FossFanatic
198375a18e
Change stuff in mcl_core
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Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.
This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
SmokeyDope
08df1fe02f
Update overworld vine breaking logic with vector.offset
2023-02-03 00:50:25 +00:00
kabou
de16eb3c5a
Add compostability
to node definition group.
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* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
NO11
5b43303873
[mcl_core] fix function codestyle in nodes_climb.lua
2021-05-26 17:54:58 +00:00
AFCMS
f9a86947e5
[mcl_core] fix warnings
2021-05-23 00:09:07 +02:00
Wuzzy
3087621b11
Merge branch 'mcl_explosions'
2020-04-30 20:55:10 +02:00
Wuzzy
e268370452
Add fire metadata to many nodes (unused for now)
2020-04-18 23:24:42 +02:00
Elias Åström
063595ac3c
Change blast resistance of nodes in mcl_core
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The new blast resistance values are copied from the Minecraft wiki.
https://minecraft.gamepedia.com/Explosion
2020-04-17 20:47:12 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00
Wuzzy
bbcab7275e
Make ladders rotatable
2019-12-09 17:51:35 +01:00
Wuzzy
a15c58a2dc
Fix typos in mcl_core
2019-03-09 03:58:41 +01:00
Wuzzy
e4fbbeddb2
New translation system, part 6: Items, part 2
2019-03-07 23:40:57 +01:00
Wuzzy
6e8be2a2c3
Fix vine not dropping all vines when dug w/ shears
2019-02-22 06:08:48 +01:00
Wuzzy
c9812c5acf
Minor vines help change
2018-01-23 06:42:46 +01:00
Wuzzy
83f7655f31
Don't rotate ladder and vine
2017-12-05 14:17:07 +01:00
Wuzzy
2a8fcd119b
Fix vines destruction not destoying hanging vines
2017-11-02 23:42:20 +01:00
Wuzzy
1e2343d649
Make floating vines decay
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Also destroy them immediately with leafdecay and when try try to grow but notice they have been floating the whole time.
2017-11-02 23:21:04 +01:00
Wuzzy
e9c4259c61
Clarify vine creeping condition
2017-08-12 15:35:29 +02:00
Wuzzy
a64fd0fb66
Kill depending vine below after destroying vine
2017-08-12 04:11:07 +02:00
Wuzzy
54fb702c8f
Shears selfdrop dead bush, tall grass, fern, vine, leaves
2017-08-03 02:27:55 +02:00
Wuzzy
7d2ffe1c92
More mcl_core refactoring
2017-07-07 16:52:28 +02:00