Commit graph

12205 commits

Author SHA1 Message Date
Dehydrate6684
e5a260b563
Added vines and skulk vines to ladder group 2023-11-05 14:10:58 +08:00
Dehydrate6684
9b2b8ee56e
Removed direction checks 2023-11-05 14:06:53 +08:00
seventeenthShulker
00cfca5947 Make carpet sticky again 2023-11-04 16:01:46 +00:00
seventeenthShulker
c37da143da Add crying obsidian and lodestone to mvps_stoppers 2023-11-04 16:01:46 +00:00
seventeenthShulker
520fd773fb Fix random crash when piston breaks node with no player 2023-11-04 16:01:46 +00:00
seventeenthShulker
378df76e5f Prevent signs from being replaced by pushed/pulled blocks 2023-11-04 16:01:46 +00:00
seventeenthShulker
3e12b3c700 Check protection of certain nodes before push/pull
- The node directly in front of a piston (including air)

- The 'final' position of any connected nodes
2023-11-04 16:01:46 +00:00
seventeenthShulker
0637182697 Tallgrass and dead bush added to dig_by_piston 2023-11-04 16:01:46 +00:00
seventeenthShulker
0580b14310 Vertical pistons now save owner meta 2023-11-04 16:01:46 +00:00
seventeenthShulker
98cf3b7f7a Check node_replaceable after dig_by_piston
Allows tallgrass, nether vines etc to drop
2023-11-04 16:01:46 +00:00
seventeenthShulker
e5829f719d All signs are mvps_stopper upon registration
All buttons are mvps_unsticky upon registration
Add some missing unmovable nodes
Bamboo trapdoor is now sticky
2023-11-04 16:01:46 +00:00
seventeenthShulker
089e3d46f1 Several more blocks comply with MC piston mechanics. 2023-11-04 16:01:46 +00:00
seventeenthShulker
5d8688dbeb Change tall flowers to buildable_to = false 2023-11-04 16:01:46 +00:00
seventeenthShulker
058684f17f Improve dig_node simulation and fix duplication 2023-11-04 16:01:46 +00:00
seventeenthShulker
918b8eee38 Fix unsticky defs for shulker_box_small names (some did not exist) 2023-11-04 16:01:46 +00:00
seventeenthShulker
af206ed8b3 All bamboo plant tiles can be broken with pistons 2023-11-04 16:01:46 +00:00
seventeenthShulker
f2eca64e42 Blocks with dig_by_piston no longer fill up the push limit
Fix for broken nodes (e.g. sugar cane) not updating and leaving floating bits

Short-term fix for minetest.dig_node not always working (checking for group dig_immediate = 3)
2023-11-04 16:01:46 +00:00
the-real-herowl
262100be24 Fixed stew/bowl duplication bug (#3995)
Fixed #3991, copied some code over from mcl_potions

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3995
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-11-03 22:39:21 +00:00
Eliy21
69dc013799 Prevent multiple chestboat drivers (#3992)
Fixes #3872

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3992
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-03 22:09:49 +00:00
Michieal
a425d359f5 WaterLoggedRootsKelpFix (#3994)
Fixes #3990

A very simple fix to Kelp and the current water logged nodes. It adds the group "waterlogged" to water logged items and then puts a check for the group in kelp growth. Made it as a group, because eventually there will be other waterlogged nodes.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3994
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Michieal <michieal@noreply.git.minetest.land>
Co-committed-by: Michieal <michieal@noreply.git.minetest.land>
2023-11-03 21:46:00 +00:00
Freeman
83d6e2a5d2 polar bear fix typo (#3846)
horrizonatal -> horizontal

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3846
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Freeman <project@gnuhacker.org>
Co-committed-by: Freeman <project@gnuhacker.org>
2023-11-03 00:06:06 +00:00
FossFanatic
ce403b9245 Rename Liquid Textures (#3758)
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.

The code has also been changed to now reflect these new names.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
Eliy21
da911bd4d4 Turn non-player boat passenger sideways (#3986)
Some low hanging simple boat fixes.

