcl_palette_index = 19, }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mushroom:warped_nylium"}, sidelen = 16, noise_params = { offset = 0.01, scale = 0.0022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"WarpedForest"}, y_min = -29065, y_max = -28940 + 80, decoration = "mcl_mushroom:warped_fungus", }) ]] --[[ No Ore gen for now minetest.register_ore({ ore_type = "sheet", ore = "mcl_mushroom:warped_checknode", -- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally -- in v6, but instead set with the on_generated function in mcl_mapgen_core. wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 14 * 14 * 14, clust_size = 10, y_min = -29065, y_max = -28940, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.1, spread = {x = 8, y = 8, z = 8}, seed = 4996, octaves = 1, persist = 0.0 }, }) minetest.register_ore({ ore_type = "sheet", ore = "mcl_mushroom:crimson_checknode", -- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally -- in v6, but instead set with the on_generated function in mcl_mapgen_core. wherein = {"mcl_nether:netherrack", "mcl_core:stone"}, clust_scarcity = 10 * 10 * 10, clust_size = 10, y_min = -29065, y_max = -28940, noise_threshold = 0.0, noise_params = { offset = 1, scale = 0.5, spread = {x = 12, y = 12, z = 12}, seed = 12948, octaves = 1, persist = 0.0 }, }) --]] minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mushroom:warped_nylium"}, sidelen = 16, fill_ratio = 0.1, biomes = {"Nether"}, y_max = -28940, y_min = -29065, decoration = "mcl_mushroom:warped_fungus", }) minetest.register_decoration({ deco_type = "simple", place_on = {"mcl_mushroom:crimson_nylium"}, sidelen = 16, fill_ratio = 0.1, biomes = {"Nether"}, y_max = -28940, y_min = -29065, decoration = "mcl_mushroom:crimson_fungus", })