local S = minetest.get_translator(minetest.get_current_modname()) local F = minetest.formspec_escape local C = minetest.colorize local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false) local function mcl_log(message) if LOGGING_ON then mcl_util.mcl_log(message, "[Hoppers]", true) end end --[[ BEGIN OF NODE DEFINITIONS ]] local mcl_hoppers_formspec = table.concat({ "size[9,7]", "label[2,0;" .. F(C("#313131", S("Hopper"))) .. "]", "list[context;main;2,0.5;5,1;]", mcl_formspec.get_itemslot_bg(2, 0.5, 5, 1), "label[0,2;" .. F(C("#313131", S("Inventory"))) .. "]", "list[current_player;main;0,2.5;9,3;9]", mcl_formspec.get_itemslot_bg(0, 2.5, 9, 3), "list[current_player;main;0,5.74;9,1;]", mcl_formspec.get_itemslot_bg(0, 5.74, 9, 1), "listring[context;main]", "listring[current_player;main]", }) -- Downwards hopper (base definition) ---@type node_definition local def_hopper = { inventory_image = "mcl_hoppers_item.png", wield_image = "mcl_hoppers_item.png", groups = {pickaxey = 1, container = 2, deco_block = 1, hopper = 1}, drawtype = "nodebox", paramtype = "light", -- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers. tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", }, node_box = { type = "fixed", fixed = { --funnel walls {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, --funnel base {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.1, -0.3, -0.1, 0.1, -0.5, 0.1}, }, }, selection_box = { type = "fixed", fixed = { --funnel {-0.5, 0.0, -0.5, 0.5, 0.5, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.1, -0.3, -0.1, 0.1, -0.5, 0.1}, }, }, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) local inv = meta:get_inventory() inv:set_size("main", 5) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta:to_table() meta:from_table(oldmetadata) local inv = meta:get_inventory() for i = 1, inv:get_size("main") do local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5) minetest.add_item(p, stack) end end meta:from_table(meta2) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return count end end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos)) end, sounds = mcl_sounds.node_sound_metal_defaults(), _mcl_blast_resistance = 4.8, _mcl_hardness = 3, } -- Redstone variants (on/off) of downwards hopper. -- Note a hopper is enabled when it is *not* supplied with redstone power and disabled when it is supplied with redstone power. -- Enabled downwards hopper local def_hopper_enabled = table.copy(def_hopper) def_hopper_enabled.description = S("Hopper") def_hopper_enabled._tt_help = S("5 inventory slots") .. "\n" .. S("Collects items from above, moves items to container below") .. "\n" .. S("Can be disabled with redstone power") def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.") .. "\n\n" .. S("Hoppers interact with containers the following way:") .. "\n" .. S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot") .. "\n" .. S("• Ender chests: No interaction.") .. "\n" .. S("• Other containers: Normal interaction.") .. "\n\n" .. S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.") def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.") def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing) local upos = pointed_thing.under local apos = pointed_thing.above local uposnode = minetest.get_node(upos) local uposnodedef = minetest.registered_nodes[uposnode.name] if not uposnodedef then return itemstack end -- Use pointed node's on_rightclick function first, if present if placer and not placer:get_player_control().sneak then if uposnodedef and uposnodedef.on_rightclick then return uposnodedef.on_rightclick(pointed_thing.under, uposnode, placer, itemstack) or itemstack end end local x = upos.x - apos.x local z = upos.z - apos.z local fake_itemstack = ItemStack(itemstack) local param2 if x == -1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 0 elseif x == 1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 2 elseif z == -1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 3 elseif z == 1 then fake_itemstack:set_name("mcl_hoppers:hopper_side") param2 = 1 end local itemstack, _ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2) itemstack:set_name("mcl_hoppers:hopper") return itemstack end def_hopper_enabled.mesecons = { effector = { action_on = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_disabled", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled) ---Disabled downwards hopper ---@type node_definition local def_hopper_disabled = table.copy(def_hopper) def_hopper_disabled.description = S("Disabled Hopper") def_hopper_disabled.inventory_image = nil def_hopper_disabled._doc_items_create_entry = false def_hopper_disabled.groups.not_in_creative_inventory = 1 def_hopper_disabled.drop = "mcl_hoppers:hopper" def_hopper_disabled.mesecons = { effector = { action_off = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper_disabled", def_hopper_disabled) local on_rotate if minetest.get_modpath("screwdriver") then on_rotate = screwdriver.rotate_simple end ---Sidewars hopper (base definition) ---@type node_definition local def_hopper_side = { _doc_items_create_entry = false, drop = "mcl_hoppers:hopper", groups = {pickaxey = 1, container = 2, not_in_creative_inventory = 1, hopper = 2}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", }, node_box = { type = "fixed", fixed = { --funnel walls {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, --funnel base {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.5, -0.3, -0.1, 0.1, -0.1, 0.1}, }, }, selection_box = { type = "fixed", fixed = { --funnel {-0.5, 0.0, -0.5, 0.5, 0.5, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.5, -0.3, -0.1, 0.1, -0.1, 0.1}, }, }, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) local inv = meta:get_inventory() inv:set_size("main", 5) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() for i = 1, inv:get_size("main") do local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5) minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return count end end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return 0 else return stack:get_count() end end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos)) end, on_rotate = on_rotate, sounds = mcl_sounds.node_sound_metal_defaults(), _mcl_blast_resistance = 4.8, _mcl_hardness = 3, } ---@type node_definition local def_hopper_side_enabled = table.copy(def_hopper_side) def_hopper_side_enabled.description = S("Side Hopper") def_hopper_side_enabled.mesecons = { effector = { action_on = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side_disabled", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled) ---@type node_definition local def_hopper_side_disabled = table.copy(def_hopper_side) def_hopper_side_disabled.description = S("Disabled Side Hopper") def_hopper_side_disabled.mesecons = { effector = { action_off = function(pos, node) minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side", param2 = node.param2}) end, }, } minetest.register_node("mcl_hoppers:hopper_side_disabled", def_hopper_side_disabled) --[[ END OF NODE DEFINITIONS ]] local function hopper_pull_from_mc(mc_ent, dest_pos, inv_size) local inv = mcl_entity_invs.load_inv(mc_ent, inv_size) if not inv then mcl_log("No inv") return false end local dest_meta = minetest.get_meta(dest_pos) local dest_inv = dest_meta:get_inventory() if not dest_inv then mcl_log("No dest inv") return end mcl_log("inv. size: " .. mc_ent._inv_size) for i = 1, mc_ent._inv_size, 1 do local stack = inv:get_stack("main", i) mcl_log("i: " .. tostring(i)) mcl_log("Name: [" .. tostring(stack:get_name()) .. "]") mcl_log("Count: " .. tostring(stack:get_count())) mcl_log("stack max: " .. tostring(stack:get_stack_max())) if not stack:get_name() or stack:get_name() ~= "" then if dest_inv:room_for_item("main", stack:peek_item()) then mcl_log("Room so unload") dest_inv:add_item("main", stack:take_item()) inv:set_stack("main", i, stack) -- Take one item and stop until next time return else mcl_log("no Room") end else mcl_log("nothing there") end end end --[[ BEGIN OF ABM DEFINITONS ]] minetest.register_abm({ label = "Hoppers pull from minecart hoppers", nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"}, interval = 0.5, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) mcl_log("ABM for: " .. minetest.pos_to_string(pos)) local objs = minetest.get_objects_inside_radius(pos, 3) if objs and #objs > 0 then for k, v in pairs(objs) do local entity = v:get_luaentity() if entity and entity.name then --mcl_log("Name of object near: " .. tostring(entity.name)) if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" then