-- Building blocks and decorative nodes local S = minetest.get_translator("mcl_end") local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil local on_rotate if mod_screwdriver then on_rotate = screwdriver.rotate_3way end minetest.register_node("mcl_end:end_stone", { description = S("End Stone"), _doc_items_longdesc = doc.sub.items.temp.build, tiles = {"mcl_end_end_stone.png"}, stack_max = 64, groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), after_dig_node = mcl_end.check_detach_chorus_plant, _mcl_blast_resistance = 9, _mcl_hardness = 3, }) minetest.register_node("mcl_end:end_bricks", { description = S("End Stone Bricks"), _doc_items_longdesc = doc.sub.items.temp.build, tiles = {"mcl_end_end_bricks.png"}, is_ground_content = false, stack_max = 64, groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 9, _mcl_hardness = 0.8, }) minetest.register_node("mcl_end:purpur_block", { description = S("Purpur Block"), _doc_items_longdesc = doc.sub.items.temp.build, tiles = {"mcl_end_purpur_block.png"}, is_ground_content = false, stack_max = 64, groups = {pickaxey=1, building_block=1, material_stone=1, purpur_block=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 6, _mcl_hardness = 1.5, }) minetest.register_node("mcl_end:purpur_pillar", { description = S("Purpur Pillar"), _doc_items_longdesc = doc.sub.items.temp.build, stack_max = 64, paramtype2 = "facedir", is_ground_content = false, on_place = mcl_util.rotate_axis, tiles = {"mcl_end_purpur_pillar_top.png", "mcl_end_purpur_pillar_top.png", "mcl_end_purpur_pillar.png"}, groups = {pickaxey=1, building_block=1, material_stone=1, purpur_block=1}, sounds = mcl_sounds.node_sound_stone_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 6, _mcl_hardness = 1.5, }) minetest.register_node("mcl_end:end_rod", { description = S("End Rod"), _doc_items_longdesc = S("End rods are decorative light sources."), tiles = { "mcl_end_end_rod_top.png", "mcl_end_end_rod_bottom.png", "mcl_end_end_rod_side.png", "mcl_end_end_rod_side.png", "mcl_end_end_rod_side.png", "mcl_end_end_rod_side.png", }, drawtype = "nodebox", is_ground_content = false, paramtype = "light", paramtype2 = "facedir", light_source = minetest.LIGHT_MAX, sunlight_propagates = true, groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, }, node_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base {-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod }, }, selection_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base }, }, collision_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base }, }, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" then return itemstack end local p0 = pointed_thing.under local p1 = pointed_thing.above local param2 = 0 local placer_pos = placer:get_pos() if placer_pos then local dir = { x = p1.x - placer_pos.x, y = p1.y - placer_pos.y, z = p1.z - placer_pos.z } param2 = minetest.dir_to_facedir(dir) end if p0.y - 1 == p1.y then param2 = 20 elseif p0.x - 1 == p1.x then param2 = 16 elseif p0.x + 1 == p1.x then param2 = 12 elseif p0.z - 1 == p1.z then param2 = 8 elseif p0.z + 1 == p1.z then param2 = 4 end return minetest.item_place(itemstack, placer, pointed_thing, param2) end, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 0, }) minetest.register_node("mcl_end:dragon_egg", { description = S("Dragon Egg"), _doc_items_longdesc = S("A dragon egg is a decorative item which can be placed."), tiles = { "mcl_end_dragon_egg.png", "mcl_end_dragon_egg.png", "mcl_end_dragon_egg.png", "mcl_end_dragon_egg.png", "mcl_end_dragon_egg.png", "mcl_end_dragon_egg.png", }, drawtype = "nodebox", is_ground_content = false, paramtype = "light", light_source = 1, node_box = { type = "fixed", fixed = { {-0.375, -0.5, -0.375, 0.375, -0.4375, 0.375}, {-0.5, -0.4375, -0.5, 0.5, -0.1875, 0.5}, {-0.4375, -0.1875, -0.4375, 0.4375, 0, 0.4375}, {-0.375, 0, -0.375, 0.375, 0.125, 0.375}, {-0.3125, 0.125, -0.3125, 0.3125, 0.25, 0.3125}, {-0.25, 0.25, -0.25, 0.25, 0.3125, 0.25}, {-0.1875, 0.3125, -0.1875, 0.1875, 0.375, 0.1875}, {-0.125, 0.375, -0.125, 0.125, 0.4375, 0.125}, {-0.0625, 0.4375, -0.0625, 0.0625, 0.5, 0.0625}, } }, selection_box = { type = "regular", }, groups = {handy=1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 }, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 9, _mcl_hardness = 3, -- TODO: Make dragon egg teleport on punching }) -- Crafting recipes minetest.register_craft({ output = "mcl_end:end_bricks 4", recipe = { {"mcl_end:end_stone", "mcl_end:end_stone"}, {"mcl_end:end_stone", "mcl_end:end_stone"}, } }) minetest.register_craft({ output = "mcl_end:purpur_block 4", recipe = { {"mcl_end:chorus_fruit_popped", "mcl_end:chorus_fruit_popped",}, {"mcl_end:chorus_fruit_popped", "mcl_end:chorus_fruit_popped",}, } }) minetest.register_craft({ output = "mcl_end:end_rod 4", recipe = { {"mcl_mobitems:blaze_rod"}, {"mcl_end:chorus_fruit_popped"}, }, })