# mcl_dye # Bone meal API Callback and particle functions. ## mcl_dye.add_bone_meal_particle(pos, def) Spawns standard or custom bone meal particles. * `pos`: position, is ignored if you define def.minpos and def.maxpos * `def`: (optional) particle definition ## mcl_dye.register_on_bone_meal_apply(function(pointed_thing, user)) Called when the bone meal is applied anywhere. * `pointed_thing`: exact pointing location (see Minetest API), where the bone meal is applied * `user`: ObjectRef of the player who aplied the bone meal, can be nil!