Commit graph

41 commits

Author SHA1 Message Date
Wuzzy
c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy
83d3aa2108 Fix color of throwable river water bottles 2020-07-10 13:03:07 +02:00
Wuzzy
f904142ca5 Mark potion names for translation 2020-07-10 13:01:21 +02:00
Wuzzy
374ab1194d Tweak potion tooltips 2020-07-10 12:50:08 +02:00
Brandon
596d4ddc47 Correct poison effect duration 2020-07-06 20:52:24 -04:00
Brandon
78768c3dab Correct splash harming, remove double damage to entity, and add harming to armor bypass 2020-07-06 20:23:59 -04:00
Brandon
408735ba06 Update tooltip for splash potions 2020-07-05 18:15:52 -04:00
Brandon
c91dc25052 Fixed throwing potions through portals 2020-07-05 08:16:11 -04:00
Brandon
b188fb4e95 Fixed minetest.env:add_entity ==> remove .env 2020-06-30 18:43:05 -04:00
Brandon
05d28af9e1 Add fire resistance splash/lingering potions 2020-06-29 17:57:53 -04:00
Brandon
2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon
34867bb481 Groundwork for weakness. 2020-06-28 18:28:23 -04:00
Brandon
44ee9cde86 Add potions/brewing to creative inventory 2020-06-28 09:38:06 -04:00
Brandon
0337d0f911 Another replace all mistake 2020-06-27 08:17:26 -04:00
Brandon
c1321ce575 Fix wierd copy/paste 2020-06-27 08:15:53 -04:00
Brandon
0369d931a3 Correct Splash effect times 2020-06-27 08:15:01 -04:00
Brandon
e50aa40bea Add slowness IV 2020-06-27 07:57:51 -04:00
Brandon
5d5c96455d re-fix... 2020-06-26 21:31:23 -04:00
Brandon
bd9b15466b Correct splash issue with mob-detection 2020-06-26 21:30:35 -04:00
Brandon
4f259dec71 Adjust lingering affect (1 per second) 2020-06-26 21:27:17 -04:00
Brandon
487909e8eb Generate lingering functions. 2020-06-26 20:32:03 -04:00
Brandon
8a08d27ee5 Fix potions to hit mobs. 2020-06-26 19:08:41 -04:00
Brandon
266713631a Correct sounds heard at distance and blast resistance for brewing stand. 2020-06-21 08:39:08 -04:00
Brandon
44536dd75d put some rudementary night vision together 2020-06-20 21:30:26 -04:00
Brandon
9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon
162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon
12d0c3019e Move timing functions out to globalstep 2020-06-20 15:50:58 -04:00
Brandon
d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon
bd9fd780eb Add potion sprite effects when drinking 2020-06-18 21:04:31 -04:00
Brandon
7dc36368b0 Add poison. Update times/potency. 2020-06-18 20:08:00 -04:00
Brandon
d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon
4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon
9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon
64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00
Brandon
56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon
454a9c231e Correct issues with splash potions disappearing immediately when thrown. 2020-06-17 17:36:15 -04:00
Brandon
021492994a Update the available perturbations of brewing. Include splash enhancement. 2020-06-17 16:49:52 -04:00
Brandon
9fe15c7e12 Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max. 2020-06-16 22:29:35 -04:00
bzoss
54c1be724d Increase collision box to fix issues with splash potions not breaking at feet. 2020-06-16 08:25:42 -04:00
bzoss
7766368f64 Change splash effect with distance. 2020-06-13 17:50:33 -04:00
bzoss
7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00