--License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator(minetest.get_current_modname()) mobs:register_mob("mobs_mc:pig", { description = S("Pig"), type = "animal", spawn_class = "passive", skittish = true, rotate = 270, hp_min = 10, hp_max = 10, xp_min = 1, xp_max = 3, collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45}, visual = "mesh", mesh = "mobs_mc_pig.b3d", textures = {{ "blank.png", -- baby "mobs_mc_pig.png", -- base "blank.png", -- saddle }}, --head code has_head = true, head_bone = "head", swap_y_with_x = false, reverse_head_yaw = false, head_bone_pos_y = 2.4, head_bone_pos_z = 0, head_height_offset = 1.1, head_direction_offset = 0, head_pitch_modifier = 0, --end head code visual_size = {x=2.5, y=2.5}, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 3, follow_velocity = 3.4, breed_distance = 1.5, baby_size = 0.5, follow_distance = 2, drops = { {name = mobs_mc.items.porkchop_raw, chance = 1, min = 1, max = 3, looting = "common",}, }, fear_height = 4, sounds = { random = "mobs_pig", death = "mobs_pig_angry", damage = "mobs_pig", eat = "mobs_mc_animal_eat_generic", distance = 16, }, animation = { stand_speed = 40, walk_speed = 40, run_speed = 90, stand_start = 0, stand_end = 0, walk_start = 0, walk_end = 40, run_start = 0, run_end = 40, }, follow = "mcl_farming:carrot_item", view_range = 8, do_custom = function(self, dtime) -- set needed values if not already present if not self.v2 then self.v2 = 0 self.max_speed_forward = 4 self.max_speed_reverse = 2 self.accel = 4 self.terrain_type = 3 self.driver_attach_at = {x = 0.0, y = 2.75, z = -1.5} self.driver_eye_offset = {x = 0, y = 3, z = 0} self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y} end -- if driver present allow control of horse if self.driver then mobs.drive(self, "walk", "stand", false, dtime) return false -- skip rest of mob functions end return true end, on_die = function(self, pos) -- drop saddle when horse is killed while riding -- also detach from horse properly if self.driver then mobs.detach(self.driver, {x = 1, y = 0, z = 1}) end end, on_rightclick = function(self, clicker) if not clicker or not clicker:is_player() then return end --attempt to enter breed state if mobs.enter_breed_state(self,clicker) then return end --ignore other logic --make baby grow faster if self.baby then mobs.make_baby_grow_faster(self,clicker) return end if self.child then return end -- Put saddle on pig local item = clicker:get_wielded_item() local wielditem = item if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then self.base_texture = { "blank.png", -- baby "mobs_mc_pig.png", -- base "mobs_mc_pig_saddle.png", -- saddle } self.object:set_properties({ textures = self.base_texture }) self.saddle = "yes" self.tamed = true self.drops = { {name = mobs_mc.items.porkchop_raw, chance = 1, min = 1, max = 3,}, {name = mobs_mc.items.saddle, chance = 1, min = 1, max = 1,}, } if not minetest.is_creative_enabled(clicker:get_player_name()) then local inv = clicker:get_inventory() local stack = inv:get_stack("main", clicker:get_wield_index()) stack:take_item() inv:set_stack("main", clicker:get_wield_index(), stack) end minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true) return end -- Mount or detach player --local name = clicker:get_player_name() if self.driver and clicker == self.driver then -- Detach if already attached mobs.detach(clicker, {x=1, y=0, z=0}) return elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == mobs_mc.items.carrot_on_a_stick then -- Ride pig if it has a saddle and player uses a carrot on a stick mobs.attach(self, clicker) if not minetest.is_creative_enabled(clicker:get_player_name()) then local inv = self.driver:get_inventory() -- 26 uses if wielditem:get_wear() > 63000 then -- Break carrot on a stick local def = wielditem:get_definition() if def.sounds and def.sounds.breaks then minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true) end wielditem = {name = mobs_mc.items.fishing_rod, count = 1} else wielditem:add_wear(2521) end inv:set_stack("main",self.driver:get_wield_index(), wielditem) end return end end, on_breed = function(parent1, parent2) local pos = parent1.object:get_pos() local child = mobs:spawn_child(pos, parent1.name) if child then local ent_c = child:get_luaentity() ent_c.tamed = true ent_c.owner = parent1.owner return false end end, }) mobs:spawn_specific( "mobs_mc:pig", "overworld", "ground", { "FlowerForest_beach", "Forest_beach", "StoneBeach", "ColdTaiga_beach_water", "Taiga_beach", "Savanna_beach", "Plains_beach", "ExtremeHills_beach", "ColdTaiga_beach", "Swampland_shore", "JungleM_shore", "Jungle_shore", "MesaPlateauFM_sandlevel", "MesaPlateauF_sandlevel", "MesaBryce_sandlevel", "Mesa_sandlevel", "Mesa", "FlowerForest", "Swampland", "Taiga", "ExtremeHills", "Jungle", "Savanna", "BirchForest", "MegaSpruceTaiga", "MegaTaiga", "ExtremeHills+", "Forest", "Plains", "Desert", "ColdTaiga", "IcePlainsSpikes", "SunflowerPlains", "IcePlains", "RoofedForest", "ExtremeHills+_snowtop", "MesaPlateauFM_grasstop", "JungleEdgeM", "ExtremeHillsM", "JungleM", "BirchForestM", "MesaPlateauF", "MesaPlateauFM", "MesaPlateauF_grasstop", "MesaBryce", "JungleEdge", "SavannaM", }, 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)