local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local mod = mcl_minecarts local S = minetest.get_translator(modname) local LOGGING_ON = minetest.settings:get_bool("mcl_logging_minecarts", false) local function mcl_log(message) if LOGGING_ON then mcl_util.mcl_log(message, "[Minecarts]", true) end end local function hopper_take_item(self, dtime) local pos = self.object:get_pos() if not pos then return end if not self or self.name ~= "mcl_minecarts:hopper_minecart" then return end if mcl_util.check_dtime_timer(self, dtime, "hoppermc_take", 0.15) then --minetest.log("The check timer was triggered: " .. dump(pos) .. ", name:" .. self.name) else --minetest.log("The check timer was not triggered") return end local above_pos = vector.offset(pos, 0, 0.9, 0) local objs = minetest.get_objects_inside_radius(above_pos, 1.25) if objs then mcl_log("there is an itemstring. Number of objs: ".. #objs) for k, v in pairs(objs) do local ent = v:get_luaentity() if ent and not ent._removed and ent.itemstring and ent.itemstring ~= "" then local taken_items = false mcl_log("ent.name: " .. tostring(ent.name)) mcl_log("ent pos: " .. tostring(ent.object:get_pos())) local inv = mcl_entity_invs.load_inv(self, 5) if not inv then return false end local current_itemstack = ItemStack(ent.itemstring) mcl_log("inv. size: " .. self._inv_size) if inv:room_for_item("main", current_itemstack) then mcl_log("Room") inv:add_item("main", current_itemstack) ent.object:get_luaentity().itemstring = "" ent.object:remove() taken_items = true else mcl_log("no Room") end if not taken_items then local items_remaining = current_itemstack:get_count() -- This will take part of a floating item stack if no slot can hold the full amount for i = 1, self._inv_size, 1 do local stack = inv:get_stack("main", i) mcl_log("i: " .. tostring(i)) mcl_log("Items remaining: " .. items_remaining) mcl_log("Name: " .. tostring(stack:get_name())) if current_itemstack:get_name() == stack:get_name() then mcl_log("We have a match. Name: " .. tostring(stack:get_name())) local room_for = stack:get_stack_max() - stack:get_count() mcl_log("Room for: " .. tostring(room_for)) if room_for == 0 then -- Do nothing mcl_log("No room") elseif room_for < items_remaining then mcl_log("We have more items remaining than space") items_remaining = items_remaining - room_for stack:set_count(stack:get_stack_max()) inv:set_stack("main", i, stack) taken_items = true else local new_stack_size = stack:get_count() + items_remaining stack:set_count(new_stack_size) mcl_log("We have more than enough space. Now holds: " .. new_stack_size) inv:set_stack("main", i, stack) items_remaining = 0 ent.object:get_luaentity().itemstring = "" ent.object:remove() taken_items = true break end mcl_log("Count: " .. tostring(stack:get_count())) mcl_log("stack max: " .. tostring(stack:get_stack_max())) --mcl_log("Is it empty: " .. stack:to_string()) end if i == self._inv_size and taken_items then mcl_log("We are on last item and still have items left. Set final stack size: " .. items_remaining) current_itemstack:set_count(items_remaining) --mcl_log("Itemstack2: " .. current_itemstack:to_string()) ent.itemstring = current_itemstack:to_string() end end end --Add in, and delete if taken_items then mcl_log("Saving") mcl_entity_invs.save_inv(ent) return taken_items else mcl_log("No need to save") end end end end return false end -- Minecart with Hopper mod.register_minecart({ itemstring = "mcl_minecarts:hopper_minecart", craft = { output = "mcl_minecarts:hopper_minecart", recipe = { {"mcl_hoppers:hopper"}, {"mcl_minecarts:minecart"}, }, }, entity_id = "mcl_minecarts:hopper_minecart", description = S("Minecart with Hopper"), tt_help = nil, longdesc = nil, usagehelp = nil, initial_properties = { mesh = "mcl_minecarts_minecart_hopper.b3d", textures = { "mcl_hoppers_hopper_inside.png", "mcl_minecarts_minecart.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_top.png", }, }, icon = "mcl_minecarts_minecart_hopper.png", drop = {"mcl_minecarts:minecart", "mcl_hoppers:hopper"}, groups = { container = 1 }, on_rightclick = nil, on_activate_by_rail = nil, _mcl_minecarts_on_enter = function(self, pos) local staticdata = self._staticdata if (staticdata.hopper_delay or 0) > 0 then return end -- try to pull from containers into our inventory local inv = mcl_entity_invs.load_inv(self,5) local above_pos = pos + vector.new(0,1,0) mcl_util.hopper_pull_to_inventory(inv, 'main', above_pos, pos) staticdata.hopper_delay = (staticdata.hopper_delay or 0) + (1/20) end, _mcl_minecarts_on_step = function(self, dtime) hopper_take_item(self, dtime) end, creative = true }) mcl_entity_invs.register_inv("mcl_minecarts:hopper_minecart", "Hopper Minecart", 5, false, true)