-- Apply food poisoning effect as long there are no real status effect. -- TODO: Sanitize this now that Food Poisoning is now an effect in mcl_potions -- Normal poison damage is set to 0 because it's handled elsewhere. mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 30, 0, 1, 80) mcl_hunger.register_food("mcl_mobitems:chicken", 2, "", 30, 0, 1, 30) mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 15, 0, 3)