Commit graph

416 commits

Author SHA1 Message Date
Gregor Parzefall
14adcbbecb Make snow sound like snow while digging it 2022-12-21 22:39:26 +01:00
Gregor Parzefall
7312c30f8e Update attribution of sounds
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Gregor Parzefall
4fcbe05be5 Remove a sound I forgot 2022-12-21 13:53:09 +01:00
Gregor Parzefall
605e4de455 Restore MCL changes to grass / leaves sounds 2022-12-20 21:12:56 +01:00
Gregor Parzefall
e4abbbf112 Sound changes in code 2022-12-20 20:57:57 +01:00
Gregor Parzefall
718cdb553d More sound changes from MTG 2022-12-20 18:54:52 +01:00
Gregor Parzefall
e2ec660f25 Update sounds from MTG 2022-12-20 18:21:31 +01:00
ancientmarinerdev
f7f0a2be8b Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
cora
69f5bad0bb Document mcl_events 2022-11-26 17:06:04 +01:00
cora
dabc09adb2 Lower and unify distance check 2022-11-26 17:06:04 +01:00
cora
d0ea7c4059 Set events metatable correctly 2022-11-26 17:06:04 +01:00
cora
93e5034317 Add fireworks when raid complete 2022-11-26 17:06:04 +01:00
cora
e5515ed119 Add debug field: active event counter
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5 Code cleanup 2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3 Fix raid instawin when no spawnable blocks found 2022-11-26 17:06:04 +01:00
cora
057a78ed30 Fix raid registering as completed when unloading the area 2022-11-26 17:06:04 +01:00
cora
22fa5096c9 Add debug command status feedback 2022-11-26 17:06:04 +01:00
cora
2147790b44 Add setting to disable events 2022-11-26 17:06:04 +01:00
cora
608da950e4 Abort events when no player is near 2022-11-26 17:06:04 +01:00
PrairieWind
48a8511052 Make bossbars enablable/disablable per event type. Update some capitalization. 2022-11-26 17:06:04 +01:00
cora
9893dee1aa Add debug chatcommand to start events 2022-11-26 17:06:04 +01:00
cora
dc017864fd raids: properly integrate potions api
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora
7ab2c5fecd Make debug output an opt-in setting 2022-11-26 17:06:04 +01:00
cora
390aec5d7a Integrate raids with mcl_events 2022-11-26 17:06:04 +01:00
cora
052e76bfcc start at effective stage 1 2022-11-26 17:06:04 +01:00
cora
f17a9220bb Add bossbar support 2022-11-26 17:06:04 +01:00
cora
627ce0dc3b Finish at max_stage not max_stage + 1 2022-11-26 17:06:04 +01:00
cora
f06d5a1ee3 Add event api
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
ancientmarinerdev
e5c639c779 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978 Add default logger to make logging easier 2022-11-12 02:35:00 +01:00
Johannes Fritz
c66e184373 mcl_playerplus fixes 2022-11-11 17:53:13 +00:00
cora
41055d5abe Check object on mob tranformation 2022-11-11 16:43:45 +01:00
cora
6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora
98dad0b191 Generate netherrack under the bedrock ceiling
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora
8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
AFCMS
9f16bfe6c5 mcl_attached fixes
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS
8da8040324 mcl_explosions_fixes
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora
f47674b9a7 Add mcl_util.file_exists() function 2022-10-13 02:13:02 +02:00
talamh
23ec60fff0 Change torch model, add soul fire flame particle texture 2022-10-10 20:50:11 +01:00
cora
68d04bc4e8 move set_conditionals from mcl_playerplus to mcl_util 2022-10-07 02:45:01 +00:00
cora
2efcb168b2 Make the game respect mt "enable_damage" setting 2022-09-19 13:59:24 +02:00
cora
ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora
2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora
61f9a047e3 Remove unused functions 2022-09-14 20:37:07 +00:00
cora
1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora
ba35f19f71 Log player position on death
So people can find their items easier
2022-08-15 11:57:11 +02:00
iliekprogrammar
0e999d8bb9
[5.6] remove incorrect marks.
wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Sumyjkl
93e0e0607e walkover globalstep timer changed to align with mc time for damage and other actions 2022-07-26 23:21:56 +10:00
Sumyjkl
9cd454f9d7 magma no longer damages player on halfslabs 2022-07-26 23:16:14 +10:00