-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -- The API documentation in here was moved into doc/lua_api.txt -- Definitions made by this mod that other mods can use too mcl_core = {} mcl_core.gui_slots = "listcolors[#9990;#FFF7;#FFF0;#000;#FFF]" mcl_core.gui_bg = "bgcolor[#080808BB;true]" mcl_core.gui_bg_img = "" mcl_core.inventory_header = mcl_core.gui_slots .. mcl_core.gui_bg minetest.nodedef_default.stack_max = 64 minetest.craftitemdef_default.stack_max = 64 -- Load files dofile(minetest.get_modpath("mcl_core").."/functions.lua") dofile(minetest.get_modpath("mcl_core").."/nodes.lua") dofile(minetest.get_modpath("mcl_core").."/tools.lua") dofile(minetest.get_modpath("mcl_core").."/craftitems.lua") dofile(minetest.get_modpath("mcl_core").."/crafting.lua") dofile(minetest.get_modpath("mcl_core").."/mapgen.lua") dofile(minetest.get_modpath("mcl_core").."/player.lua") -- Aliases minetest.register_alias("default:desert_sand", "mcl_core:sand") minetest.register_alias("default:desert_stone", "mcl_core:sandstone") minetest.register_alias("default:iron_lump", "mcl_core:iron_lump") minetest.register_alias("default:gold_lump", "mcl_core:gold_lump")