mcl_throwing = {} dofile(minetest.get_modpath("mcl_throwing").."/arrow.lua") dofile(minetest.get_modpath("mcl_throwing").."/throwable.lua") local arrows = { ["mcl_throwing:arrow"] = "mcl_throwing:arrow_entity", } local GRAVITY = 9.81 mcl_throwing.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter) local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrows[arrow_item]) obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19}) obj:setacceleration({x=dir.x*-3, y=-GRAVITY, z=dir.z*-3}) obj:setyaw(yaw+math.pi/2) minetest.sound_play("mcl_throwing_bow_shoot", {pos=pos}) if shooter ~= nil then if obj:get_luaentity().player == "" then obj:get_luaentity().player = shooter end obj:get_luaentity().node = shooter:get_inventory():get_stack("main", 1):get_name() end return obj end local player_shoot_arrow = function(itemstack, player) for arrow_item, arrow_entity in pairs(arrows) do if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow_item then if not minetest.setting_getbool("creative_mode") then player:get_inventory():remove_item("main", arrow_item) end local playerpos = player:getpos() local dir = player:get_look_dir() local yaw = player:get_look_horizontal() mcl_throwing.shoot_arrow(arrow_item, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player) return true end end return false end local powerup_function = function(nextbow) return function(itemstack, placer, pointed_thing) local wear = itemstack:get_wear() itemstack:replace(nextbow) itemstack:add_wear(wear) return itemstack end end minetest.register_tool("mcl_throwing:bow", { description = "Bow", inventory_image = "mcl_throwing_bow.png", stack_max = 1, on_place = powerup_function("mcl_throwing:bow_0"), on_secondary_use = powerup_function("mcl_throwing:bow_0"), groups = {weapon=1,weapon_ranged=1}, on_use = function(itemstack, user, pointed_thing) local wear = itemstack:get_wear() itemstack:add_wear(wear) if player_shoot_arrow(itemstack, user, pointed_thing) then if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end return itemstack end, }) minetest.register_tool("mcl_throwing:bow_0", { description = "Bow", inventory_image = "mcl_throwing_bow_0.png", stack_max = 1, groups = {not_in_creative_inventory=1, not_in_craft_guide=1}, on_place = powerup_function("mcl_throwing:bow_1"), on_secondary_use = powerup_function("mcl_throwing:bow_1"), on_use = function(itemstack, user, pointed_thing) local wear = itemstack:get_wear() itemstack:replace("mcl_throwing:bow") itemstack:add_wear(wear) if player_shoot_arrow(itemstack, user, pointed_thing) then if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end return itemstack end, }) minetest.register_tool("mcl_throwing:bow_1", { description = "Bow", inventory_image = "mcl_throwing_bow_1.png", stack_max = 1, groups = {not_in_creative_inventory=1, not_in_craft_guide=1}, on_place = powerup_function("mcl_throwing:bow_2"), on_secondary_use = powerup_function("mcl_throwing:bow_2"), on_use = function(itemstack, user, pointed_thing) local wear = itemstack:get_wear() itemstack:replace("mcl_throwing:bow") itemstack:add_wear(wear) if player_shoot_arrow(itemstack, user, pointed_thing) then if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end return itemstack end, }) minetest.register_tool("mcl_throwing:bow_2", { description = "Bow", inventory_image = "mcl_throwing_bow_2.png", stack_max = 1, groups = {not_in_creative_inventory=1, not_in_craft_guide=1}, on_use = function(itemstack, user, pointed_thing) local wear = itemstack:get_wear() itemstack:replace("mcl_throwing:bow") itemstack:add_wear(wear) if player_shoot_arrow(itemstack, user, pointed_thing) then if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end return itemstack end, }) minetest.register_craft({ output = 'mcl_throwing:bow', recipe = { {'', 'mcl_core:stick', 'mcl_mobitems:string'}, {'mcl_core:stick', '', 'mcl_mobitems:string'}, {'', 'mcl_core:stick', 'mcl_mobitems:string'}, } }) minetest.register_craft({ output = 'mcl_throwing:bow', recipe = { {'mcl_mobitems:string', 'mcl_core:stick', ''}, {'mcl_mobitems:string', '', 'mcl_core:stick'}, {'mcl_mobitems:string', 'mcl_core:stick', ''}, } }) minetest.register_craft({ type = "fuel", recipe = "mcl_throwing:bow", burntime = 15, })