local S = minetest.get_translator(minetest.get_current_modname()) local F = minetest.formspec_escape local C = minetest.colorize local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false) local function mcl_log(message) if LOGGING_ON then mcl_util.mcl_log(message, "[Hoppers]", true) end end mcl_hoppers = {} --[[ BEGIN OF NODE DEFINITIONS ]] local mcl_hoppers_formspec = table.concat({ "formspec_version[4]", "size[11.75,8.175]", "label[0.375,0.375;" .. F(C(mcl_formspec.label_color, S("Hopper"))) .. "]", mcl_formspec.get_itemslot_bg_v4(2.875, 0.75, 5, 1), "list[context;main;2.875,0.75;5,1;]", "label[0.375,2.45;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]", mcl_formspec.get_itemslot_bg_v4(0.375, 2.85, 9, 3), "list[current_player;main;0.375,2.85;9,3;9]", mcl_formspec.get_itemslot_bg_v4(0.375, 6.8, 9, 1), "list[current_player;main;0.375,6.8;9,1;]", "listring[context;main]", "listring[current_player;main]", }) local function straight_hopper_act(pos, node, active_object_count, active_count_wider) local timer = minetest.get_node_timer(pos) if timer:is_started() then --Pause if already recived item this tick return end timer:start(1.0) -- Move from internal inventory to dst first local dst_pos = vector.offset(pos, 0, -1, 0) local dst_node = minetest.get_node(dst_pos) local dst_name = dst_node.name local dst_def = minetest.registered_nodes[dst_name] if dst_def and dst_def._mcl_hopper_act then dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_count_wider ) end mcl_util.hopper_push(pos, dst_pos) local src_pos = vector.offset(pos, 0, 1, 0) mcl_util.hopper_pull(pos, src_pos) end local function bent_hopper_act(pos, node, active_object_count, active_object_count_wider) local timer = minetest.get_node_timer(pos) if timer:is_started() then --Pause if already recived item this tick return end timer:start(1.0) -- Check if we are empty local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local empty = inv:is_empty("main") -- Determine to which side the hopper is facing, get nodes local face = minetest.get_node(pos).param2 local dst_pos = {} if face == 0 then dst_pos = vector.offset(pos, -1, 0, 0) elseif face == 1 then dst_pos = vector.offset(pos, 0, 0, 1) elseif face == 2 then dst_pos = vector.offset(pos, 1, 0, 0) elseif face == 3 then dst_pos = vector.offset(pos, 0, 0, -1) end local dst_node = minetest.get_node(dst_pos) local dst_name = dst_node.name local dst_def = minetest.registered_nodes[dst_name] if dst_def and dst_def._mcl_hopper_act then dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_object_count_wider ) end if not empty then mcl_util.hopper_push(pos, dst_pos) end local src_pos = vector.offset(pos, 0, 1, 0) mcl_util.hopper_pull(pos, src_pos) end --[[ Returns true if an item was pushed to the minecart ]] local function hopper_push_to_mc(mc_ent, dest_pos, inv_size) if not mcl_util.metadata_last_act(minetest.get_meta(dest_pos), "hopper_push_timer", 1) then return false end local dest_inv = mcl_entity_invs.load_inv(mc_ent, inv_size) if not dest_inv then mcl_log("No inv") return false end local meta = minetest.get_meta(dest_pos) local inv = meta:get_inventory() if not inv then mcl_log("No dest inv") return end mcl_log("inv. size: " .. mc_ent._inv_size) for i = 1, mc_ent._inv_size, 1 do local stack = inv:get_stack("main", i) mcl_log("i: " .. tostring(i)) mcl_log("Name: [" .. tostring(stack:get_name()) .. "]") mcl_log("Count: " .. tostring(stack:get_count())) mcl_log("stack max: " .. tostring(stack:get_stack_max())) if not stack:get_name() or stack:get_name() ~= "" then if dest_inv:room_for_item("main", stack:peek_item()) then mcl_log("Room so unload") dest_inv:add_item("main", stack:take_item()) inv:set_stack("main", i, stack) -- Take one item and stop until next time return else mcl_log("no Room") end else mcl_log("nothing there") end end end --[[ Returns true if an item was pulled from the minecart ]] local function hopper_pull_from_mc(mc_ent, dest_pos, inv_size) if not mcl_util.metadata_last_act(minetest.get_meta(dest_pos), "hopper_pull_timer", 1) then return false end local inv = mcl_entity_invs.load_inv(mc_ent, inv_size) if not inv then mcl_log("No inv") return false end local dest_meta = minetest.get_meta(dest_pos) local dest_inv = dest_meta:get_inventory() if not dest_inv then mcl_log("No dest inv") return false end mcl_log("inv. size: " .. mc_ent._inv_size) for i = 1, mc_ent._inv_size, 1 do local stack = inv:get_stack("main", i) mcl_log("i: " .. tostring(i)) mcl_log("Name: [" .. tostring(stack:get_name()) .. "]") mcl_log("Count: " .. tostring(stack:get_count())) mcl_log("stack max: " .. tostring(stack:get_stack_max())) if not stack:get_name() or stack:get_name() ~= "" then if dest_inv:room_for_item("main", stack:peek_item()) then mcl_log("Room so