kno10
badf041d8c
cleanups and fixes
2024-10-29 19:28:43 +01:00
kno10
eaaa2a4dd2
clean up villages code, add biome farming support
2024-10-29 19:28:43 +01:00
kno10
4430d1299e
further fixes and improvements.
2024-10-29 19:28:43 +01:00
kno10
0a8bf42b03
code restructuring and cleanups
2024-10-29 19:28:42 +01:00
kno10
49a90a0dc4
Huge update of new terraforming, structures, and village code
2024-10-29 19:28:42 +01:00
kno10
acb5aef76b
Big rewrite of structure spawning using voxel manipulators
2024-10-29 19:28:42 +01:00
kno10
0e98c651f4
fix bamboo biomes, add new schematic
2024-10-29 19:28:42 +01:00
kno10
cfa2780554
allow generating towns on mapblocks emerged with previous versions that did not become full settlements yet
2024-10-29 19:28:42 +01:00
kno10
7eb970e21c
fixes and parameter tuning
2024-10-29 19:28:42 +01:00
kno10
347b8b954f
more voxelmanipulator, more MCLA
2024-10-29 19:28:42 +01:00
kno10
f9b07adbc2
finetuning
2024-10-29 19:28:42 +01:00
kno10
08b14ecb13
add MCLA schematics
2024-10-29 19:28:42 +01:00
kno10
c1125c7a48
Big villages overhaul
2024-10-29 19:28:42 +01:00
teknomunk
5f6a9f3a0c
Update more documentation to use VoxeLibre
2024-05-07 11:38:00 +00:00
JoseDouglas26
3e131a213f
mcl_villages pt_BR translation
2023-12-22 23:45:07 +01:00
Eliy21
4127d120d2
Add server privs restriction to mcl_villages build tool ( #4043 )
...
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Fixes #4022
### Testing
-Make a new world, check host server and go into creative mode
-Since you're the server you have the server privs so get the mcl_villages build tool item in creative inventory and use it to see if it works
-Have someone join your server and give them the same item to use and see if they are restricted from using it
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4043
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 12:49:49 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
FossFanatic
693d40b6c4
Fix villages generating with incorrect water
...
This commit fixes an issue where villages would generate with water which wasn't of the correct biome.
The new function simply looks for water source nodes around the entire village and replaces any it finds with the same node, except with blank params so that the `on_construct` of the newly placed water source node gets called.
2023-02-18 13:51:31 +00:00
ancientmarinerdev
ace6f8db43
Ensure index for heightmap entry is within bounds
2023-02-06 13:16:15 -06:00
ancientmarinerdev
9aeafe6053
Fix mapgen issue for mcl5 to mcl2 conversion
2023-02-06 13:16:15 -06:00
ancientmarinerdev
609ef220ad
Village building and paths should not spawn on top of snowy trees
2023-01-04 15:14:40 -06:00
ancientmarinerdev
32a7eb4087
Fix incorrect foundation size for belltower
2023-01-04 15:14:37 -06:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
ancientmarinerdev
94a37790aa
Fix incorrectly sized foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
89f5d41366
Fix village building foundation material for desert
2022-12-15 21:52:24 +00:00
ancientmarinerdev
b33b87b9dd
Fix village building foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
295970fbac
Adding extra row of blocks in front of doors to schemas so villagers can get out
2022-12-15 21:52:24 +00:00
3raven
1a405b291a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 05:39:45 +00:00
3raven
0d23a89713
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 05:39:11 +00:00
3raven
561396f4e6
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 05:38:30 +00:00
3raven
bb5aea08ef
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.ru.tr'
2022-08-24 04:57:18 +00:00
3raven
d6d70757a3
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 04:56:58 +00:00
3raven
ec91be347a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:56:32 +00:00
3raven
2d377dc539
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:55:04 +00:00
3raven
17a5526bd2
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:54:04 +00:00
3raven
eb37b49604
Transférer les fichiers vers 'mods/MAPGEN/mcl_villages/locale'
2022-08-24 04:50:59 +00:00
3raven
0556a3c9bf
Ajouter 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:49:08 +00:00
Elias Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh
2022-05-26 07:29:28 +02:00
Elias Fleckenstein
ff33794487
Rename mobs global to mcl_mobs
2022-05-25 23:13:33 +02:00
cora
fca259c074
fix crash during (artificial) village creation
...
when using the village tool doing that on an unsuitable location
would result in no position for the belltower being available
this checks for that and ... doesn't crash then ^^
2022-05-22 02:01:21 +02:00
cora
7379d5bee8
Add Belltower to villages
2022-05-21 14:48:56 +02:00
cora
d67dd0577f
fix crash through forgotten function call
2022-05-21 12:36:57 +02:00
cora
2b63866c14
spawn villagers (and golem) immediately after mg
2022-05-21 12:36:57 +02:00
cora
e51ea1e079
initialize inventory nodes on mapgen
2022-05-21 12:36:57 +02:00
cora
b58422a584
write villager id into bed nodemeta
2022-05-21 12:36:57 +02:00
cora
3ff4ea576d
spawn iron golem on villagegen
2022-05-21 12:36:57 +02:00
cora
0d56ef1a90
add jobsites to villagegen schematics
2022-05-21 12:36:57 +02:00
cora
8d0afede37
don't block mapgen on village generation
2022-05-09 10:29:57 +00:00
cora
0288581407
increase wait til village generated
2022-05-09 10:29:57 +00:00