Fixes #3259

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3986
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-02 19:24:52 +00:00
the-real-herowl
8789411ab7 Merge pull request 'Add ability for shovels to turn grass paths into dirt on shift+right click' (#3932) from add-dirty-shovel-function into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3932
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-11-02 19:03:47 +00:00
the-real-herowl
5b1deedaf0 Disabled grass path making when sneaking 2023-11-02 20:00:19 +01:00
SmokeyDope
fa1d8dfc47 Adjust grass path long description to inform players of new way to turn paths back to dirt. 2023-11-02 17:34:01 +00:00
SmokeyDope
d2a4a6d042 add group 'path_remove_possible' to grass paths 2023-11-02 17:34:01 +00:00
SmokeyDope
5e194b33bd Adjust make_grass_path function to let shovels turn grass paths back to dirt with shift+rightclick 2023-11-02 17:34:01 +00:00
Araca
35bb569ee1 make craft guide search use local language (#3984)
Fix #3909

It is now possible to search in the crafting guide using both item id ("name", usually related to the English name) and translated item description (containing the displayed in-game name).

Co-authored-by: Araca <>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3984
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Araca <araca.prod@gmail.com>
Co-committed-by: Araca <araca.prod@gmail.com>
2023-10-31 10:00:58 +00:00
chmodsayshello
5be506830f make diamond tools upgradeable again 2023-10-25 18:04:32 +02:00
codiac
4fcd1ae541 Fix slime spawn crash (#3977)
Declare global variables before using them!

Fixes #3975

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3977
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-10-23 05:32:18 +00:00
the-real-herowl
f941817c39 Merge pull request 'Un-hardcode blast resistance and hardness of fences and walls' (#3943) from wood_fence_blast_resistance into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3943
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-22 02:24:28 +00:00
seventeenthShulker
bc3bde4cf8 Forgot about blackstone 2023-10-22 02:14:17 +00:00
seventeenthShulker
8099a4bd17 Walls use source parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2023-10-22 02:14:17 +00:00
seventeenthShulker
e2ed1ab4a6 Fix prismarine bricks and dark variant blast res.
Should be 6 like regular prismarine
2023-10-22 02:14:17 +00:00
seventeenthShulker
e43a8e267d Un-hardcode blast resistance, hardness for walls,
now only based on their material
2023-10-22 02:14:17 +00:00
seventeenthShulker
570caf47eb All wood-type and nether-type fences now match material's blast resistance 2023-10-22 02:14:17 +00:00
the-real-herowl
59f3b53a51 Merge pull request 'Use MC 1.18+ light levels to control mob spawning' (#3946) from spawn_lighting into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3946
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-22 01:35:00 +00:00
chmodsayshello
ec7e99019e add trim advancements 2023-10-21 22:25:30 +02:00
Dehydrate6684
b320d008ca
Unhardcoded nil 2023-10-18 08:04:54 +08:00
Nils Dagsson Moskopp
aad231f5e4
Generate test textures with scanline order “top-bottom” 2023-10-16 21:40:51 +02:00
Nils Dagsson Moskopp
10022c93ef
Explicitly state scanline order in test texture script 2023-10-16 21:38:19 +02:00
Nils Dagsson Moskopp
01bcbbf927
Allow encoding with top-bottom scanline order 2023-10-16 21:15:40 +02:00
Nils Dagsson Moskopp
12a33e458f
Add hashbang to script to generate TGA test textures 2023-10-16 20:34:47 +02:00
Nils Dagsson Moskopp
5dcf714cd1
Partially slice 3D rendered donut along its polodial direction 2023-10-16 19:20:30 +02:00
Nils Dagsson Moskopp
0c6d9a4d85
Partially slice 3D rendered donut along its torodial direction 2023-10-16 19:16:29 +02:00
Nils Dagsson Moskopp
ef65de54c0
Make 3D rendered donut appear solid 2023-10-16 19:05:56 +02:00
the-real-herowl
3d7155c1b9 Merge pull request 'Raise player eye height to 1.6 blocks.' (#3967) from Dark/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3967
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-10-16 16:41:18 +00:00
chmodsayshello
e3ab94809e Merge pull request 'Fixed a crash in minetest vector code that isn't propogated to lua.' (#3966) from fix_rotate_around_axis_crash into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3966
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-10-16 12:21:56 +00:00
Dark
a66be39d9b Raise player eye height to 1.6 blocks.
This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.
2023-10-16 00:15:12 +00:00