Commit graph

6565 commits

Author SHA1 Message Date
jordan4ibanez
d0d128c1d8 Break infinite loop if unable to find any mob to spawn 2021-04-22 18:18:57 -04:00
jordan4ibanez
1fc15e92fe Merge branch 'mineclone5' into mineclone5 2021-04-22 21:57:21 +00:00
jordan4ibanez
ee905642c2 Add temporary warning debug to spawning algorithm output 2021-04-22 17:56:38 -04:00
kay27
0486c7c468 [mineclone5] fix sweeet berry depends 2021-04-22 23:07:56 +04:00
Elias Fleckenstein
34f612c3ea Merge branch 'master' into mineclone5 2021-04-22 13:24:27 +02:00
Elias Fleckenstein
8b23388d63 Fix #1590 (Bed drops itself when gets exploded) 2021-04-22 13:23:07 +02:00
Elias Fleckenstein
951a24c684 Fix #1590 (Bed drops itself when gets exploded) 2021-04-22 13:22:20 +02:00
Elias Fleckenstein
6c11bc427a Merge branch 'master' into mineclone5 2021-04-22 13:19:59 +02:00
Elias Fleckenstein
acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein
87dc41a125 Fix crash when trying to explode an unknown node 2021-04-22 13:19:26 +02:00
jordan4ibanez
052660e58a Merge pull request 'Optimize mob spawning even further with additional lua locals' (#1595) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1595
2021-04-22 04:40:22 +00:00
jordan4ibanez
2cef9e7cca Optimize mob spawning even further with additional lua locals 2021-04-22 00:39:32 -04:00
jordan4ibanez
81e75c8908 Merge pull request 'Hyper optimize mob spawning and fix global mob check for mob spawner limiter' (#1594) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1594
2021-04-22 04:32:21 +00:00
jordan4ibanez
edb1939649 Fix mob_counter in mob spawning limiter 2021-04-22 00:27:35 -04:00
jordan4ibanez
7c1adeab45 Hyper-optimize mob spawning 2021-04-22 00:20:57 -04:00
jordan4ibanez
aeaaeea141 Merge pull request 'Delete current state of things comment' (#1593) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1593
2021-04-22 03:30:32 +00:00
jordan4ibanez
ecebe0253c Merge branch 'mineclone5' into mineclone5 2021-04-22 03:29:18 +00:00
jordan4ibanez
fbe3ccc5c0 Delete current state of things comment 2021-04-21 23:28:38 -04:00
jordan4ibanez
e398aca747 Merge pull request 'Fix sheep and pig rotation' (#1592) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1592
2021-04-22 03:26:27 +00:00
jordan4ibanez
5e15af260b Fix pig rotation 2021-04-21 23:25:19 -04:00
jordan4ibanez
6aa6364492 Fix sheep rotation 2021-04-21 23:25:10 -04:00
kay27
7c2ea8d7f0 [mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master 2021-04-22 01:16:22 +04:00
jordan4ibanez
29305f548d Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players 2021-04-21 15:08:35 -04:00
jordan4ibanez
08c90c34e8 Make parrots and squids work with tilt fly/swim 2021-04-21 13:05:46 -04:00
jordan4ibanez
91099c3be9 Fix auto-true statement for tilt fly/swim 2021-04-21 13:01:14 -04:00
jordan4ibanez
71c34823bc Make tilt flying/swimming dynamic 2021-04-21 12:56:36 -04:00
jordan4ibanez
20886f54bb Make shooty mobs jump 2021-04-21 12:48:23 -04:00
jordan4ibanez
ebd995fbd2 Simplify skeleton arrow damage calculation 2021-04-21 12:45:02 -04:00
jordan4ibanez
c9f71d66f5 Implement skeletons/strays 2021-04-21 12:42:34 -04:00
jordan4ibanez
99e808296b Add missing skeleton/stray run animation 2021-04-21 12:17:51 -04:00
jordan4ibanez
74094938bb Fix crash with non-punch attack mobs in collision 2021-04-21 12:10:29 -04:00
jordan4ibanez
6bd279255c Fully implement zombie pigmen 2021-04-21 11:50:22 -04:00
jordan4ibanez
964ce9ccf7 Temporarily disable spawn eggs from setting owner 2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d Implement neutral mob mechanics and partial implement of zombie pigmen 2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436 Implement zombie pigmen and make them turn hostile when punched 2021-04-21 10:53:20 -04:00
jordan4ibanez
f1dc286442 Dump mob_punch from backup_code_api.lua back into interaction.lua 2021-04-21 10:23:51 -04:00
jordan4ibanez
cc2a0ae52c Complete charged creeper 2021-04-21 10:21:11 -04:00
jordan4ibanez
486959515c Make creepers even more dangerous 2021-04-21 10:20:31 -04:00
Elias Fleckenstein
a0a6eaee48 Merge branch 'master' into mineclone5 2021-04-21 11:32:32 +02:00
Elias Fleckenstein
fe5f61c747 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-21 11:31:53 +02:00
Elias Fleckenstein
f3c4dd699d Merge branch 'master' into mineclone5 2021-04-21 11:31:39 +02:00
Elias Fleckenstein
bec86ece0b Merge branch 'mineclone5' of https://git.minetest.land/MineClone2/MineClone2 into mineclone5 2021-04-21 11:31:29 +02:00
jordan4ibanez
576621169b Make creepers and zombies even harder 2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3 Overhaul zombie villager 2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559 Add punch mobs knockback to players when hit 2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes 2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2 Add informative text art 2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce Make zombies more difficult 2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99 Integrate mob punching into collision detection 2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516 Start setting up hostile punch attack type 2021-04-20 22:30:34 -04:00