Commit graph

8624 commits

Author SHA1 Message Date
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
NO11
627da6d305 Merge pull request 'master' (#16) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/16
2022-03-15 14:22:26 +00:00
cora
1803cc560d Merge pull request 'Remove stray work notes files.' (#2071) from delete-temp-notes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2071
2022-03-15 11:05:46 +00:00
kabou
3f787f8305 Remove stray work notes files.
* These temp files accidentally got added during the unregistered nodes
  fixes.
2022-03-15 07:42:11 +01:00
epCode
9534624b21 Merge pull request 'fix #2068' (#2070) from epcode-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2070
2022-03-15 02:18:32 +00:00
epCode
4483f4b6b6 fix #2068 2022-03-15 02:18:02 +00:00
cora
d3bfdb190e Merge pull request 'Fix frost walker enchant not protecting from magma block damage (#2064)' (#2065) from frost_walker_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2065
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-03-13 19:03:06 +00:00
AFCMS
47b1eeda74
fix frost walker enchant not protecting from magma block damage 2022-03-13 19:11:28 +01:00
cora
ba0e2cbf29 Merge pull request 'item pickup sound gain more MC like' (#2054) from pepebotella/MineClone2:pop_sound into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2054
2022-03-13 14:08:48 +00:00
GNU Hacker
f430aec0cd
item pickup sound gain more MC like 2022-03-13 14:58:01 +01:00
NO11
a44846a82c Merge pull request 'master' (#15) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/15
2022-03-12 22:42:24 +00:00
cora
22edd08387 Merge pull request 'Make carpets walkable.' (#2060) from fix-carpets-walkable into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2060
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-03-12 13:37:29 +00:00
kabou
17b8eab368 Make carpets walkable.
* Make carpets walkable.  When a carpet is placed on top of a fence or a
  wall, the carpet can be jumped upon, allowing to in effect jump over
  fences and walls.
2022-03-12 13:35:12 +00:00
cora
119b4aa82c Merge pull request 'Update version and credits for release' (#2059) from update_docs_for_073 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2059
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Reviewed-by: NO11 <no11@noreply.git.minetest.land>
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-03-11 11:47:03 +00:00
cora
181c3f0c0f Remove kay27 from (previous) maintainers 2022-03-10 21:28:37 +01:00
cora
21e7ab1f2a Update mcl5 contributors, add mineclonia 2022-03-10 19:04:00 +01:00
cora
6f284c0c95 Update Credits 2022-03-10 19:04:00 +01:00
cora
e0801ba7e4 Remove in development from readme 2022-03-10 19:03:06 +01:00
cora
267031793d Merge pull request 'Fix composters, & barrels not being able to be used as smelting fuel.' (#2057) from make_barrels_composters_furnace_fuel into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2057
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-03-10 11:31:32 +00:00
MysticTempest
de3cdee09e Make composters & barrels fuel for furnaces with the same burntime as chests. 2022-03-10 00:47:54 -06:00
cora
c5993a60ae Merge pull request 'Fix daylight sensor.' (#2041) from fix-daylight-sensor into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2041
2022-03-09 22:50:29 +00:00
Nils Dagsson Moskopp
77f8ecd6e8 Make daylight detector work in Minetest 5.3.0
This patch contains a function that searches for a path to a node with
light level 15, which is guaranteed to be sunlight.
2022-03-09 22:33:08 +00:00
Nils Dagsson Moskopp
4da5084daf Make daylight detector ignore artificial light
The daylight detector code used get_node_light(), which detects both
natural and artificial light. This patch improves the code to use
get_natural_light(), which was introduced with Minetest 5.4.0.
2022-03-09 22:33:08 +00:00
cora
dca653651c Merge pull request 'Fix potential crashes due to unregistered nodes.' (#2055) from fix-unregistered-nodes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2055
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-03-09 22:16:27 +00:00
kabou
deed231f28 Fix typos. 2022-03-09 18:50:41 +01:00
kabou
11ee1d133f Fix cut-n-paste error.
