Commit Graph

40 Commits

Author SHA1 Message Date
Brandon
6cefec8cbf Fix allow drowning for lava... 2020-07-03 20:38:35 -04:00
Brandon
31aa880e85 fix local declaration 2020-07-03 20:31:53 -04:00
Brandon
d131cbadef Allow drowning in lava.... 2020-07-03 18:12:02 -04:00
Brandon
b2d634acb8 Correct drowning damage 2020-07-02 18:05:46 -04:00
Brandon
b4c658904b Fix drowning damage 2020-07-02 18:04:39 -04:00
Brandon
5db80b3ec5 Allow drowning damage when drowning in lava. 2020-07-02 17:52:09 -04:00
Brandon
d3c9006e6e Correct splash potions to hit players 2020-06-30 20:54:07 -04:00
Brandon
9301e03b52 Update fire resistance to allow damage if "drowning" in lava 2020-06-30 20:05:08 -04:00
Brandon
0ed66727be Add nether fire nodes to fire resistance 2020-06-30 18:40:04 -04:00
Brandon
2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon
decf0ec624 Correct magma blocks not having fire protection. Make player not invisible when milk is drank. 2020-06-28 18:47:04 -04:00
Brandon
34631dd32e Get fire resistance working. 2020-06-28 16:45:49 -04:00
Brandon
1d471c52df Remove potion effects by drinking milk. 2020-06-28 12:16:07 -04:00
Brandon
4f259dec71 Adjust lingering affect (1 per second) 2020-06-26 21:27:17 -04:00
Brandon
8a08d27ee5 Fix potions to hit mobs. 2020-06-26 19:08:41 -04:00
Brandon
4a35ad3fd1 Correct issue where all items are replaced with drinking potions in creative 2020-06-26 16:55:22 -04:00
Brandon
1d5a04acb3 Update to reset player_physics on log out or death. Fix mobs die with potions. 2020-06-25 19:21:16 -04:00
Brandon
fceffa6f1c Smooth out FOV changes, add specificity to potion effects to avoid overlap 2020-06-23 21:36:55 -04:00
Brandon
b75075a135 Correct ability to kill players with harm potions. 2020-06-23 17:57:11 -04:00
Brandon
266713631a Correct sounds heard at distance and blast resistance for brewing stand. 2020-06-21 08:39:08 -04:00
Brandon
44536dd75d put some rudementary night vision together 2020-06-20 21:30:26 -04:00
Brandon
9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon
162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon
7827e0019f Add check for player properties to ensure entity/player didn't die or leave. 2020-06-20 18:11:35 -04:00
Brandon
12d0c3019e Move timing functions out to globalstep 2020-06-20 15:50:58 -04:00
Brandon
3dbaac7549 Update invisibility potions and poisons to utilize globalstep. Seems smoother. 2020-06-20 13:30:35 -04:00
Brandon
ec2d700c95 Prevent compound regeneration 2020-06-20 10:16:00 -04:00
Brandon
d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon
a5e3b259fa Keep poisons from killing the player and prevent compounding poison effects. 2020-06-19 20:22:32 -04:00
Brandon
bd9fd780eb Add potion sprite effects when drinking 2020-06-18 21:04:31 -04:00
Brandon
70fd9db0c3 Fix crash with non-player objects when adding player_physics attributes to object. 2020-06-18 20:22:44 -04:00
Brandon
7dc36368b0 Add poison. Update times/potency. 2020-06-18 20:08:00 -04:00
Brandon
38a4e6ed89 Correct regeneration amount - 1/2 heart per cycle 2020-06-18 19:44:29 -04:00
Brandon
3ab5035312 Add regeneration 2020-06-18 18:14:51 -04:00
Brandon
d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon
58cde1c9e9 Correct super zombie. 2020-06-18 17:17:56 -04:00
Brandon
4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon
7c0996b03c Correct issue with drinking potion not resulting in an empty bottle 2020-06-17 17:44:03 -04:00
bzoss
724ff56bbf Fix a missed call to mcl_potions:invisible. 2020-06-16 08:13:10 -04:00
bzoss
7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00