teknomunk
b582afeb1f
Update documentation for Minetest rename to Luanti ( #4706 )
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This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.
Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00
JoseDouglas26
95653a0676
ipairs to pairs
2024-08-27 13:11:08 +02:00
JoseDouglas26
b141f7c0a4
new special field to solve drop bug
2024-08-27 13:11:08 +02:00
OgelGames
0012bdb71e
Clear itemstring when picking up or merging items ( #4530 )
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Prevents possible item duplication with other mods. Matches the behavior of the default `__builtin:item`.
See also https://github.com/mt-mods/pipeworks/issues/130
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4530
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: OgelGames <ogelgames@noreply.git.minetest.land>
Co-committed-by: OgelGames <ogelgames@noreply.git.minetest.land>
2024-07-31 03:26:28 +02:00
the-real-herowl
664993ca75
Fixed mob drops not having proper description
2024-05-22 21:03:43 +02:00
the-real-herowl
48e6ffa935
Improved tool tooltips ( #4306 )
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Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
2024-05-22 18:55:07 +00:00
teknomunk
6756658ee9
Fix server crash when server restarts after a player dies but they didn't respawn ( #4246 )
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Ensuring that tables storing player data are initialized before being used.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4246
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-02 03:01:43 +00:00
teknomunk
13ce4f9092
Additional cleanup, impelemnt partial item stack pickup
2024-03-31 02:32:24 +00:00
teknomunk
0a294c55a1
Move object pickup code to try_object_pickup(...) and refactor to remove most indentation for readability
2024-03-31 02:32:24 +00:00
the-real-herowl
e53d9ec8d7
Added comments
2023-11-18 02:31:07 +01:00
the-real-herowl
378b8f8f6c
Fix item not dropping at tool last use
2023-11-13 13:35:12 +01:00
ancientmarinerdev
938ee7a832
Pick highest y and kick it up a little for visual spice and to fix occassional drop falling into floor
2023-05-01 16:53:00 -05:00
ancientmarinerdev
c48510244e
Before merging same stacks, move to middle to show merging occurs.
2023-05-01 16:53:00 -05:00
ancientmarinerdev
52e64a6f75
Fix issue with drops turning black due to clipping into walls and floors
2023-05-01 16:53:00 -05:00
ancientmarinerdev
6817a8535b
Get item name correctly.
2023-04-03 17:50:48 +01:00
ancientmarinerdev
c83574802f
Ensure enchanted netherite armour is fire immune to lava etc.
2023-04-03 02:06:58 +01:00
ancientmarinerdev
53923dd5fa
Move on_step code to functions to help see profiling impact
2023-03-31 13:40:36 -05:00
ancientmarinerdev
59f4a62fd6
Move hopper minecarts off item entity. Do not run every on_step. Use more accurate object search location. Cut down object search distance.
2023-03-31 13:40:36 -05:00
Johannes Fritz
a1cc24f8d3
Slowing creative digging
2023-01-24 11:16:28 -06:00
AFCMS
96e83e866c
Make mcl_item_entity
API public
2022-11-15 21:48:58 +01:00
AFCMS
3bb86fd436
Fix warnings + add type annotations
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- fix wrong usage of `mcl_enchanting.get_enchantments`
- use new vectors everywhere
- simplify code
- make code lines less long
2022-11-15 21:48:57 +01:00
ancientmarinerdev
a2732b655f
Code cleanup
2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c
Clean up hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
ce457eb351
Who doesn't love hopper minecarts?
2022-11-14 04:07:41 +01:00
PrairieWind
d74e61d8b2
Sky's the Limit Advancement
2022-09-14 20:37:08 +00:00
PrairieWind
404f623527
The Next Generation Advancement
2022-09-14 20:37:08 +00:00
cora
2b2ba47aed
Fix crash with itementity and unloaded nodes
2022-08-28 21:08:17 +02:00
MysticTempest
6cbedd408e
Fix regression of item movement in water transport streams.
2022-08-19 06:53:26 -05:00
Sumyjkl
16c9a83a96
fix items floating into the air under rare circumstances
2022-08-12 21:46:17 +10:00
Sumyjkl
86d6445f42
fix crash when items in unloaded chunk
2022-07-28 11:10:56 +10:00
Sumyjkl
70b7655e46
various code style improvements
2022-07-26 20:20:13 +10:00
Sumyjkl
5fc662664f
cactus will act as if dug instead of its own hardcoded breaking function
2022-07-24 15:59:00 +10:00
Sumyjkl
6278fa21d3
Removed an entire block of code that was duplicate and didn't do anything
2022-07-23 16:41:41 +10:00
Sumyjkl
fb28177ff1
items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?)
2022-07-23 16:10:52 +10:00
Sumyjkl
58d80e5e9c
netherite items (except armour) will float in lava and not burn
2022-07-22 23:06:35 +10:00
Sumyjkl
eeace260fe
don't disable physics if you've already disabled it
2022-07-22 22:45:22 +10:00
Sumyjkl
65fc5b6f28
droppers and dispensers actually shoot items out, items will merge with eachother even when floating
2022-07-22 22:38:36 +10:00
Sumyjkl
dc6fbeeafd
items will go into sleep mode even if there's a block above as long as it's not a liquid
2022-07-22 16:55:42 +10:00
Sumyjkl
70aca4c3ca
fix infinite bobbing
2022-07-22 16:19:50 +10:00
Sumyjkl
9daac0aff1
make items float in water sources
2022-07-22 15:34:58 +10:00
MysticTempest
677110e39f
Disable the despawn timer catchup for items that were unloaded.
2022-07-03 04:28:43 -05:00
PrairieAstronomer
40a421ddd0
Hidden in the Depths Advancement
2022-07-01 12:41:01 -06:00
PrairieAstronomer
687bc04560
Who is Cutting Onions? Advancement
2022-07-01 12:39:10 -06:00
MysticTempest
b4c5805afe
Make items flowing in water use acceleration for movement.
2022-06-03 05:46:27 -05:00
MysticTempest
5dde594c19
Item movement fixes:
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This PR fixes items at flowing_water edges not falling down holes.
As well as fixing items not sliding on slippery nodes like ice.
And, allows for movement starting at the source block of a
flowing water node. While ensuring regular water_source blocks
do not bug out.
2022-06-02 09:44:04 +00:00
kabou
baf8e0b79c
Update item entity for lodestone compass.
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* Added another special case to the item entity registration for
lodestone compasses, without this a dropped lodestone compass would
turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
stereotype frame.
2022-05-12 21:08:52 +02:00
GNU Hacker
f430aec0cd
item pickup sound gain more MC like
2022-03-13 14:58:01 +01:00
kabou
88f7a150c7
Add check for unknown nodes.
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* Add check for unknown node in `handle_node_drops()` and return
immediately if the dug node has no definition table.
2022-03-09 04:00:48 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API
2021-11-03 19:36:57 +01:00
Nils Dagsson Moskopp
256de2bc36
Log warning for non-serializable item entity fix
2021-09-15 18:10:40 +02:00