-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. local init = os.clock() flower_tmp={} -- Map Generation dofile(minetest.get_modpath("flowers").."/mapgen.lua") dofile(minetest.get_modpath("flowers").."/func.lua") ------------------------------- --- Fleur Simple (une case) --- ------------------------------- local function add_simple_flower(name, desc, image, color) minetest.register_node("flowers:"..name.."", { description = desc, drawtype = "plantlike", tiles = { image..".png" }, inventory_image = image..".png", wield_image = image..".png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color=1}, sounds = default.node_sound_leaves_defaults(), buildable_to = true, selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) end add_simple_flower("poppy", "Poppy", "flowers_coqlicot", "color_red") add_simple_flower("dandelion", "Dandelion", "flowers_dandelion_yellow", "color_yellow") add_simple_flower("oxeye_daisy", "Oxeye Daisy", "flower_oxeye_daisy", "color_yellow") add_simple_flower("tulip_orange", "Orange Tulip", "flower_tulip_orange", "color_orange") minetest.register_node("flowers:tulip_pink", { description = "Pink Tulip", drawtype = "plantlike", tiles = { "flower_tulip_pink.png" }, inventory_image = "flower_tulip_pink.png", wield_image = "flower_tulip_pink.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) minetest.register_node("flowers:tulip_red", { description = "Red Tulip", drawtype = "plantlike", tiles = { "flower_tulip_red.png" }, inventory_image = "flower_tulip_red.png", wield_image = "flower_tulip_red.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) minetest.register_node("flowers:tulip_white", { description = "White Tulip", drawtype = "plantlike", tiles = { "flower_tulip_white.png" }, inventory_image = "flower_tulip_white.png", wield_image = "flower_tulip_white.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) --- allium --- minetest.register_node("flowers:allium", { description = "Allium", drawtype = "plantlike", tiles = { "flower_allium.png" }, inventory_image = "flower_allium.png", wield_image = "flower_allium.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) --- peony --- minetest.register_node("flowers:peony", { description = "Peony", drawtype = "plantlike", tiles = { "flower_peony.png" }, inventory_image = "flower_peony.png", wield_image = "flower_peony.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) --- azure bluet --- minetest.register_node("flowers:azure_bluet", { description = "Azure Bluet", drawtype = "plantlike", tiles = { "flower_azure_bluet.png" }, inventory_image = "flower_azure_bluet.png", wield_image = "flower_azure_bluet.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) ---blue_orchid --- minetest.register_node("flowers:blue_orchid", { description = "Blue Orchid", drawtype = "plantlike", tiles = { "flower_blue_orchid.png" }, inventory_image = "flower_blue_orchid.png", wield_image = "flower_blue_orchid.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) --- Fern --- minetest.register_node("flowers:fern", { description = "Fern", drawtype = "plantlike", tiles = { "fern.png" }, inventory_image = "fern.png", wield_image = "fern.png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 64, groups = {dig_immediate=3,flammable=2,flower=1,attached_node=1,dig_by_water=1}, buildable_to = true, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, drop = { max_items = 1, items = { { items = {'farming:wheat_seed'}, rarity = 24, }, } }, }) function register_large(name, desc, inv_img, bot_img, colr) --change in function minetest.register_node("flowers:"..name.."_bottom", { description = desc.." Bottom", drawtype = "plantlike", tiles = { "double_plant_"..name.."_bottom.png" }, inventory_image = "flowers_"..inv_img..".png", wield_image = "flowers_"..inv_img..".png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, --[[ on_place = function(itemstack, placer, pointed_thing) pointed_thing.under = pointed_thing.under-1 local name = minetest.get_node({x=pointed_thing.under, y=pointed_thing.under-1, z=pointed_thing.under}).name if minetest.get_item_group(name, "soil") ~= 0 then pointed_thing.under = pointed_thing.under+1 local height = 0 while minetest.get_node(pointed_thing.under).name == "flowers:"..name.."_bottom" and height < 2 do height = height+1 pointed_thing.under = pointed_thing.under+1 end if height <2 then if minetest.get_node(pointed_thing.under).name == "air" then minetest.set_node(pointed_thing.under, {name="flowers:"..name.."_top"}) end end end end, ]] drop = "flowers:"..name, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, double_bottom =1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, }, }) -- Top minetest.register_node("flowers:"..name.."_top", { description = desc.." Top", drawtype = "plantlike", tiles = { "double_plant_"..name.."_top.png" }, inventory_image = "double_plant_"..inv_img.."_top.png", wield_image = "double_plant_"..inv_img.."_top.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, drop = "flowers:"..name, groups = {dig_immediate=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, not_in_creative_inventory = 1, double_top =1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, }, }) end ----------------------------- --- Generation terrin ---- ----------------------------- minetest.register_abm({ nodenames = {"group:flora"}, neighbors = {"default:dirt_with_grass", "default:sand"}, interval = 40, chance = 20, action = function(pos, node) pos.y = pos.y - 1 local under = minetest.get_node(pos) pos.y = pos.y + 1 if under.name == "default:sand" then minetest.set_node(pos, {name="default:dry_shrub"}) elseif under.name ~= "default:sand" then return end local light = minetest.get_node_light(pos) if not light or light < 10 then return end local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4} local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4} local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora") if #flowers > 3 then return end local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass") if #seedling > 0 then seedling = seedling[math.random(#seedling)] seedling.y = seedling.y + 1 light = minetest.get_node_light(seedling) if not light or light < 13 then return end if minetest.get_node(seedling).name == "air" then minetest.set_node(seedling, {name=node.name}) end end end, }) -- -- Flower Pot -- minetest.register_node("flowers:pot",{ description = "Flower Pot", drawtype = "nodebox", is_ground_content = false, node_box = { type = "fixed", fixed = { {-0.125,-0.125,-0.187500,-0.187500,-0.500,0.1875}, --Wall 1 {0.1875,-0.125,-0.125,0.125,-0.500,0.1875}, --Wall 2 {-0.1875,-0.125,-0.125,0.1875,-0.500,-0.1875}, --Wall 3 {0.1875,-0.125,0.125,-0.1875,-0.500,0.1875}, --Wall 4 {-0.125,-0.500,-0.125,0.125,-0.250,0.125}, --Dirt 5 }}, selection_box = { type = "fixed", fixed = {-0.125,-0.5,-0.125,0.125,-0.25,0.125 }}, tiles = {"flowers_pot_top.png", "flowers_pot_bottom.png", "flowers_pot_top.png"}, inventory_image="flowers_pot_inventory.png", paramtype = "light", groups = {dig_immediate=3}, stack_max = 16, sounds = default.node_sound_defaults(), after_place_node = function(pos, placer, itemstack) local meta = minetest.env:get_meta(pos) meta:set_string("owner",placer:get_player_name()) end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end local meta = minetest.env:get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then flower_pot_drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) flower_pot_update_item(pos,node) end return itemstack end, on_punch = function(pos,node,puncher) local meta = minetest.env:get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then flower_pot_drop_item(pos,node) end end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, on_destruct = function(pos) local node = minetest.get_node(pos) flower_pot_drop_item(pos,node) minetest.env:add_node(pos, {name="air"}) minetest.env:add_item(pos, "flowers:pot") end, }) local time_to_load= os.clock() - init print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load)) minetest.register_alias("flowers:houstonia", "flowers:azure_bluet") minetest.register_alias("flowers:paeonia", "flowers:peony") minetest.register_alias("flowers:rose", "flowers:poppy") minetest.register_alias("flowers:dandelion_yellow", "flowers:dandelion")