local hm_pos = entity.object:get_pos() mcl_log("We have a minecart with inventory close: " .. minetest.pos_to_string(hm_pos)) --if hm_pos.y == pos.y + 1 then mcl_log("y is correct") end --if (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) then mcl_log("x is within range") end --if (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("z is within range") end local DIST_FROM_MC = 1.5 if (hm_pos.y == pos.y + 1) and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("Minecart close enough") if entity.name == "mcl_minecarts:hopper_minecart" then hopper_pull_from_mc(entity, pos, 5) elseif entity.name == "mcl_minecarts:chest_minecart" then hopper_pull_from_mc(entity, pos, 27) end end end else mcl_log("no entity") end end else mcl_log("objs missing") end end, }) -- Make hoppers suck in dropped items minetest.register_abm({ label = "Hoppers suck in dropped items", nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local abovenode = minetest.get_node(vector.offset(pos, 0, 1, 0)) if not minetest.registered_items[abovenode.name] then return end -- Don't bother checking item enties if node above is a container (should save some CPU) if minetest.get_item_group(abovenode.name, "container") ~= 0 then return end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then -- Item must get sucked in when the item just TOUCHES the block above the hopper -- This is the reason for the Y calculation. -- Test: Items on farmland and slabs get sucked, but items on full blocks don't local posob = object:get_pos() local posob_miny = posob.y + object:get_properties().collisionbox[2] if math.abs(posob.x - pos.x) <= 0.5 and (posob_miny - pos.y < 1.5 and posob.y - pos.y >= 0.3) then inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) object:get_luaentity().itemstring = "" object:remove() end end end end end, }) ---Returns true if itemstack is fuel, but not for lava bucket if destination already has one ---@param itemstack ItemStack ---@param src_inventory InvRef ---@param src_list string ---@param dst_inventory InvRef ---@param dst_list string ---@return boolean local function is_transferrable_fuel(itemstack, src_inventory, src_list, dst_inventory, dst_list) if mcl_util.is_fuel(itemstack) then if itemstack:get_name() == "mcl_buckets:bucket_lava" then return dst_inventory:is_empty(dst_list) else return true end else return false end end minetest.register_abm({ label = "Hopper/container item exchange", nodenames = {"mcl_hoppers:hopper"}, neighbors = {"group:container"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) -- Get node pos' for item transfer local uppos = vector.offset(pos, 0, 1, 0) local downpos = vector.offset(pos, 0, -1, 0) -- Suck an item from the container above into the hopper local upnode = minetest.get_node(uppos) if not minetest.registered_nodes[upnode.name] then return end local g = minetest.get_item_group(upnode.name, "container") local sucked = mcl_util.move_item_container(uppos, pos) -- Also suck in non-fuel items from furnace fuel slot if not sucked and g == 4 then local finv = minetest.get_inventory({type = "node", pos = uppos}) if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then mcl_util.move_item_container(uppos, pos, "fuel") end end -- Move an item from the hopper into container below local downnode = minetest.get_node(downpos) if not minetest.registered_nodes[downnode.name] then return end mcl_util.move_item_container(pos, downpos) end, }) minetest.register_abm({ label = "Side-hopper/container item exchange", nodenames = {"mcl_hoppers:hopper_side"}, neighbors = {"group:container"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) -- Determine to which side the hopper is facing, get nodes local face = minetest.get_node(pos).param2 local front = {} if face == 0 then front = vector.offset(pos, -1, 0, 0) elseif face == 1 then front = vector.offset(pos, 0, 0, 1) elseif face == 2 then front = vector.offset(pos, 1, 0, 0) elseif face == 3 then front = vector.offset(pos, 0, 0, -1) end local above = vector.offset(pos, 0, 1, 0) local frontnode = minetest.get_node(front) if not minetest.registered_nodes[frontnode.name] then return end -- Suck an item from the container above into the hopper local abovenode = minetest.get_node(above) if not minetest.registered_nodes[abovenode.name] then