jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
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jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
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jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
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jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
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jordan4ibanez
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84ca7681fc
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Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
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jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
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jordan4ibanez
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6db4511dd5
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Add notes
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2021-04-16 20:06:55 -04:00 |
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jordan4ibanez
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15ea9c1c71
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Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
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jordan4ibanez
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9d6d042ee3
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Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
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jordan4ibanez
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ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |
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jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
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2021-04-16 18:36:23 -04:00 |
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jordan4ibanez
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c761db86c7
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re-arrange mob logic for random wandering
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2021-04-16 18:29:42 -04:00 |
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jordan4ibanez
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ed456ecb47
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Make mobs not fear cliffs if fear_height is 0
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2021-04-16 18:17:51 -04:00 |
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jordan4ibanez
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8ca5f221ec
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clean up ai.lua
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2021-04-16 18:13:54 -04:00 |
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jordan4ibanez
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cadd53c103
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Adjust mob jumping default to account for higher gravity
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2021-04-16 16:39:03 -04:00 |
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jordan4ibanez
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57b293de2b
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Make mobs gravity equal to player's
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2021-04-16 16:37:15 -04:00 |
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jordan4ibanez
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fb9a55e562
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Make jump_check more modular and allow mobs to turn if at a wall
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2021-04-16 15:55:11 -04:00 |
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jordan4ibanez
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a6a54b3414
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Make mobs not jump if against a wall
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2021-04-16 15:49:03 -04:00 |
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jordan4ibanez
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6c5393427f
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Smooth out mob cliff check and check if falling before cliff check
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2021-04-16 15:39:39 -04:00 |
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jordan4ibanez
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2486ffef11
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Make wandering mobs avoid cliffs
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2021-04-16 15:30:44 -04:00 |
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jordan4ibanez
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adc683c6a7
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Clear mob animation on activate
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2021-04-16 14:19:22 -04:00 |
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jordan4ibanez
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d0695e7929
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Fix mob animation "memory leak"
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2021-04-16 13:58:08 -04:00 |
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Elias Fleckenstein
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01c79c5a18
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Fix mcl_burning.tick not being called at all for mobs
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2021-04-16 18:37:07 +02:00 |
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Elias Fleckenstein
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095f78b785
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Massive mcl_burning performance improvement
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2021-04-16 18:34:29 +02:00 |
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jordan4ibanez
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024cf46307
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Adjust spacing in animation.lua
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2021-04-16 11:52:29 -04:00 |
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jordan4ibanez
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f38492bcb0
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Re-implement animation check gate for mobs
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2021-04-16 11:50:29 -04:00 |
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jordan4ibanez
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a934a59f3b
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Implement mob random walk directions
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2021-04-16 11:50:13 -04:00 |
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jordan4ibanez
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94ca7e8b89
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Add in state switch and state execution for mobs
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2021-04-16 11:31:18 -04:00 |
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jordan4ibanez
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626c30de6d
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Create todo.txt
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2021-04-16 11:30:55 -04:00 |
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jordan4ibanez
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c2bac87a6d
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Update set_up.lua
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2021-04-15 21:46:33 -04:00 |
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jordan4ibanez
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044e9d22ad
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Re-enable mob-despawner
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2021-04-15 21:13:19 -04:00 |
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jordan4ibanez
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375d683d08
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Fix forgotten localization in collision.lua
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2021-04-15 16:18:42 -04:00 |
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jordan4ibanez
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246bdf9707
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Implement basic mob walking animation test
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2021-04-15 15:55:10 -04:00 |
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jordan4ibanez
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d07d0ae31c
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Make mobs jump properly
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2021-04-15 15:34:07 -04:00 |
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jordan4ibanez
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6cb6d714c9
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Reorganize all mob sections into multiple files
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2021-04-15 15:04:55 -04:00 |
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jordan4ibanez
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5155d12d05
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Reformat mobs_mcl to api folder for ease of use
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2021-04-15 14:09:54 -04:00 |
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jordan4ibanez
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bbcfb3fdb1
