Johannes Fritz
8e6b6393c2
Add advanced skin customization
2022-09-06 12:16:46 -05:00
Johannes Fritz
ba55e4286f
Remove image stack wieldview: code review improvment
2022-08-23 10:08:22 -05:00
Johannes Fritz
587f9be4d7
Remove image stack wieldview
2022-08-23 10:08:22 -05:00
Elias Fleckenstein
a86fc935aa
mcl_maps: add callback to load_map function ( #2261 )
...
Fixes maps in itemframes not loading after restart (#2255 )
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
Elias Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
MysticTempest
7a53ea8b70
Rename a few textures to help support texture packs.
2022-03-02 20:13:24 -06:00
Nils Dagsson Moskopp
27842aa2f5
Fix handheld maps not displaying in Minetest 5.5.0
...
The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.
The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.
In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.
Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997 >
2022-02-24 22:43:45 +00:00
Emojigit
c480e6891d
mcl_maps
2022-02-23 23:58:05 +01:00
AFCMS
fe62189019
Update French translation (part 1)
2021-08-13 11:35:18 +02:00
Marcin Serwin
f9dbfd8eb5
Update polish translation of mcl_maps
2021-06-02 13:26:41 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
9edcc60ba2
[mcl_maps] fix warnings
2021-05-22 23:21:32 +02:00
Elias Fleckenstein
5bb1657bd8
Add moving marker for the player
2021-05-03 10:46:59 +02:00
Elias Fleckenstein
f063d14caf
Add craft predict for map copying
2021-05-02 19:30:27 +02:00
Elias Fleckenstein
0d287001f7
Fix tt snippet to update wield filled maps as well
2021-05-02 19:18:30 +02:00
Elias Fleckenstein
63d4e57a8d
Correct typo (ninetest -> minetest)
2021-05-02 17:19:11 +02:00
Elias Fleckenstein
ecea8f1662
Prevent placing of wielded maps
2021-05-02 17:14:57 +02:00
Elias Fleckenstein
ef08977112
Copy stack before accessing it in add_item
2021-05-02 17:11:33 +02:00
Elias Fleckenstein
1f87874870
Make it look like the player is holding the map in their hand
2021-05-02 17:03:39 +02:00
Elias Fleckenstein
9a3ae17564
Make maps show their image when in itemframes
2021-05-02 16:04:48 +02:00
Elias Fleckenstein
bd74dbe321
Revert "Use PNG instead of TGA"
...
This reverts commit ca9cd8cbe0
.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0
Use PNG instead of TGA
2021-05-02 12:55:04 +02:00
Elias Fleckenstein
d9a670dcb8
Show empty map in creative inv, but don't show filled map there
2021-05-02 12:24:22 +02:00
Elias Fleckenstein
f22b3fd457
Implement copying maps
2021-05-02 12:23:29 +02:00
Elias Fleckenstein
1079ab74d4
Stack filled maps that have the same metadata
2021-05-02 11:42:16 +02:00
Elias Fleckenstein
2228b30658
Add API to create filled map
2021-05-01 17:36:51 +02:00
Elias Fleckenstein
1ed6aeca5e
Remove map_background.png
2021-05-01 17:22:48 +02:00
Elias Fleckenstein
c6e80b5882
Add Real Maps
2021-05-01 16:52:16 +02:00
Marcin Serwin
b14b08dc30
Add polish translation of mcl_maps
2021-04-12 12:16:54 +02:00
AFCMS
3635b848d5
add API for mcl_wip
2021-03-07 00:42:34 +01:00
kay27
e19c00cd44
Russian translation: mcl_maps
2020-07-24 19:09:17 +02:00
Wuzzy
ee52990db1
Remove empty Russian translation of mcl_maps
2020-07-23 22:36:25 +02:00
kay27
ba51686e6c
Russian translation
2020-07-20 00:11:13 +00:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Rocher Laurent
4957bd1118
Translate In French
2020-05-03 22:39:07 +02:00
Wuzzy
f0ba364120
Fix crash in mcl_maps
2020-03-12 06:45:23 +01:00
Wuzzy
7ee2340f5c
Show chat message if using minimap incorrectly
2020-03-12 01:57:14 +01:00
Wuzzy
feba60cad8
Translate all extended tooltips to German
2020-03-12 01:35:11 +01:00
Wuzzy
ba74546d48
Add extended tooltips
2020-02-19 04:54:17 +01:00
wuniversales
15481cb24d
Add Spanish translation
2020-02-04 21:43:50 +01:00
Wuzzy
77ab44217a
German transl.: mcl_fishing to mcl_maps + fixes
2019-03-15 06:12:03 +01:00
Wuzzy
5aeb4aea74
Add translation templates for most mods
...
Using the findtext.lua script
2019-03-13 23:40:59 +01:00
Wuzzy
2e738a39a4
Disable radar mode in survival
2019-03-08 01:59:45 +01:00
Wuzzy
47c817d75a
New translation system, part 8: Items, part 4
2019-03-08 00:22:28 +01:00
Wuzzy
27fa2c2e66
Clean up item categorization in creative inv.
2019-02-06 11:15:53 +01:00
Wuzzy
e789801662
Replace getpos() with get_pos()
2019-02-01 06:33:07 +01:00
Wuzzy
8dcb015182
Allow minimap for free in Creative Mode
2017-08-31 14:59:16 +02:00
Wuzzy
e65029394f
Replace most textures with Pixel Perfection
...
- Using the converter script
- A bunch of textures are still missing
2017-07-20 20:20:45 +02:00
Wuzzy
506cc00dc6
Add map help
2017-03-10 03:46:02 +01:00