Commit graph

12066 commits

Author SHA1 Message Date
Blockhead
882c3ef339 Point mcl_custom_skins link to a working URL 2023-09-25 19:55:36 +10:00
Nils Dagsson Moskopp
bb68ceb38d
Do not encode images with illegal colormap indexes 2023-09-22 20:06:21 +02:00
codiac
95db118361 Add rules for blaze, wither skeleton, silverfish 2023-09-22 09:09:35 +10:00
codiac
d2d7887e0f Handle bat and slime light checks 2023-09-21 14:53:32 +10:00
Michieal
b2ebcf5d4f Readme Change
Putting my name back into the credits in the mod.
2023-09-20 06:07:13 +00:00
Michieal
f57220f784 Fix Server crash (Issue ##3939)
Fixes the error of pointed_thing being nil (null) by first checking to see if it exists, and if not, exit the on_place call back.
2023-09-20 05:57:49 +00:00
codiac
7577d37b38 Clarify MC version for lighting 2023-09-20 15:56:27 +10:00
codiac
bf4c7e1913 Allow non monsters spawns too 2023-09-20 09:24:51 +10:00
codiac
11e3674926 Use MC 1.18 light levels to control mob spawning 2023-09-19 11:18:40 +10:00
Nils Dagsson Moskopp
4dd3833f3b
Move encoding format heuristics from image:save() to image:encode() 2023-09-18 16:45:31 +02:00
Nils Dagsson Moskopp
3029147ed7
Add example code for rendering a 3D shape using a Z-buffer 2023-09-18 15:21:17 +02:00
Dehydrate6684
cc217d0089
Removed unnessary node definitions 2023-09-17 17:13:50 +08:00
Dehydrate6684
e6653b78ee
Added directional checks 2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior 2023-09-16 13:16:49 +08:00
Eliy21
2d9bffaa43 Update settingtypes.txt
Add the no bed respawn in settings
2023-09-11 19:42:04 +00:00
Eliy21
eb658a4996 Update mods/PLAYER/mcl_spawn/init.lua
Add if then condition for no bed/anchor respawn settings
2023-09-11 19:38:33 +00:00
ancientmarinerdev
b4c693bb20 Merge pull request 'Campfire Updates' (#3769) from campfire_update into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3769
2023-09-04 22:20:48 +00:00
ancientmarinerdev
bd46428d65 Updated credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
9e53efbc3e Fix campfire smoke timing 2023-09-04 22:05:38 +00:00
ancientmarinerdev
6b36abfe91 Fix credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
49e7449d7f Implement feedback and add credit 2023-09-04 22:05:38 +00:00
ancientmarinerdev
1d28a8e4ac Convert campfire particle spawning from ABM to particle spawner 2023-09-04 22:05:38 +00:00
Wbjitscool
c32e88e910 Add better smoke particles 2023-09-04 22:05:38 +00:00
thunder1035
969fa98f18 Update campfire model and textures 2023-09-04 22:05:38 +00:00
PrairieWind
107420c80f Offset smoke a bit 2023-09-04 22:05:38 +00:00
PrairieWind
f9afc74077 Add changes to campfires from feedback 2023-09-04 22:05:38 +00:00
PrairieWind
21f0c7750b Throw experience points after food is cooked 2023-09-04 22:05:38 +00:00
PrairieWind
04b59b2190 Campfires are unaffected by pistons 2023-09-04 22:05:38 +00:00
PrairieWind
15bb4fa4bf Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779 Fix campfire drops to work correctly with creative and silk touch 2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter) 2023-09-04 22:05:38 +00:00
PrairieWind
23d6c3d17b Update campfire rightclick and smothering 2023-09-04 22:05:38 +00:00
DinoNuggies4665
61f489e71f Food entities don't turn back to mutton when leaving a re-joining now 2023-09-04 22:05:38 +00:00
DinoNuggies4665
4616b6c3ec The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though 2023-09-04 22:05:38 +00:00
DinoNuggies4665
d92296712c Fixed crash when standing on campfire whilst food is cooking 2023-09-04 22:05:38 +00:00
DinoNuggies4665
5b212dd3fe Made food entities local to evcery campfire, and made one food entity that works for all foods 2023-09-04 22:05:38 +00:00
PrairieWind
d3095fea57 Update ignition, smothering, and campfire inventory drops
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
DinoNuggies4665
177196a8d2 modified: mods/ITEMS/mcl_campfires/api.lua
modified:   mods/ITEMS/mcl_fishing/init.lua
	modified:   mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
13d4841097 A couple of fixes 2023-09-04 22:05:38 +00:00
DinoNuggies4665
0b7cec419a Added visible items cooking on the fire 2023-09-04 22:05:38 +00:00
DinoNuggies4665
cef6c72a71 modified: mods/ITEMS/mcl_campfires/mod.conf 2023-09-04 22:05:38 +00:00
DinoNuggies4665
aca82fcafc modified: mods/ITEMS/mcl_campfires/api.lua
modified:   mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
a7fcd62999 Added visible items cooking on the fire 2023-09-04 22:05:38 +00:00
PrairieWind
d489c954f5 Campfires make big smoke
Smells like carcenogens, yum
2023-09-04 22:05:38 +00:00
PrairieWind
8b0097df71 Make campfires cook items 2023-09-04 22:05:38 +00:00
ancientmarinerdev
cb407666a4 Merge pull request 'Ensure creepers work by raycast line of sight' (#3905) from raycast_creeper_sight into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3905
2023-09-03 22:14:41 +00:00
ancientmarinerdev
969a08b7be Clean up 2023-09-03 22:02:34 +00:00
ancientmarinerdev
1749712318 Change creepers line of sight check to raycast and do it from eyes to targets feet and head 2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699 Merge pull request 'Import villager trade changes by Alessandra_Lozoya' (#3854) from Codiac/MineClone2:trades into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
Julien Palard
878480d010
mcl_oxidation: typo in README. 2023-09-02 15:18:30 +02:00