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Randomize walking or standing on spawn in
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2021-04-15 11:33:09 -04:00 |
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jordan4ibanez
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9e4bf6e130
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Move old set_yaw and add node on set_velocity
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2021-04-15 11:29:18 -04:00 |
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jordan4ibanez
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e53a193c4f
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Fix get_velocity (mobs internal)
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2021-04-15 11:25:55 -04:00 |
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jordan4ibanez
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14207dd96a
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Smooth out mob movement set_velocity more
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2021-04-15 11:23:52 -04:00 |
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jordan4ibanez
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a0ed1a0b20
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Add automatic rotation lock
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2021-04-15 10:05:24 -04:00 |
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jordan4ibanez
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ba46e7fa42
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Remove old debug of colliding with objects
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2021-04-15 09:28:58 -04:00 |
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jordan4ibanez
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61124905f3
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Add in mob auto rotation (implementation 1)
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2021-04-15 09:28:22 -04:00 |
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jordan4ibanez
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8b200c7352
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Add in basic movement rotation testing
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2021-04-14 19:38:14 -04:00 |
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jordan4ibanez
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67259891a8
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Remove unneeded comments
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2021-04-14 18:01:29 -04:00 |
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jordan4ibanez
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d4db27f0e1
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Update backup_code_api.lua
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2021-04-14 17:25:39 -04:00 |
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jordan4ibanez
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755533beeb
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Disable literally everything in mobs api
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2021-04-14 11:50:22 -04:00 |
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jordan4ibanez
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3f6312a631
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Make mobs magnetic collision more jello-y
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2021-04-13 20:24:46 -04:00 |
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jordan4ibanez
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aa4d34c10e
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Improve mob to mob collision
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2021-04-13 20:00:38 -04:00 |
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jordan4ibanez
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1210bc463a
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prevent mob collision detection shootout
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2021-04-13 19:44:24 -04:00 |
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jordan4ibanez
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ed60266713
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Gut even more elements of the api
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2021-04-13 19:17:48 -04:00 |
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jordan4ibanez
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220d30df5f
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Completely gut do_states
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2021-04-13 19:13:29 -04:00 |
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jordan4ibanez
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9758bbf2e7
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Finish gutting mob api
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2021-04-13 08:21:04 -04:00 |
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jordan4ibanez
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f29ad4b8b7
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Reorganize more settings to the top of file
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2021-04-13 08:20:11 -04:00 |
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jordan4ibanez
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54f5bee8a3
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reorganize load settings
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2021-04-13 08:08:29 -04:00 |
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jordan4ibanez
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02515f0778
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Move a large chunk of code to backup_code_api.lua
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2021-04-13 08:07:32 -04:00 |
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jordan4ibanez
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3fc0184182
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Disable entire mob ai to work on vanilla walking
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2021-04-13 07:39:57 -04:00 |
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Elias Fleckenstein
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0d5933b95e
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Remove debug printin mcl_mobs
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2021-04-12 15:45:00 +02:00 |
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jordan4ibanez
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6fff719322
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Localize minetest library
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2021-04-12 08:47:07 -04:00 |
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jordan4ibanez
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adaf74fc5c
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Remove spacing and delete old collision comments
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2021-04-12 08:13:11 -04:00 |
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jordan4ibanez
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a564009e4a
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Change HORNY_TIMER to BREED_TIMER
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2021-04-12 08:11:55 -04:00 |
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jordan4ibanez
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00759da39d
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Unlimit mob ai
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2021-04-11 18:29:32 -04:00 |
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jordan4ibanez
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9aafc28a20
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Fix mobs nil check during mob_step
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2021-04-11 14:47:56 -04:00 |
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jordan4ibanez
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67c40885ef
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Fix mobs collision system only running during movement - major overhaul with ai disabled
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2021-04-11 14:21:19 -04:00 |
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jordan4ibanez
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2456e3cd1e
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Adjust math localizations in api.lua
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2021-04-11 12:52:31 -04:00 |
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jordan4ibanez
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725dc731dd
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Adjust mob collision detection - this breaks a lot of things and will be fixed later
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2021-04-11 11:58:33 -04:00 |
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kay27
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a76fe2b487
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[mcl_mobs] Replace goto to repeat-break-until true in spawning.lua
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2021-04-11 02:11:06 +04:00 |
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kay27
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b14ca5a843
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Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834 .
