--License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator("mobs_mc") mcl_mobs.register_mob("mobs_mc:pig", { description = S("Pig"), type = "animal", spawn_class = "passive", passive = true, runaway = true, hp_min = 10, hp_max = 10, xp_min = 1, xp_max = 3, collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45}, visual = "mesh", mesh = "mobs_mc_pig.b3d", textures = {{ "mobs_mc_pig.png", -- base "blank.png", -- saddle }}, head_swivel = "head.control", head_eye_height = 0.7, head_bone_position = vector.new( 0, 7.23, -1.03 ), -- for minetest <= 5.8 curiosity = 3, head_yaw="z", makes_footstep_sound = true, walk_velocity = 1, run_velocity = 3, follow_velocity = 3.4, drops = { {name = "mcl_mobitems:porkchop", chance = 1, min = 1, max = 3, looting = "common",}, }, fear_height = 4, sounds = { random = "mobs_pig", death = "mobs_pig_angry", damage = "mobs_pig", eat = "mobs_mc_animal_eat_generic", distance = 16, }, animation = { stand_start = 0, stand_end = 0, walk_start = 0, walk_end = 40, walk_speed = 60, run_start = 0, run_end = 40, run_speed = 90, }, child_animations = { stand_start = 41, stand_end = 41, walk_start = 41, walk_end = 81, walk_speed = 90, run_start = 41, run_end = 81, run_speed = 135, }, follow = { "mcl_farming:potato_item", "mcl_farming:carrot_item", "mcl_farming:beetroot_item", "mcl_mobitems:carrot_on_a_stick" }, view_range = 8, on_lightning_strike = function(self, pos, pos2, objects) mcl_util.replace_mob(self.object, "mobs_mc:zombified_piglin") return true end, do_custom = function(self, dtime) -- set needed values if not already present if not self.v3 then self.v3 = 0 self.max_speed_forward = 4 self.max_speed_reverse = 2 self.accel = 4 self.terrain_type = 3 self.driver_attach_at = {x = 0.0, y = 6.5, z = -3.75} self.driver_eye_offset = {x = 0, y = 3, z = 0} self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y} self.base_texture = self.texture_list[1] self.object:set_properties({textures = self.base_texture}) end -- if driver present allow control of horse if self.driver and self.driver:get_wielded_item():get_name() == "mcl_mobitems:carrot_on_a_stick" then mcl_mobs.drive(self, "walk", "stand", false, dtime) return false -- skip rest of mob functions end return true end, on_die = function(self, pos) -- drop saddle when horse is killed while riding -- also detach from horse properly if self.driver then mcl_mobs.detach(self.driver, {x = 1, y = 0, z = 1}) end end, on_rightclick = function(self, clicker) if not clicker or not clicker:is_player() then return end local wielditem = clicker:get_wielded_item() -- Feed pig if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then if self:feed_tame(clicker, 1, true, false) then return end end if mcl_mobs:protect(self, clicker) then return end if self.child then return end -- Put saddle on pig local item = clicker:get_wielded_item() if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then self.base_texture = { "mobs_mc_pig.png", -- base "mobs_mc_pig_saddle.png", -- saddle } self.object:set_properties({ textures = self.base_texture }) self.saddle = "yes" self.tamed = true self.drops = { {name = "mcl_mobitems:porkchop", chance = 1, min = 1, max = 3,}, {name = "mcl_mobitems:saddle", chance = 1, min = 1, max = 1,}, } if not minetest.is_creative_enabled(clicker:get_player_name()) then local inv = clicker:get_inventory() local stack = inv:get_stack("main", clicker:get_wield_index()) stack:take_item() inv:set_stack("main", clicker:get_wield_index(), stack) end minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true) return end -- Should make pig go faster when right clicked with carrot on a stick. -- FIXME: needs work on the going faster part. --[[if self.driver and clicker == self.driver and self.driver:get_wielded_item():get_name() == "mcl_mobitems:carrot_on_a_stick" then if not self.v3 then self.v3 = 0 self.max_speed_forward = 100 self.accel = 10 end if not minetest.is_creative_enabled(clicker:get_player_name()) then local inv = self.driver:get_inventory() -- 26 uses if wielditem:get_wear() > 63000 then -- Break carrot on a stick local def = wielditem:get_definition() if def.sounds and def.sounds.breaks then minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true) end wielditem = {name = "mcl_fishing:fishing_rod", count = 1} else wielditem:add_wear(2521) end inv:set_stack("main",self.driver:get_wield_index(), wielditem) end end]] -- Mount or detach player local name = clicker:get_player_name() if self.driver and clicker == self.driver then -- and self.driver:get_wielded_item():get_name() ~= "mcl_mobitems:carrot_on_a_stick" then -- Note: This is for when the ability to make the pig go faster is implemented -- Detach if already attached mcl_mobs.detach(clicker, {x=1, y=0, z=0}) return elseif not self.driver and self.saddle == "yes" then -- Ride pig if it has a saddle mcl_mobs.attach(self, clicker) return -- Capture pig elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) end end, on_breed = function(parent1, parent2) local pos = parent1.object:get_pos() local child = mcl_mobs.spawn_child(pos, parent1.name) if child then local ent_c = child:get_luaentity() ent_c.tamed = true ent_c.owner = parent1.owner return false end end, after_activate = function(self, staticdata, def, dtime) if self.saddle == "yes" then -- Make saddle load upon rejoin self.base_texture = { "mobs_mc_pig.png", -- base "mobs_mc_pig_saddle.png", -- saddle } self.object:set_properties({ textures = self.base_texture }) end end, }) mcl_mobs:spawn_specific( "mobs_mc:pig", "overworld", "ground", { "flat", "MegaTaiga", "MegaSpruceTaiga", "ExtremeHills", "ExtremeHills_beach", "ExtremeHillsM", "ExtremeHills+", "StoneBeach", "Plains", "Plains_beach", "SunflowerPlains", "Taiga", "Taiga_beach", "Forest", "Forest_beach", "FlowerForest", "FlowerForest_beach", "BirchForest", "BirchForestM", "RoofedForest", "Savanna", "Savanna_beach", "SavannaM", "Jungle", "Jungle_shore", "JungleM", "JungleM_shore", "JungleEdge", "JungleEdgeM", "Swampland", "Swampland_shore" }, 9, minetest.LIGHT_MAX+1, 30, 100, 8, mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs mcl_mobs.register_egg("mobs_mc:pig", S("Pig"), "#f0a5a2", "#db635f", 0)