Commit graph

2144 commits

Author SHA1 Message Date
the-real-herowl
dd7d56a385 Merge pull request 'br_pt_translation by JoseDouglas26' (#4095) from br_pt_translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4095
2023-12-23 20:31:49 +00:00
the-real-herowl
8071d0fbef Merge pull request 'Nerfed vexes and evokers' (#4076) from vex_evoker_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4076
2023-12-23 20:19:24 +00:00
the-real-herowl
60c0483c12 Merge pull request 'Nerfed slime and magma cube attack range' (#4075) from slime_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4075
2023-12-23 20:18:23 +00:00
JoseDouglas26
947d20ae96 mcl_mobs pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
5c06c28b0f mobs_mc pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
df02770470 mcl_minecarts pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
51dc10c9ea mcl_paintings pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
2370d155c9 mcl_falling_nodes pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26
ad3ec48ec9 mcl_boats pt_BR translation 2023-12-22 23:45:07 +01:00
the-real-herowl
07147e9d5b Make slime+magmacube collision boxes rotate properly 2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
ae169b2814 Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206 mobs:fix typo in homing function 2023-12-14 16:50:23 +01:00
the-real-herowl
a2c8d13f04 Nerfed vexes and evokers 2023-12-13 04:51:56 +01:00
the-real-herowl
ed205190e4 Nerfed slime and magma cube attack range 2023-12-13 04:10:01 +01:00
bakawun
bc101314df mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec Fixed crashes 2023-12-13 02:42:08 +01:00
bakawun
686646b86d Shulker: align armor value with mc and set it to 0 when opened 2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
2023-12-13 02:42:08 +01:00
cora
cf51c60527 Fix shulker bullets ignoring armor 2023-12-13 02:42:08 +01:00
cora
55fe71d73b Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef Make shulker bullets homing 2023-12-13 02:42:08 +01:00
cora
f5079f1568 Add an option for mob arrows to be "homing" 2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7 Shulker, add missing false statement 2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7 Shulker; fix attack open animation, improve peek 2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B

The wiki confirms this but mentions a range of 1 to 5.5 seconds. 
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5

https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
the-real-herowl
8b00fff4cb Remove dangling else 2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc Add an on_attack callback for mobs (#4064)
Added an on_attack callback that allows to execute additional custom logic after each attack.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
bb66f81999 Merge pull request 'Combat rebalancing' (#4036) from combat_rebalancing into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
the-real-herowl
46d9c66000 Fixed mobs executing custom on_punch with punch fail 2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad Knockback fixes 2023-12-05 00:58:10 +00:00
bakawun
2ba73f832c horse: drops: remove 2nd saddle, add armor 2023-12-04 20:17:39 +01:00
codiac
4cf865a36c Fix passive threshold in nether and end (#4030)
Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.

Fixes #4029

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
3raven
86da47b922 French translation update (#4006)
Update french translation, add missing chain, fix typo

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50 Combat (mostly PvE) rebalancing (#4005)
-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
the-real-herowl
e53d9ec8d7 Added comments 2023-11-18 02:31:07 +01:00
the-real-herowl
378b8f8f6c Fix item not dropping at tool last use 2023-11-13 13:35:12 +01:00
codiac
89c97690c8 Add a setting to enable mod nav hacks 2023-11-06 22:01:31 +01:00
codiac
06f9486e4d Do not go home if attacking 2023-11-06 21:59:40 +01:00
codiac
ae5564e658 Make golem go home. Fixes #3288 2023-11-06 21:59:40 +01:00
Eliy21
69dc013799 Prevent multiple chestboat drivers (#3992)
Fixes #3872

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3992
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-03 22:09:49 +00:00
Freeman
83d6e2a5d2 polar bear fix typo (#3846)
horrizonatal -> horizontal

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3846
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Freeman <project@gnuhacker.org>
Co-committed-by: Freeman <project@gnuhacker.org>
2023-11-03 00:06:06 +00:00
FossFanatic
ce403b9245 Rename Liquid Textures (#3758)
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.

The code has also been changed to now reflect these new names.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
Eliy21
da911bd4d4 Turn non-player boat passenger sideways (#3986)
Some low hanging simple boat fixes.

Fixes #3259

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3986
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-02 19:24:52 +00:00
codiac
4fcd1ae541 Fix slime spawn crash (#3977)
Declare global variables before using them!

Fixes #3975

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3977
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-10-23 05:32:18 +00:00
the-real-herowl
59f3b53a51 Merge pull request 'Use MC 1.18+ light levels to control mob spawning' (#3946) from spawn_lighting into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3946
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-22 01:35:00 +00:00
ancientmarinerdev
3564f6ebde Fixed a crash in minetest vector code that isn't propogated to lua. Create util for ease of use. 2023-10-15 22:03:48 +01:00
the-real-herowl
c874e01cf9 Wither falling when no target found and small fixes 2023-10-11 00:54:31 +00:00