Commit graph

1976 commits

Author SHA1 Message Date
anarquimico
d5f01e88c4 Make mobs ride minecarts 2023-03-20 13:37:25 +00:00
ancientmarinerdev
81a258d33b Clean up and reorder code 2023-03-19 02:44:35 +00:00
ancientmarinerdev
bd579314ba Remove logging and clean up 2023-03-19 02:44:35 +00:00
ancientmarinerdev
e7449a65d8 Fix check_position and change spawn check to stages 2023-03-19 02:44:35 +00:00
ancientmarinerdev
b8b47e55e1 Add in slime chunks 2023-03-19 02:44:35 +00:00
ancientmarinerdev
ef633ce617 Do not throw XP if in creative 2023-03-17 20:36:53 +00:00
ancientmarinerdev
c6db032674 Rework sculk to be off the xp_step and triggered by events 2023-03-17 20:36:53 +00:00
ancientmarinerdev
ff1b941d19 Clean and improve profiler info 2023-03-17 15:20:51 +00:00
ancientmarinerdev
be269b2034 Make error handling safe in case pos is missing 2023-03-17 15:20:51 +00:00
ancientmarinerdev
97091de67f Log pos info only prior to crash 2023-03-17 15:20:51 +00:00
ancientmarinerdev
ae7cfdff69 Ensure conditional doesn't mask bug crash issue 2023-03-17 15:20:50 +00:00
ancientmarinerdev
0dee7792f4 Log where map unloaded before light damage code. #3430 debugging 2023-03-17 15:20:50 +00:00
Johannes Fritz
150222583a clearmobs command: nametagged/tamed is exclusive 2023-03-15 13:22:35 -05:00
Johannes Fritz
a3e6f90b09 clearmobs command improvement 2023-03-15 16:25:28 +00:00
ancientmarinerdev
270820125d Add in a default for improved clearmobs command. 2023-03-14 02:45:33 +00:00
ancientmarinerdev
fc7eb135e6 Comment out leftover logging 2023-03-14 02:45:33 +00:00
ancientmarinerdev
c97fef03b9 Comment out logging, and add in the destruction 2023-03-14 02:45:33 +00:00
ancientmarinerdev
37ca0efe05 New, improved, safe clearmobs command 2023-03-14 02:45:33 +00:00
ancientmarinerdev
0f7efcf9c1 Fix error handling compatibility with Minetest bundled Lua 2023-03-12 21:52:35 +00:00
ancientmarinerdev
547973877a Fix old burning storage crash and log any relevent info. 2023-03-12 21:08:24 +00:00
ancientmarinerdev
994f720385 Merge pull request 'Improve French translation' (#3531) from syl/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
ancientmarinerdev
038d9ec014 Do not need to create new vector each time 2023-03-11 00:05:53 +00:00
ancientmarinerdev
6097dacbab Only check herd if in range 2023-03-11 00:05:53 +00:00
ancientmarinerdev
5b7132ac5e Fix duplicate call for jump check 2023-03-11 00:05:53 +00:00
ancientmarinerdev
5fc78bf6b0 Use unique name for function. Add development flag to enable crashing locally 2023-03-11 00:05:53 +00:00
ancientmarinerdev
b47ef9275b Fix whoops 2023-03-11 00:05:53 +00:00
ancientmarinerdev
ce6d9d561f When mob out of range, avoid processing expensive or unneccessary things 2023-03-11 00:05:53 +00:00
syl
96b2f6a01d Improve French translation 2023-03-10 22:48:46 +01:00
ancientmarinerdev
655c130956 Remove aggro for iron golem when out of range 2023-03-10 03:03:53 +00:00
ancientmarinerdev
e15d0cd5a0 Merge pull request 'Make enderman hostile towards endermites and fix it's behavior on other dimensions' (#3501) from anarquimico/MineClone2:enderman_hostile_endermite into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3501
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-08 21:47:40 +00:00
ancientmarinerdev
a25cced40e Remove comment now resolved 2023-03-04 02:18:36 +00:00
ancientmarinerdev
86a85bb487 Fix spawn egg crashes in different dimensions 2023-03-04 01:38:51 +00:00
anarquimico
8c4f2fdd7b TP to dark spots only on the overworld 2023-03-03 21:55:56 -03:00
ancientmarinerdev
48fa2608ed Merge pull request 'spawn-egg-crash-fix' (#3492) from GuyLiner/MineClone2:spawn-egg-crash-fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3492
2023-03-04 00:34:45 +00:00
anarquimico
a3ab67cb55 Better fix for enderman behavior 2023-03-03 10:03:26 -03:00
anarquimico
7cbeae00cc Fix enderman behaviour for other dimesions 2023-03-02 10:22:08 -03:00
anarquimico
16a4448c5f Performance improvement 2 2023-03-02 09:57:33 -03:00
anarquimico
5093f31f28 Performance improvement 2023-03-02 09:20:00 -03:00
anarquimico
8825fb9860 Removes unnecessary commentary 2023-03-02 08:32:52 -03:00
anarquimico
d0022db2a5 Make enderman hostile towards endermites 2023-03-02 08:28:06 -03:00
epCode
dc9407701e fix crash skeleton jockey code 2023-02-28 17:46:21 +00:00
epCode
e48dabc8be Create the Jockey api and use it on Skel/Spid 2023-02-28 17:46:21 +00:00
GuyLiner
cafc16c41c Fix #3484
If a mob was not found in the spawn_dictionary or the non_spawn
dictionary and you tried to use a spawn egg to spawn that mob, the game
would crash. This commit prevents that from happening by adding a check
for mobs that don't exist, and minetest.log throws an error.
2023-02-26 11:22:21 -05:00
GuyLiner
14039290a9 Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
GuyLiner
f39cec2442 Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua 2023-02-16 20:48:30 -05:00
GuyLiner
cd1c8bd92e Refactored logic for getting light levels for mobs
Removed mob_light_table, simplied loop, changed return values and
fixed dimension priority error in loop. Slimes also don't have a
hardcoded exception for their light levels anymore, and instead
are apart of spawn specific.
2023-02-16 20:48:28 -05:00
GuyLiner
3830171347 Adjusted mob_light_lvl for changed return value 2023-02-16 19:43:50 -05:00
GuyLiner
0a9be4b79c Added light level parameters to the mobs_mcl.setup_spawner() function, fixing #221
There is now a call to mcl_mobs:mob_light_lvl that returns a table for the name of the mob that you pass to it that contains
the light levels for that mob.
2023-02-16 19:43:50 -05:00
GuyLiner
540319d948 Added non_spawn_dictionary and function for getting mob light levels
The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them.
A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one
a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment.

Mobs who don't have light levels for the world that you are currently trying to set your custom spawner in will default to their overworld values
2023-02-16 19:43:50 -05:00
GuyLiner
fbb2923a0b Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00