unload") dest_inv:add_item("main", stack:take_item()) inv:set_stack("main", i, stack) -- Take one item and stop until next time, report that we took something return true else mcl_log("no Room") end else mcl_log("nothing there") end end end mcl_hoppers.pull_from_minecart = hopper_pull_from_mc local function get_reading(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return mcl_comparators.read_inventory(inv, "main") end -- Downwards hopper (base definition) ---@type node_definition local def_hopper = { inventory_image = "mcl_hoppers_item.png", wield_image = "mcl_hoppers_item.png", groups = { pickaxey = 1, container = 2, deco_block = 1, hopper = 1 }, drawtype = "nodebox", paramtype = "light", -- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers. tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", }, node_box = { type = "fixed", fixed = { --funnel walls { -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 }, { 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 }, { -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 }, --funnel base { -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 }, --spout { -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 }, { -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 }, }, }, selection_box = { type = "fixed", fixed = { --funnel { -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 }, --spout { -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 }, { -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 }, }, }, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) local inv = meta:get_inventory() inv:set_size("main", 5) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta:to_table() meta:from_table(oldmetadata) local inv = meta:get_inventory() for i = 1, inv:get_size("main") do local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5) minetest.add_item(p, stack) end end meta:from_table(meta2) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return count end end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos)) end, _mcl_minecarts_on_enter_below = function(pos, cart, next_dir) -- Only pull to containers if cart and cart.groups and (cart.groups.container or 0) ~= 0 then cart:add_node_watch(pos) hopper_push_to_mc(cart, pos, 5) end end, _mcl_minecarts_on_enter_above = function(pos, cart, next_dir) -- Only push to containers if cart and cart.groups and (cart.groups.container or 0) ~= 0 then cart:add_node_watch(pos) hopper_pull_from_mc(cart, pos, 5) end end, _mcl_minecarts_on_leave_above = function(pos, cart, next_dir) if not cart then return end cart:remove_node_watch(pos) end, _mcl_minecarts_node_on_step = function(pos, cart, dtime, cartdata) if not cart then minetest.log("warning", "trying to process hopper-to-minecart movement without luaentity") return end local cart_pos = mcl_minecarts.get_cart_position(cartdata) if not cart_pos then return false end if vector.distance(cart_pos, pos) > 1.5 then cart:remove_node_watch(pos) return end if vector.direction(pos,cart_pos).y > 0 then -- The cart is above us, pull from minecart hopper_pull_from_mc(cart, pos, 5) else hopper_push_to_mc(cart, pos, 5) end return true end, _mcl_comparators_get_reading = get_reading, sounds = mcl_sounds.node_sound_metal_defaults(), _mcl_blast_resistance = 4.8, _mcl_hardness = 3, } -- Redstone variants (on/off) of downwards hopper. -- Note a hopper is enabled when it is *not* supplied with redstone power and disabled when it is supplied with redstone power. -- Enabled downwards hopper local def_hopper_enabled = table.copy(def_hopper) def_hopper_enabled.description = S("Hopper") def_hopper_enabled._tt_help = S("5 inventory slots") .. "\n" .. S("Collects items from above, moves items to container below") .. "\n" .. S("Can be disabled with redstone power") def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.") .. "\n\n" .. S("Hoppers interact with containers the following way:") .. "\n" .. S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot") .. "\n" .. S("• Ender chests: No interaction.") .. "\n" .. S("• Other containers: Normal interaction.") .. "\n\n" .. S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.") def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.") def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing) local upos = pointed_thing.under local apos = pointed_thing.above local uposnode = minetest.get_node(upos) local uposnodedef = minetest.registered_nodes[uposnode.name] if not uposnodedef then return itemstack end -- Use pointed node's on_rightclick function first, if present if placer and not placer:get_player_control().sneak then if uposnodedef and uposnodedef.on_rightclick then return uposnodedef.on_rightclick(pointed_thing.under, uposnode, placer, itemstack) or itemstack end end local x = upos.x - apos.x local z = upos.z - apos.z local fake_itemstack = ItemStack(itemstack) local param2 if x == -1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 0 elseif x == 1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 2 elseif z == -1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 3 elseif z == 1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 1 end local itemstack, _ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2) itemstack:set_name("mcl_hoppers:hopper") return itemstack end def_hopper_enabled.mesecons = { effector = { action_on = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_disabled", param2 = node.param2}) end, }, } def_hopper_enabled._mcl_hopper_act = straight_hopper_act minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled) ---Disabled downwards hopper ---@type node_definition local def_hopper_disabled = table.copy(def_hopper) def_hopper_disabled.description = S("Disabled Hopper") def_hopper_disabled.inventory_image = nil def_hopper_disabled._doc_items_create_entry = false def_hopper_disabled.groups.not_in_creative_inventory = 1 def_hopper_disabled.drop = "mcl_hoppers:hopper" def_hopper_disabled.mesecons = { effector = { action_off = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper_disabled", def_hopper_disabled) local on_rotate if minetest.get_modpath("screwdriver") then on_rotate = screwdriver.rotate_simple end ---Sidewars hopper (base definition) ---@type node_definition local def_hopper_side = { _doc_items_create_entry = false, drop = "mcl_hoppers:hopper", groups = {pickaxey = 1, container = 2, not_in_creative_inventory = 1, hopper = 2}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", }, node_box = { type = "fixed", fixed = { --funnel walls { -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 }, { 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 }, { -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 }, --funnel base { -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 }, --spout { -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 }, { -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 }, }, }, selection_box = { type = "fixed", fixed = { --funnel { -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 }, --spout { -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 }, { -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 }, }, }, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) local inv = meta:get_inventory() inv:set_size("main", 5) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() for i = 1, inv:get_size("main") do local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5) minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return count end end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " moves stuff in mcl_hoppers at (1) " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " moves stuff to mcl_hoppers at (2) " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) mcl_comparators.trigger_update(pos) minetest.log("action", player:get_player_name() .. " takes stuff from mcl_hoppers at (3) " .. minetest.pos_to_string(pos)) end, on_rotate = on_rotate, sounds = mcl_sounds.node_sound_metal_defaults(), _mcl_minecarts_on_enter_below = function(pos, cart, next_dir) -- Only push to containers if cart and cart.groups and (cart.groups.container or 0) ~= 0 then cart:add_node_watch(pos) hopper_pull_from_mc(cart, pos, 5) end end, _mcl_minecarts_on_leave_below = function(pos, cart, next_dir) if not cart then return end cart:remove_node_watch(pos) end, _mcl_minecarts_on_enter_side = function(pos, cart, next_dir, rail_pos) if not cart then return end -- Only try to push to minecarts when the spout position is pointed at the rail local face = minetest.get_node(pos).param2 local dst_pos = {} if face == 0 then dst_pos = vector.offset(pos, -1, 0, 0) elseif face == 1 then dst_pos = vector.offset(pos, 0, 0, 1) elseif face == 2 then dst_pos = vector.offset(pos, 1, 0, 0) elseif face == 3 then dst_pos = vector.offset(pos, 0, 0, -1) end if dst_pos ~= rail_pos then return end -- Only push to containers if cart.groups and (cart.groups.container or 0) ~= 0 then cart:add_node_watch(pos) end hopper_push_to_mc(cart, pos, 5) end, _mcl_minecarts_on_leave_side = function(pos, cart, next_dir) if not cart then return end cart:remove_node_watch(pos) end, _mcl_minecarts_node_on_step = function(pos, cart, dtime, cartdata) if not cart then return end local cart_pos = mcl_minecarts.get_cart_position(cartdata) if not cart_pos then return false end if vector.distance(cart_pos, pos) > 1.5 then cart:remove_node_watch(pos) return false end if cart_pos.y == pos.y then hopper_push_to_mc(cart, pos, 5) elseif cart_pos.y > pos.y then hopper_pull_from_mc(cart, pos, 5) end return true end, _mcl_blast_resistance = 4.8, _mcl_hardness = 3, } ---@type node_definition local def_hopper_side_enabled = table.copy(def_hopper_side) def_hopper_side_enabled.description = S("Side Hopper") def_hopper_side_enabled.mesecons = { effector = { action_on = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side_disabled", param2 = node.param2}) end, }, } def_hopper_side_enabled._mcl_hopper_act = bent_hopper_act minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled) ---@type node_definition local def_hopper_side_disabled = table.copy(def_hopper_side) def_hopper_side_disabled.description = S("Disabled Side Hopper") def_hopper_side_disabled.mesecons = { effector = { action_off = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper_side_disabled", def_hopper_side_disabled) --[[ END OF NODE DEFINITIONS ]] --[[ BEGIN OF ABM DEFINITONS ]] minetest.register_abm({ label = "Hoppers pull from minecart hoppers", nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"}, interval = 0.5, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) mcl_log("ABM for: " .. minetest.pos_to_string(pos)) local objs = minetest.get_objects_inside_radius(pos, 3) if objs and #objs > 0 then for k, v in pairs(objs) do local entity = v:get_luaentity() if entity and entity.name then --mcl_log("Name of object near: " .. tostring(entity.name)) if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then local hm_pos = entity.object:get_pos() mcl_log("We have a minecart with inventory close: " .. minetest.pos_to_string(hm_pos)) local ent_pos_y if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" then ent_pos_y = hm_pos.y elseif entity.name == "mcl_boats:chest_boat" then ent_pos_y = math.floor(hm_pos.y + 0.8) end local DIST_FROM_MC = 1.5 --if ent_pos_y == pos.y - 1 then mcl_log("y is correct") end --if (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) then mcl_log("x is within range") end --if (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("z is within range") end if (ent_pos_y == pos.y + 1) and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("Minecart close enough") if entity.name == "mcl_minecarts:hopper_minecart" then --hopper_pull_from_mc(entity, pos, 5) elseif entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then hopper_pull_from_mc(entity, pos, 27) end elseif (ent_pos_y == pos.y - 1) and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("Minecart close enough") if entity.name == "mcl_minecarts:hopper_minecart" then --hopper_push_to_mc(entity, pos, 5) elseif entity.name == "mcl_minecarts:chest_minecart" or entity.name == "mcl_boats:chest_boat" then hopper_push_to_mc(entity, pos, 27) end end end else mcl_log("no entity") end end else mcl_log("objs missing") end end, }) -- Make hoppers suck in dropped items minetest.register_abm({ label = "Hoppers suck in dropped items", nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local abovenode = minetest.get_node(vector.offset(pos, 0, 1, 0)) if not minetest.registered_items[abovenode.name] then return end -- Don't bother checking item enties if node above is a container (should save some CPU) if minetest.get_item_group(abovenode.name, "container") ~= 0 then return end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then -- Item must get sucked in when the item just TOUCHES the block above the hopper -- This is the reason for the Y calculation. -- Test: Items on farmland and slabs get sucked, but items on full blocks don't local posob = object:get_pos() local posob_miny = posob.y + object:get_properties().collisionbox[2] if math.abs(posob.x - pos.x) <= 0.5 and (posob_miny - pos.y < 1.5 and posob.y - pos.y >= 0.3) then inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) object:get_luaentity().itemstring = "" object:remove() end end end end end, }) -- Register push/pull for "straight" hopper minetest.register_abm({ label = "Hopper/container item exchange", nodenames = { "mcl_hoppers:hopper" }, neighbors = { "group:container" }, interval = 1.0, chance = 1, action = straight_hopper_act, }) -- Register push/pull for "bent" hopper minetest.register_abm({ label = "Side-hopper/container item exchange", nodenames = { "mcl_hoppers:hopper_side" }, neighbors = { "group:container" }, interval = 1.0, chance = 1, action = bent_hopper_act, }) minetest.register_craft({ output = "mcl_hoppers:hopper", recipe = { {"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot"}, {"", "mcl_core:iron_ingot", ""}, }, }) -- Add entry aliases for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mcl_hoppers:hopper", "nodes", "mcl_hoppers:hopper_side") end -- Legacy minetest.register_alias("mcl_hoppers:hopper_item", "mcl_hoppers:hopper") minetest.register_lbm({ label = "Update hopper formspecs (0.60.0)", name = "mcl_hoppers:update_formspec_0_60_0", nodenames = {"group:hopper"}, run_at_every_load = false, action = function(pos, node) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) end, })