return end local g = minetest.get_item_group(abovenode.name, "container") local sucked = mcl_util.move_item_container(above, pos) -- Also suck in non-fuel items from furnace fuel slot if not sucked and g == 4 then local finv = minetest.get_inventory({type = "node", pos = above}) if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then mcl_util.move_item_container(above, pos, "fuel") end end -- Move an item from the hopper into the container to which the hopper points to local g = minetest.get_item_group(frontnode.name, "container") if g == 2 or g == 3 or g == 5 or g == 6 then mcl_util.move_item_container(pos, front) elseif g == 4 then -- Put fuel into fuel slot local sinv = minetest.get_inventory({type = "node", pos = pos}) local dinv = minetest.get_inventory({type = "node", pos = front}) local slot_id, _ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel) if slot_id then mcl_util.move_item_container(pos, front, nil, slot_id, "fuel") end end end }) if minetest.get_modpath("mcl_composters") then minetest.register_abm({ label = "Bonemeal extraction from composter", nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"}, neighbors = {"mcl_composters:composter_ready"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local uppos = vector.offset(pos, 0, 1, 0) --local downpos = vector.offset(pos, 0, -1, 0) -- Get bonemeal from composter above local upnode = minetest.get_node(uppos) if upnode.name == "mcl_composters:composter_ready" then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() minetest.swap_node(uppos, {name = "mcl_composters:composter"}) inv:add_item("main", "mcl_bone_meal:bone_meal") end end, }) ---@param node node ---@return integer? ---@nodiscard local function composter_level(node) local nn = node.name if nn == "mcl_composters:composter" then return 0 elseif nn == "mcl_composters:composter_1" then return 1 elseif nn == "mcl_composters:composter_2" then return 2 elseif nn == "mcl_composters:composter_3" then return 3 elseif nn == "mcl_composters:composter_4" then return 4 elseif nn == "mcl_composters:composter_5" then return 5 elseif nn == "mcl_composters:composter_6" then return 6 elseif nn == "mcl_composters:composter_7" then return 7 else return nil end end for i = 1, 7 do assert(composter_level({name = "mcl_composters:composter_" .. i}) == i) end assert(composter_level({name = "mcl_composters:composter"}) == 0) assert(composter_level({name = "mcl_composters:some_other_node"}) == nil) minetest.register_abm({ label = "Add compostable items on composter", nodenames = {"mcl_hoppers:hopper"}, neighbors = { "mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2", "mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5", "mcl_composters:composter_6", "mcl_composters:composter_7", }, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) --local uppos = vector.offset(pos, 0, 1, 0) local downpos = vector.offset(pos, 0, -1, 0) local downnode = minetest.get_node(downpos) ---@type integer|string|nil local level = composter_level(downnode) --Consume compostable items and update composter below if level then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() for i = 1, 5 do local stack = inv:get_stack("main", i) local compchance = minetest.get_item_group(stack:get_name(), "compostability") if compchance > 0 then stack:take_item() inv:set_stack("main", i, stack) if compchance >= math.random(0, 100) then mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0)) if level < 7 then level = level + 1 else level = "ready" end minetest.swap_node(downpos, {name = "mcl_composters:composter_" .. level}) end break end end end end, }) end minetest.register_craft({ output = "mcl_hoppers:hopper", recipe = { {"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot"}, {"", "mcl_core:iron_ingot", ""}, }, }) -- Add entry aliases for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mcl_hoppers:hopper", "nodes", "mcl_hoppers:hopper_side") end -- Legacy minetest.register_alias("mcl_hoppers:hopper_item", "mcl_hoppers:hopper") minetest.register_lbm({ label = "Update hopper formspecs (0.60.0", name = "mcl_hoppers:update_formspec_0_60_0", nodenames = {"group:hopper"}, run_at_every_load = false, action = function(pos, node) local meta = minetest.get_meta(pos) meta:set_string("formspec", mcl_hoppers_formspec) end, })