-- Nodes local S = minetest.get_translator("mcl_ocean") minetest.register_node("mcl_ocean:sea_lantern", { description = S("Sea Lantern"), _doc_items_longdesc = S("Sea lanterns are decorative light sources which look great underwater but can be placed anywhere."), paramtype2 = "facedir", is_ground_content = false, stack_max = 64, light_source = minetest.LIGHT_MAX, drop = { max_items = 1, items = { { items = {'mcl_ocean:prismarine_crystals 3'}, rarity = 2 }, { items = {'mcl_ocean:prismarine_crystals 2'}} } }, tiles = {{name="mcl_ocean_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}}, groups = {handy=1, building_block=1, material_glass=1}, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 1.5, _mcl_hardness = 0.3, }) minetest.register_node("mcl_ocean:prismarine", { description = S("Prismarine"), _doc_items_longdesc = S("Prismarine is used as a building block. It slowly changes its color."), stack_max = 64, is_ground_content = false, -- Texture should have 22 frames for smooth transitions. tiles = {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}}, groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 30, _mcl_hardness = 1.5, }) minetest.register_node("mcl_ocean:prismarine_brick", { description = S("Prismarine Bricks"), _doc_items_longdesc = doc.sub.items.temp.build, stack_max = 64, is_ground_content = false, tiles = {"mcl_ocean_prismarine_bricks.png"}, groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 30, _mcl_hardness = 1.5, }) minetest.register_node("mcl_ocean:prismarine_dark", { description = S("Dark Prismarine"), _doc_items_longdesc = doc.sub.items.temp.build, stack_max = 64, is_ground_content = false, tiles = {"mcl_ocean_prismarine_dark.png"}, groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 30, _mcl_hardness = 1.5, }) -- Craftitems minetest.register_craftitem("mcl_ocean:prismarine_crystals", { description = S("Prismarine Crystals"), _doc_items_longdesc = doc.sub.items.temp.craftitem, inventory_image = "mcl_ocean_prismarine_crystals.png", stack_max = 64, groups = { craftitem = 1 }, }) minetest.register_craftitem("mcl_ocean:prismarine_shard", { description = S("Prismarine Shard"), _doc_items_longdesc = doc.sub.items.temp.craftitem, inventory_image = "mcl_ocean_prismarine_shard.png", stack_max = 64, groups = { craftitem = 1 }, }) -- Crafting minetest.register_craft({ output = 'mcl_ocean:sea_lantern', recipe = { {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals'}, {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'}, } }) minetest.register_craft({ output = 'mcl_ocean:prismarine', recipe = { {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, } }) minetest.register_craft({ output = 'mcl_ocean:prismarine_brick', recipe = { {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, } }) minetest.register_craft({ output = 'mcl_ocean:prismarine_dark', recipe = { {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_shard', 'mcl_dye:black', 'mcl_ocean:prismarine_shard'}, {'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'}, } }) local corals = { { "tube", S("Tube Coral Block"), S("Dead Tube Coral Block"), S("Tube Coral"), S("Dead Tube Coral"), S("Tube Coral Fan"), S("Dead Tube Coral Fan") }, { "brain", S("Brain Coral Block"), S("Dead Brain Coral Block"), S("Brain Coral"), S("Dead Brain Coral"), S("Brain Coral Fan"), S("Dead Brain Coral Fan") }, { "bubble", S("Bubble Coral Block"), S("Dead Bubble Coral Block"), S("Bubble Coral"), S("Dead Bubble Coral"), S("Bubble Coral Fan"), S("Dead Bubble Coral Fan")}, { "fire", S("Fire Coral Block"), S("Dead Fire Coral Block"), S("Fire Coral"), S("Dead Fire Coral"), S("Fire Coral Fan"), S("Dead Fire Coral Fan") }, { "horn", S("Horn Coral Block"), S("Dead Horn Coral Block"), S("Horn Coral"), S("Dead Horn Coral"), S("Horn Coral Fan"), S("Dead Horn Coral Fan") }, } local function coral_on_place(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" or not placer then return itemstack end local player_name = placer:get_player_name() local pos_under = pointed_thing.under local pos_above = pointed_thing.above local node_under = minetest.get_node(pos_under) local def_under = minetest.registered_nodes[node_under.name] if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then return def_under.on_rightclick(pos_under, node_under.name, placer, itemstack, pointed_thing) or itemstack end local g_block = minetest.get_item_group(node_under.name, "coral_block") local g_coral = minetest.get_item_group(itemstack:get_name(), "coral") local g_species_block = minetest.get_item_group(node_under.name, "coral_species") local g_species_plant = minetest.get_item_group(itemstack:get_name(), "coral_species") -- Placement rules: -- Coral plant can only be placed on top of a matching coral block. -- If alive, it must also be inside a water source. -- Note: It's intentional that it works only for normal water (not river water). Corals are -- for the ocean, after all. if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) or (g_coral == 1 and minetest.get_node(pos_above).name ~= "mcl_core:water_source") then return itemstack end if minetest.is_protected(pos_under, player_name) or minetest.is_protected(pos_above, player_name) then minetest.log("action", player_name .. " tried to place " .. itemstack:get_name() .. " at protected position " .. minetest.pos_to_string(pos_under)) minetest.record_protection_violation(pos_under, player_name) return itemstack end node_under.name = itemstack:get_name() node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 1 if node_under.param2 < 8 and math.random(1,2) == 1 then -- Random horizontal displacement node_under.param2 = node_under.param2 + 8 end minetest.set_node(pos_under, node_under) if not (minetest.settings:get_bool("creative_mode")) then itemstack:take_item() end return itemstack end -- Sound for non-block corals local sounds_coral_plant = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}) for c=1, #corals do local id = corals[c][1] -- Coral Block minetest.register_node("mcl_ocean:"..id.."_coral_block", { description = corals[c][2], tiles = { "mcl_ocean_"..id.."_coral_block.png" }, groups = { pickaxey = 1, building_block = 1, coral=1, coral_block=1, coral_species=c, }, sounds = mcl_sounds.node_sound_dirt_defaults(), drop = "mcl_ocean:dead_"..id.."_coral_block", _mcl_hardness = 1.5, _mcl_blast_resistance = 30, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", { description = corals[c][3], tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" }, groups = { pickaxey = 1, building_block = 1, coral=2, coral_block=2, coral_species=c, }, sounds = mcl_sounds.node_sound_dirt_defaults(), _mcl_hardness = 1.5, _mcl_blast_resistance = 30, }) -- Coral minetest.register_node("mcl_ocean:"..id.."_coral", { description = corals[c][4], drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "meshoptions", place_param2 = 1, tiles = { "mcl_ocean_"..id.."_coral_block.png" }, special_tiles = { { name = "mcl_ocean_"..id.."_coral.png" } }, inventory_image = "mcl_ocean_"..id.."_coral.png", selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 }, } }, groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_plant=1, coral_species=c, }, sounds = sounds_coral_plant, drop = "mcl_ocean:dead_"..id.."_coral", node_placement_prediction = "", node_dig_prediction = "mcl_ocean:"..id.."_coral_block", on_place = coral_on_place, after_destruct = function(pos) minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"}) end, _mcl_hardness = 0, _mcl_blast_resistance = 0, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral", { description = corals[c][5], drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "meshoptions", place_param2 = 1, tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" }, special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral.png" } }, inventory_image = "mcl_ocean_dead_"..id.."_coral.png", groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_plant=2, coral_species=c, }, selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 }, } }, sounds = sounds_coral_plant, node_placement_prediction = "", node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block", on_place = coral_on_place, after_destruct = function(pos) minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"}) end, _mcl_hardness = 0, _mcl_blast_resistance = 0, }) -- Coral Fan minetest.register_node("mcl_ocean:"..id.."_coral_fan", { description = corals[c][6], drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "meshoptions", place_param2 = 4, tiles = { "mcl_ocean_"..id.."_coral_block.png" }, special_tiles = { { name = "mcl_ocean_"..id.."_coral_fan.png" } }, inventory_image = "mcl_ocean_"..id.."_coral_fan.png", groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_fan=1, coral_species=c, }, selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 }, } }, sounds = sounds_coral_plant, drop = "mcl_ocean:dead_"..id.."_coral_fan", node_placement_prediction = "", node_dig_prediction = "mcl_ocean:"..id.."_coral_block", on_place = coral_on_place, after_destruct = function(pos) minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"}) end, _mcl_hardness = 0, _mcl_blast_resistance = 0, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", { description = corals[c][7], drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "meshoptions", place_param2 = 4, tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" }, special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral_fan.png" } }, inventory_image = "mcl_ocean_dead_"..id.."_coral_fan.png", groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_fan=2, coral_species=c, }, selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 }, } }, sounds = sounds_coral_plant, node_placement_prediction = "", node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block", on_place = coral_on_place, after_destruct = function(pos) minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"}) end, _mcl_hardness = 0, _mcl_blast_resistance = 0, }) end