* Swap misplaced lines.
* Concatenate conditional expression.
2022-03-09 18:26:51 +01:00
kabou
1326b9e7e7 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.  By application of De Morgan's law, the compound logic
  expression can be rewritten so that the existence of the table is
  checked before all following attribute references.
2022-03-09 15:14:22 +01:00
kabou
6a69f49fa0 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
2022-03-09 14:59:49 +01:00
kabou
f5a8d6d17a Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
* Clarify code flow.
2022-03-09 14:40:37 +01:00
kabou
3f4dafc68f Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 14:14:45 +01:00
kabou
9bac0da01a Fix registered_items oddity and add check for unknown nodes.
* Mobs redo uses `registered_items[]` where clearly the proper table
  accessed should be `registered_nodes[]`.  Perhaps this magically
  works, but it looks nonsensical.  Switch to the use the more
  sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 13:11:53 +01:00
kabou
818cbb2f48 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 12:11:59 +01:00
kabou
88f7a150c7 Add check for unknown nodes.
* Add check for unknown node in `handle_node_drops()` and return
  immediately if the dug node has no definition table.
2022-03-09 04:00:48 +01:00
kabou
962500b189 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:23:18 +01:00
kabou
95cfa43483 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:15:33 +01:00
kabou
4a1b93bbfa Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 02:05:38 +01:00
kabou
b9c2c3bd0a Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
* Reduce redundant `== false` condition check.
2022-03-09 00:01:23 +01:00
cora
52333cea0f Merge pull request 'ITEMS/mcl_anvils: fix renaming items without description' (#1914) from fix-anvil-renaming into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1914
Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
2022-03-07 01:43:47 +00:00
Dieter44
f8c60b5f75 ITEMS/mcl_anvils: fix renaming items w/o desc… 2022-03-05 15:35:39 +00:00
cora
bcf302ceb0 Merge pull request 'Rename a few textures to help support texture packs.' (#2045) from MysticTempest/MineClone2:Texture_pack_support into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2045
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-03-05 02:57:00 +00:00
MysticTempest
7a53ea8b70 Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
cora
e8ff33a741 Merge pull request 'Alternative solution to fix crash on nether portal destruction' (#2029) from ryvnf-portal-removal into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2029
2022-03-03 01:51:49 +00:00
Elias Åström
3c10f0e970 Rewrite portal removal to avoid stack overflow
This solves a problem were nether portal removal would trigger deep
recursion through node callbacks.  For large portals this could result
in stack overflow crashes on LuaJIT.  The issue is solved by rewriting
the portal removal to avoid recursion and removing the portal in one
operation using minetest.bulk_set_node.
2022-03-03 01:42:49 +00:00
cora
f7d712543f Merge pull request 'Fix fire HUD' (#2042) from kabou/MineClone2:fix-burning-HUD into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2042
2022-03-03 01:40:05 +00:00
kabou
c3e0996902 Fix fire HUD not showing on join while burning.
* Add the fire HUD to a player who joins the server while still burning
  from the previous session.
2022-03-02 17:15:05 +01:00
kabou
d424d4f10e Add comments to mcl_burning.update_hud(). 2022-03-02 16:39:27 +01:00
kabou
e80006f4ea Do not set fire to objects that are already burning.
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
  entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-02 16:25:40 +01:00
kabou
b17776699e Add comments to "storage" table.
* Document attributes of the "storage" table.
2022-03-02 15:40:29 +01:00
kabou
86a4ece7d2 Add local copy of minetest.find_nodes_in_area. 2022-03-02 15:25:03 +01:00
kabou
df5d24104d Make player burning HUD work without csm.
* Add update_hud() function.
* Remove the client channels.
* Unglobalize animation_frames variable.
* Fix bug where player state was not stored on shutdown of singleplayer
  game.
* Remove superfluous sanity_check() function, this code could easily be
  inlined in its only caller.
2022-03-02 15:21:55 +01:00