Commit Graph

10694 Commits

Author SHA1 Message Date
SmokeyDope
8a48729aad delete glowing item frame border texture 2023-03-04 18:13:24 +00:00
SmokeyDope
f5fad2e8f5 Add in updated item frame and glowing item frame texture
New textures fill canvas completely which fixes visual bug.
2023-03-04 18:13:24 +00:00
SmokeyDope
ab6abc3876 Delete old glowing item frame texture 2023-03-04 18:13:24 +00:00
SmokeyDope
1855fa2b64 Delete old item frame texture
canvas not completely filled, has some alpha transparency on borders which lead to visual bug.
2023-03-04 18:13:24 +00:00
ancientmarinerdev
b4422402c9 Merge pull request 'Seagrass Param2 Fix' (#3465) from seagrass_param2_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3465
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-04 15:50:49 +00:00
FossFanatic
dbbac7962d Fix the seagrass param2 and more 2023-03-04 15:42:37 +00:00
ancientmarinerdev
3ba77e408c Merge pull request 'Map Colour Fixes' (#3493) from map_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3493
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-04 13:55:46 +00:00
FossFanatic
c0f52ad344 Fix maps to display coloured foliage and water 2023-03-04 13:47:51 +00:00
FossFanatic
8a408a5c7f Remove old .json file 2023-03-04 13:47:51 +00:00
ancientmarinerdev
5478c8f44f Merge pull request 'Fix spawn egg crashes in different dimensions' (#3504) from fix_spawn_eggs into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3504
2023-03-04 02:19:26 +00:00
ancientmarinerdev
a25cced40e Remove comment now resolved 2023-03-04 02:18:36 +00:00
ancientmarinerdev
86a85bb487 Fix spawn egg crashes in different dimensions 2023-03-04 01:38:51 +00:00
ancientmarinerdev
48fa2608ed Merge pull request 'spawn-egg-crash-fix' (#3492) from GuyLiner/MineClone2:spawn-egg-crash-fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3492
2023-03-04 00:34:45 +00:00
PrairieWind
cfaa6aa8c2 Merge pull request 'Disable beehive/nest drops in creative' (#3450) from beehive_drops_creative into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3450
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-03-03 23:11:42 +00:00
PrairieWind
2f10a8767b Beehives only go into inventory in creative when no beehive exists in the inventory 2023-03-03 23:05:18 +00:00
PrairieWind
c71aec6f9d Add beehives and bee nests to inventory in creative 2023-03-03 23:05:18 +00:00
PrairieWind
493839cf11 Disable beehive/nest drops in creative 2023-03-03 23:05:18 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
4c7c1fe176 Merge pull request 'Make hoppers push items to minecarts' (#3490) from anarquimico/MineClone2:hoppers_to_minecarts into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3490
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-03-03 22:35:29 +00:00
anarquimico
c37aad26c3 Make hoppers push items to minecarts 2023-03-03 16:13:49 -06:00
PrairieWind
0a93d67814 Merge pull request 'Water logging mangrove roots with water bucket' (#3499) from anarquimico/MineClone2:water_logged_mangrove_roots into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3499
Reviewed-by: PrairieWind <prairiewind@noreply.git.minetest.land>
2023-03-02 02:44:52 +00:00
anarquimico
6bdc0f032f Fixed for river_water_logged_roots 2023-03-01 19:22:27 -07:00
anarquimico
0aa3c52263 Make it work with river water 2023-03-01 19:22:27 -07:00
anarquimico
f4c26fb578 Change the mangrove roots to a water logged roots after using a bucket with water on it 2023-03-01 19:22:27 -07:00
PrairieWind
85457cd3bf Merge pull request 'Create the Jockey api and use it on Skel/Spid' (#3494) from jockey_api into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3494
Reviewed-by: PrairieWind <prairiewind@noreply.git.minetest.land>
2023-02-28 18:46:31 +00:00
epCode
dc9407701e fix crash skeleton jockey code 2023-02-28 17:46:21 +00:00
epCode
e48dabc8be Create the Jockey api and use it on Skel/Spid 2023-02-28 17:46:21 +00:00
PrairieWind
