Commit graph

4391 commits

Author SHA1 Message Date
Brandon
ec2d700c95 Prevent compound regeneration 2020-06-20 10:16:00 -04:00
Brandon
d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon
a5e3b259fa Keep poisons from killing the player and prevent compounding poison effects. 2020-06-19 20:22:32 -04:00
Brandon
bd9fd780eb Add potion sprite effects when drinking 2020-06-18 21:04:31 -04:00
Brandon
70fd9db0c3 Fix crash with non-player objects when adding player_physics attributes to object. 2020-06-18 20:22:44 -04:00
Brandon
7dc36368b0 Add poison. Update times/potency. 2020-06-18 20:08:00 -04:00
Brandon
38a4e6ed89 Correct regeneration amount - 1/2 heart per cycle 2020-06-18 19:44:29 -04:00
Brandon
3ab5035312 Add regeneration 2020-06-18 18:14:51 -04:00
Brandon
d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon
58cde1c9e9 Correct super zombie. 2020-06-18 17:17:56 -04:00
Brandon
4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon
9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon
64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00
Brandon
5db4adb58f fix readme - I don't want my e-mail plastered on the internet... 2020-06-17 22:29:34 -04:00
Brandon
69d93d362d Merge branch 'bzoss_brew' of https://git.minetest.land/Wuzzy/MineClone2 into bzoss_brew 2020-06-17 22:24:18 -04:00
Brandon
56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon
2c6f62354b pull potions out of init.lua to better organize 2020-06-17 17:50:18 -04:00
Brandon
7c0996b03c Correct issue with drinking potion not resulting in an empty bottle 2020-06-17 17:44:03 -04:00
Brandon
454a9c231e Correct issues with splash potions disappearing immediately when thrown. 2020-06-17 17:36:15 -04:00
Brandon
b8256cd447 remove redundant code and add lingering potions -TODO: Add lingering effect 2020-06-17 17:05:44 -04:00
Brandon
021492994a Update the available perturbations of brewing. Include splash enhancement. 2020-06-17 16:49:52 -04:00
Brandon
9fe15c7e12 Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max. 2020-06-16 22:29:35 -04:00
bzoss
54c1be724d Increase collision box to fix issues with splash potions not breaking at feet. 2020-06-16 08:25:42 -04:00
bzoss
724ff56bbf Fix a missed call to mcl_potions:invisible. 2020-06-16 08:13:10 -04:00
Wuzzy
d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy
2394809649 Respect player's choice of mg_flags 2020-06-16 01:46:07 +02:00
Wuzzy
dded403409 Mapgen: Set biomes flag explicitly 2020-06-16 00:20:13 +02:00
Wuzzy
4524aee758 Fix controls mod crashing in 5.3.0-dev 2020-06-15 23:32:32 +02:00
bzoss
7766368f64 Change splash effect with distance. 2020-06-13 17:50:33 -04:00
kay27
528c19302f Russian translation: mcl_core, mcl_craftguide 2020-06-13 18:58:59 +02:00
bzoss
7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00
bzoss
2c322977a6 Add invisibility potion - includes splash and plus 2020-06-12 19:11:06 -04:00
Wuzzy
8ecc96fff2 Fix crash when spawning firey explosion 2020-06-12 12:30:45 +02:00
bzoss
b674e74387 Correct redstone alias and Add poison and regeneration potions - THESE DON'T CURRENTLY WORK 2020-06-09 20:09:32 -04:00
bzoss
eea6f6aee9 Correct alias issue. 2020-06-09 19:05:51 -04:00
Wuzzy
cb2a16e7a3 Update jukebox translation files after typo fix 2020-06-10 00:04:06 +02:00
Li0n
4af5b90030 Fix typo in music disc description 2020-06-10 00:01:09 +02:00
bzoss
a5dc19cd7c Initial commit to correct branch... 2020-06-08 17:47:53 -04:00
Wuzzy
7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy
e14fe15d26 Add is_ground_content=false to all liquids 2020-06-07 21:32:55 +02:00
Wuzzy
6a6e294c19 Fix blast not removing chorus plant 2020-06-07 21:31:52 +02:00
Elias Åström
455f490b4e Remove TNT node when it is ignited by an explosion
After 6f12adcb TNT nodes would not be removed when ignited by
explosions, this fixes that.
2020-06-07 20:44:17 +02:00
Wuzzy
6f12adcb03 Fix broken blast handling for chest/shulkerbox 2020-06-06 16:57:19 +02:00
Wuzzy
83055d18e2 Mark paintings as WIP 2020-06-06 16:22:07 +02:00
Wuzzy
505f853e54 Fix bucket not being able to pick up liquids 2020-06-06 16:16:39 +02:00
Wuzzy
2d6e0a99af Check more nodes for falling after explosion 2020-06-04 23:43:17 +02:00
Wuzzy
56d49e08b8 Delay before calling get_connected_players 2020-06-04 16:36:53 +02:00
Wuzzy
28710bb819 Add label to observer ABM 2020-06-04 16:04:46 +02:00
Wuzzy
546ee09e6f Check for falling after explosion 2020-06-04 14:17:04 +02:00
Wuzzy
2f9e5d302e Fix explosion API not calling on_[con|de]struct 2020-06-04 14:02:18 +02:00