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2021-04-11 02:10:27 +04:00 |
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kay27
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ea41c82834
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[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert
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2021-04-10 20:47:55 +02:00 |
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jordan4ibanez
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6279f5eb41
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test
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2021-04-08 23:58:12 +04:00 |
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jordan4ibanez
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9789cf5dcd
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Adjust spawning to be closer and more frequent
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2021-04-08 23:58:12 +04:00 |
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jordan4ibanez
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26847bbb54
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Finish mob limiter
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2021-04-08 23:58:12 +04:00 |
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jordan4ibanez
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4fca50dead
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Fix spawn timer reset debug
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2021-04-08 23:58:12 +04:00 |
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jordan4ibanez
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310dcf9660
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Fix forgotten biome check
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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ba9866db49
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merge
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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282ba2614a
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merge
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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26ef8c2674
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Fix silverfish typo
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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f5cc2bab09
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Readjust mobs internal settings to not cause insane memory usage
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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ae0c235c1f
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Combine air and ground type spawning into ground
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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668b67158c
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merge
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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249a3c8891
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Add bats, chicken, and blaze spawn info
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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34b66acc9d
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Make reference list copy-pastable
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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89f35c06af
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Ignore default or void dimensions
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2021-04-08 23:58:11 +04:00 |
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jordan4ibanez
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cb093b774c
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Add biome list
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2021-04-08 23:58:10 +04:00 |
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jordan4ibanez
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abc68f4dc6
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Refactor spawning into it's own file
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2021-04-08 23:58:10 +04:00 |
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jordan4ibanez
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38dcbcb3d4
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Fix mobs colliding with other mobs/players
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2021-04-08 23:58:10 +04:00 |
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jordan4ibanez
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d65a5e3be0
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Fix mobs colliding with objects
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2021-04-08 23:58:10 +04:00 |
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kay27
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de41a4c26b
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merge
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2021-04-08 23:58:10 +04:00 |
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kay27
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5e0bd2281c
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Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba .
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2021-04-08 23:58:10 +04:00 |
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Elias Fleckenstein
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6a1a634cba
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Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db0 , reversing
changes made to 0970981252 .
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2021-04-07 17:20:56 +02:00 |
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jordan4ibanez
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ec6eb51726
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Massively overhaul spawning algorithm for mobs
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2021-04-07 02:39:15 -04:00 |
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jordan4ibanez
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6cdf7c98c2
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Rework all mobs spawning - preprototype stage
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2021-04-07 00:55:57 -04:00 |
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jordan4ibanez
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7cecc71b91
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Make mobs not collide with objects to stop weird glitches
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2021-04-06 22:08:10 -04:00 |
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jordan4ibanez
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6aaf25bbc9
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Increase unmounting force
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2021-04-06 22:02:52 -04:00 |
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jordan4ibanez
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4a1faa44de
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Make unmounting a mob less of a jolt
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2021-04-06 21:59:51 -04:00 |
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jordan4ibanez
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8e2493dd9a
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Remove 47 node object check from mobs
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2021-04-06 10:40:16 -04:00 |
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Elias Fleckenstein
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f350fa6272
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Add bossbars
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2021-04-06 14:50:34 +02:00 |
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kay27
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beb2484224
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Merge https://git.minetest.land/MineClone2/MineClone2/pulls/1366
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2021-04-05 13:50:26 +04:00 |
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Saku Laesvuori
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4a085c9526
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Fix passive mobs despawning
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.
<https://minecraft.fandom.com/wiki/Spawn#Despawning>
<https://minecraft.fandom.com/wiki/Mob#Despawning>
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2021-04-04 09:15:25 +03:00 |
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epCode
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ac87e0604e
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make ghast firing more MC-like
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2021-04-03 18:39:20 -07:00 |
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