Commit graph

9743 commits

Author SHA1 Message Date
ancientmarinerdev
9b94a752bd Fixed bug that crashes zombie siege in context where z cannot spawn 2022-12-11 20:22:06 +00:00
ancientmarinerdev
f7f0a2be8b Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
ancientmarinerdev
e408dd45e5 Remove easter egg taking 3% of processing 2022-12-09 19:30:06 +00:00
cora
8b08707e3f Add Faerraven to texture credits 2022-11-27 04:54:30 +01:00
cora
dd8f64e039 Add Ranko Saotome to credits 2022-11-27 04:40:14 +01:00
cora
56519c881e Set version to 0.81 2022-11-27 04:40:14 +01:00
cora
944d53111a Update credits 2022-11-27 04:40:14 +01:00
PrairieWind
33c3007709 Merge pull request 'Final fixes for 0.81' (#3027) from final_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3027
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-11-27 03:38:14 +00:00
PrairieWind
8d5aea9743 Fix New Button Names 2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac Remove mcl_copper screenshot 2022-11-27 03:36:38 +00:00
cora
ee808e8f84 optimize excessively large mcl_shield_hud.png texture 2022-11-27 03:36:38 +00:00
cora
53d11ec71b Add new wood types buttons 2022-11-27 03:36:38 +00:00
cora
f1aca79f9c Merge pull request 'Player location using mcl_info' (#3022) from mcl_info_player_coords into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3022
2022-11-27 03:33:48 +00:00
cora
fb8b3d5f55 Cleanup mcl_info clutter and messy var localization 2022-11-27 04:31:24 +01:00
Michieal
8184d4938c Modify init.lua to allow normal player usage.
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
  to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403 mcl_info: Add player coords field to debug hud 2022-11-27 04:31:24 +01:00
cora
2a54ea6e74 mcl_info: Allow debug field that's visible for everyone 2022-11-27 04:31:24 +01:00
PrairieWind
8b7b2f02e9 Merge pull request 'Fish buckets save and restore object properties in item entity' (#3013) from fish_bucket_save into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3013
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-11-27 03:10:11 +00:00
cora
927eff691c Fix node on_rightclick with fishbucket 2022-11-27 04:02:34 +01:00
cora
efdd22d69f Fix fishbuckets placing water in the nether 2022-11-27 00:17:13 +01:00
cora
f14bfdc0cd Clear item meta when turning fishbucket to empty bucket
before it simply set a different itemstring, now it creates a
whole new itemstack
2022-11-26 22:18:46 +01:00
cora
66322a873b Fix infinite fishbucket placement in survival/creative 2022-11-26 22:18:46 +01:00
cora
e134cc5e65 make it possible to place fishbucket in flowing riverwater 2022-11-26 22:18:46 +01:00
cora
1fcedd1375 Fix fishbucket _on_dispense 2022-11-26 22:18:46 +01:00
cora
bb73e5f1cd Make it possible to pick up fish with river water bucket 2022-11-26 22:18:46 +01:00
cora
d4c2501d62 Axolotl cleanup, remove clutter 2022-11-26 22:18:46 +01:00
cora
708fcfb368 Axolotl: remove cod-inherited swarming code 2022-11-26 22:18:46 +01:00
cora
ebf4678e54 mcl_buckets whitespace fixes 2022-11-26 22:18:46 +01:00
cora
b4971b298d Move fish bucket code to separate file 2022-11-26 22:18:46 +01:00
cora
d3349396b4 Save tropical fish properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora
665e8a06a2 Save axolotl properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora
67e8f13a96 Axolotl whitespace fixes 2022-11-26 22:18:46 +01:00
cora
99db678a44 Fish buckets set properties from bucket item meta 2022-11-26 22:18:46 +01:00
cora
dd58bed5d1 refactor fish bucket code to not use bucket api
it was clearly not made for this
2022-11-26 22:18:46 +01:00
cora
9cf910c47f Merge pull request 'Event api, Raids, Zombie sieges' (#2833) from events into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2833
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2022-11-26 21:12:46 +00:00
cora
69f5bad0bb Document mcl_events 2022-11-26 17:06:04 +01:00
cora
ac7038e7a5 Raids/raidcaptain: Nil check cmi_cause
apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora
3b368fdd5a Fix wrong var name for mob table 2022-11-26 17:06:04 +01:00
cora
624092ddd3 Search the area before giving up when no mobs in table left
otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00
cora
dabc09adb2 Lower and unify distance check 2022-11-26 17:06:04 +01:00
cora
d0ea7c4059 Set events metatable correctly 2022-11-26 17:06:04 +01:00
cora
87d5cdc439 Make raid end firework last a bit longer 2022-11-26 17:06:04 +01:00
cora
c6fc388597 Add _harmless option for rocket arrows
so event fireworks dont grief things
2022-11-26 17:06:04 +01:00
cora
93e5034317 Add fireworks when raid complete 2022-11-26 17:06:04 +01:00
cora
8564a12398 Nerf vex summoning so evoker doesnt spawn infinite vexes 2022-11-26 17:06:04 +01:00
cora
e5515ed119 Add debug field: active event counter
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5 Code cleanup 2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3 Fix raid instawin when no spawnable blocks found 2022-11-26 17:06:04 +01:00
cora
057a78ed30 Fix raid registering as completed when unloading the area 2022-11-26 17:06:04 +01:00
cora
22fa5096c9 Add debug command status feedback 2022-11-26 17:06:04 +01:00