local modpath = minetest.get_modpath(minetest.get_current_modname()) local S = minetest.get_translator(minetest.get_current_modname()) logs = { {"acaciatree", "Hollow Acacia Log", "Stripped Hollow Acacia Log"}, {"birchtree", "Hollow Birch Log", "Stripped Hollow Birch Log"}, {"darktree", "Hollow Dark Oak Log", "Stripped Hollow Dark Oak Log"}, {"jungletree", "Hollow Jungle Log", "Stripped Hollow Jungle Log"}, {"sprucetree", "Hollow Spruce Log", "Stripped Hollow Spruce Log"}, {"tree", "Hollow Oak Log", "Stripped Hollow Oak Log"} } if minetest.get_modpath("mcl_cherry_blossom") then table.insert(logs, {"cherrytree", "Hollow Cherry Log", "Stripped Hollow Cherry Log"}) end if minetest.get_modpath("mcl_mangrove") then table.insert(logs, {"mangrove_tree", "Hollow Mangrove Log", "Stripped Hollow Mangrove Log"}) end local collisionbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, -0.375}, {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, {0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, 0.375, 0.5, 0.5, 0.5}, } } for i = 1, #logs do local name = logs[i][1] local normal_desc = logs[i][2] local stripped_desc = logs[i][3] minetest.register_node("mcl_hollow_logs:"..name.."_hollow", { collision_box = collisionbox, description = S(normal_desc), drawtype = "mesh", groups = { axey = 1, building_block = 1, fire_encouragement = 5, fire_flammability = 5, flammable = 2, handy = 1, hollow_log = 1 }, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_"..name..".png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_hollow_logs:stripped_"..name.."_hollow" }) minetest.register_node("mcl_hollow_logs:stripped_"..name.."_hollow", { collision_box = collisionbox, description = S(stripped_desc), drawtype = "mesh", groups = { axey = 1, building_block = 1, fire_encouragement = 5, fire_flammability = 5, flammable = 2, handy = 1, hollow_log = 1 }, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_stripped_"..name..".png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2 }) end if minetest.get_modpath("mcl_crimson") then minetest.register_node("mcl_hollow_logs:crimson_hyphae_hollow", { collision_box = collisionbox, description = S("Hollow Crimson Stem"), drawtype = "mesh", groups = {axey = 1, building_block = 1, handy = 1, hollow_stem = 1}, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_crimson.png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_hollow_logs:stripped_crimson_hyphae_hollow" }) minetest.register_node("mcl_hollow_logs:stripped_crimson_hyphae_hollow", { collision_box = collisionbox, description = S("Stripped Hollow Crimson Stem"), drawtype = "mesh", groups = {axey = 1, building_block = 1, handy = 1, hollow_stem = 1}, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_stripped_crimson.png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2 }) minetest.register_node("mcl_hollow_logs:warped_hyphae_hollow", { collision_box = collisionbox, description = S("Hollow Warped Stem"), drawtype = "mesh", groups = {axey = 1, building_block = 1, handy = 1, hollow_stem = 1}, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_warped.png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_hollow_logs:stripped_warped_hyphae_hollow" }) minetest.register_node("mcl_hollow_logs:stripped_warped_hyphae_hollow", { collision_box = collisionbox, description = S("Stripped Hollow Warped Stem"), drawtype = "mesh", groups = {axey = 1, building_block = 1, handy = 1, hollow_stem = 1}, mesh = "mcl_hollow_logs_log.obj", on_place = mcl_util.rotate_axis, paramtype = "light", paramtype2 = "facedir", sounds = mcl_sounds.node_sound_wood_defaults(), sunlight_propagates = true, tiles = {"mcl_hollow_logs_stripped_warped.png"}, _mcl_blast_resistance = 2, _mcl_hardness = 2 }) end dofile(modpath.."/recipes.lua")