ancientmarinerdev
9b94a752bd
Fixed bug that crashes zombie siege in context where z cannot spawn
2022-12-11 20:22:06 +00:00
ancientmarinerdev
f7f0a2be8b
Raids performance optimisation. Check for village less and over less distance.
2022-12-09 22:59:58 +00:00
ancientmarinerdev
e408dd45e5
Remove easter egg taking 3% of processing
2022-12-09 19:30:06 +00:00
cora
8b08707e3f
Add Faerraven to texture credits
2022-11-27 04:54:30 +01:00
cora
dd8f64e039
Add Ranko Saotome to credits
2022-11-27 04:40:14 +01:00
cora
56519c881e
Set version to 0.81
2022-11-27 04:40:14 +01:00
cora
944d53111a
Update credits
2022-11-27 04:40:14 +01:00
PrairieWind
33c3007709
Merge pull request 'Final fixes for 0.81' ( #3027 ) from final_fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3027
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-11-27 03:38:14 +00:00
PrairieWind
8d5aea9743
Fix New Button Names
2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac
Remove mcl_copper screenshot
2022-11-27 03:36:38 +00:00
cora
ee808e8f84
optimize excessively large mcl_shield_hud.png texture
2022-11-27 03:36:38 +00:00
cora
53d11ec71b
Add new wood types buttons
2022-11-27 03:36:38 +00:00
cora
f1aca79f9c
Merge pull request 'Player location using mcl_info' ( #3022 ) from mcl_info_player_coords into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3022
2022-11-27 03:33:48 +00:00
cora
fb8b3d5f55
Cleanup mcl_info clutter and messy var localization
2022-11-27 04:31:24 +01:00
Michieal
8184d4938c
Modify init.lua to allow normal player usage.
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Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403
mcl_info: Add player coords field to debug hud
2022-11-27 04:31:24 +01:00
cora
2a54ea6e74
mcl_info: Allow debug field that's visible for everyone
2022-11-27 04:31:24 +01:00
PrairieWind
8b7b2f02e9
Merge pull request 'Fish buckets save and restore object properties in item entity' ( #3013 ) from fish_bucket_save into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3013
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-11-27 03:10:11 +00:00
cora
927eff691c
Fix node on_rightclick with fishbucket
2022-11-27 04:02:34 +01:00
cora
efdd22d69f
Fix fishbuckets placing water in the nether
2022-11-27 00:17:13 +01:00
cora
f14bfdc0cd
Clear item meta when turning fishbucket to empty bucket
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before it simply set a different itemstring, now it creates a
whole new itemstack
2022-11-26 22:18:46 +01:00
cora
66322a873b
Fix infinite fishbucket placement in survival/creative
2022-11-26 22:18:46 +01:00
cora
e134cc5e65
make it possible to place fishbucket in flowing riverwater
2022-11-26 22:18:46 +01:00
cora
1fcedd1375
Fix fishbucket _on_dispense
2022-11-26 22:18:46 +01:00
cora
bb73e5f1cd
Make it possible to pick up fish with river water bucket
2022-11-26 22:18:46 +01:00
cora
d4c2501d62
Axolotl cleanup, remove clutter
2022-11-26 22:18:46 +01:00
cora
708fcfb368
Axolotl: remove cod-inherited swarming code
2022-11-26 22:18:46 +01:00
cora
ebf4678e54
mcl_buckets whitespace fixes
2022-11-26 22:18:46 +01:00
cora
b4971b298d
Move fish bucket code to separate file
2022-11-26 22:18:46 +01:00
cora
d3349396b4
Save tropical fish properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
665e8a06a2
Save axolotl properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
67e8f13a96
Axolotl whitespace fixes
2022-11-26 22:18:46 +01:00
cora
99db678a44
Fish buckets set properties from bucket item meta
2022-11-26 22:18:46 +01:00
cora
dd58bed5d1
refactor fish bucket code to not use bucket api
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it was clearly not made for this
2022-11-26 22:18:46 +01:00
cora
9cf910c47f
Merge pull request 'Event api, Raids, Zombie sieges' ( #2833 ) from events into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2833
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2022-11-26 21:12:46 +00:00
cora
69f5bad0bb
Document mcl_events
2022-11-26 17:06:04 +01:00
cora
ac7038e7a5
Raids/raidcaptain: Nil check cmi_cause
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apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora
3b368fdd5a
Fix wrong var name for mob table
2022-11-26 17:06:04 +01:00
cora
624092ddd3
Search the area before giving up when no mobs in table left
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otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00
cora
dabc09adb2
Lower and unify distance check
2022-11-26 17:06:04 +01:00
cora
d0ea7c4059
Set events metatable correctly
2022-11-26 17:06:04 +01:00
cora
87d5cdc439
Make raid end firework last a bit longer
2022-11-26 17:06:04 +01:00
cora
c6fc388597
Add _harmless option for rocket arrows
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so event fireworks dont grief things
2022-11-26 17:06:04 +01:00
cora
93e5034317
Add fireworks when raid complete
2022-11-26 17:06:04 +01:00
cora
8564a12398
Nerf vex summoning so evoker doesnt spawn infinite vexes
2022-11-26 17:06:04 +01:00
cora
e5515ed119
Add debug field: active event counter
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to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5
Code cleanup
2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3
Fix raid instawin when no spawnable blocks found
2022-11-26 17:06:04 +01:00
cora
057a78ed30
Fix raid registering as completed when unloading the area
2022-11-26 17:06:04 +01:00
cora
22fa5096c9
Add debug command status feedback
2022-11-26 17:06:04 +01:00