51c374b31f Merge pull request 'Vine Colouring Improvements' (#3480) from vine_rotation_calculation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3480
Reviewed-by: PrairieWind <prairiewind@noreply.git.minetest.land>
2023-02-28 03:10:57 +00:00
FossFanatic
a457853938 Improve code relating to vines
This commit makes the LBM and `register_on_generated` for foliage now use the better calculation for the vines.
2023-02-27 20:25:36 +00:00
FossFanatic
4659d1a0f1 Add function for colorwallmounted node rotation
This commit adds a new utility function which helps find the rotation of `colorwallmounted` nodes.
2023-02-27 20:25:36 +00:00
PrairieWind
9972b055c5 Merge pull request 'Warped Wart Fix' (#3467) from warped_wart_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3467
Reviewed-by: PrairieWind <prairiewind@noreply.git.minetest.land>
2023-02-27 17:59:16 +00:00
FossFanatic
fedae4fdd0 Fixed warped wart using stripped stem side texture 2023-02-27 17:51:14 +00:00
FossFanatic
64d6fdaec5 Merge pull request 'Add missing sounds for placing and digging villager profession blocks' (#3482) from fix_profession_node_sounds into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3482
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-26 17:48:00 +00:00
GuyLiner
cafc16c41c Fix #3484
If a mob was not found in the spawn_dictionary or the non_spawn
dictionary and you tried to use a spawn egg to spawn that mob, the game
would crash. This commit prevents that from happening by adding a check
for mobs that don't exist, and minetest.log throws an error.
2023-02-26 11:22:21 -05:00
GuyLiner
14039290a9 Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
SmokeyDope
f174b733ce Add sounds to cartography table 2023-02-25 11:46:33 +00:00
SmokeyDope
b4f747bd84 Add dependencies for cartography table 2023-02-25 11:44:56 +00:00
SmokeyDope
0351556a2e Add sounds to loom 2023-02-25 11:40:45 +00:00
SmokeyDope
182f9b5dc2 Add dependencies for loom 2023-02-25 11:39:38 +00:00
SmokeyDope
bd4eb01a46 Add sounds to fletching table 2023-02-25 11:31:14 +00:00
SmokeyDope
5c25901433 Add dependencies for fletching table
required to get sound working
2023-02-25 11:29:55 +00:00
SmokeyDope
2d6e1c61a2 Add placement sound to lectern 2023-02-25 10:59:05 +00:00
FossFanatic
d83c6fe906 Merge pull request 'Dry Biome Rain Fixes' (#3472) from dry_biome_rain_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3472
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-25 08:27:38 +00:00
FossFanatic
e7c6043f06 Merge pull request 'Mintest Fix' (#3477) from api_typo_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3477
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-22 14:19:24 +00:00
FossFanatic
65b1fd163b Fix fatal typo
This typo caused the game to crash, instead of spitting out an error message as it was supposed to.
2023-02-22 13:05:18 +00:00
FossFanatic
eff0a546e5 Merge pull request 'Add Biome Coloured Water' (#3461) from biome_colored_water into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3461
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-22 07:20:35 +00:00
FossFanatic
61ee14b1a6 Fix rain issues in dry biomes
This commit adds an extra check at the ABMs which prevent the rain from affecting dry biomes, even though there isn't supposed to any rain there.
2023-02-21 10:12:29 +00:00
FossFanatic
968f6ae963 Add the original palette back as an _alt version 2023-02-20 07:22:55 +00:00
FossFanatic
2e2bbf0b17 Make the water palette more diluted 2023-02-20 07:22:24 +00:00
FossFanatic
8060b02cbd Add extra check to guarantee no nil values 2023-02-19 07:49:09 +00:00
FossFanatic
693d40b6c4 Fix villages generating with incorrect water
This commit fixes an issue where villages would generate with water which wasn't of the correct biome.

The new function simply looks for water source nodes around the entire village and replaces any it finds with the same node, except with blank params so that the `on_construct` of the newly placed water source node gets called.
2023-02-18 13:51:31 +00:00