local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) local mod = vl_tuning mod.keep_inventory = {} vl_tuning.setting("gamerule:keepInventory", "bool", { default = minetest.settings:get_bool("mcl_keepInventory", false), set = function(val) mod.keep_inventory[1] = val end, get = function() return mod.keep_inventory[1] end, }) mod.respawn_blocks_explode = {} vl_tuning.setting("gamerule:respawnBlocksExplode", "bool", { description = S("Prevents beds/respawn anchors from exploding in other dimensions."), default = true, set = function(val) mod.respawn_blocks_explode[1] = val end, get = function() return mod.respawn_blocks_explode[1] end, })