Commit graph

11011 commits

Author SHA1 Message Date
Peter Hartauer
88580d53b6 Initial Commit with translations 2024-12-16 01:16:32 +01:00
kno10
972185907f Better map colors (+ tools) (#4697)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4697
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-07 16:42:51 +01:00
Mikita Wiśniewski
dec332c822 Treat negative enchantment levels as invalid (#4735)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4735
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-12-07 15:31:06 +01:00
Mikita Wiśniewski
e42a863d92 Fix crash on mobs spawning in <5.9 (#4737)
This patches a copypaste blunder made in ef763e396c.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4737
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-12-07 14:58:17 +01:00
kno10
28e028aa65 add missing 'local' (#4733)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4733
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-06 22:20:14 +01:00
villager8472
c6c5de7335 Fixed hoglins never dropping leather. (#4736)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4736
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: villager8472 <gecko15x@gmx.de>
Co-committed-by: villager8472 <gecko15x@gmx.de>
2024-12-06 20:26:40 +01:00
kno10
38561d2a5d Enable craft guide button for furnaces (#4732)
Seems to work, could not identify the problem from 2020.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4732
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-05 20:05:32 +01:00
kno10
a55293d893 Some optimizations for mapgen (#4566)
Some savings due to, e.g., `area:iter`, and some unnecessary code removal / code simplifications

Some additional logging for getting more precise timings.

Not very spectacular, but also not invasive. The slow parts seem to be data transfer to/from the voxelmanip, lighting/water updates and the ore generation in nether, so not much in lua code.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4566
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-04 19:52:44 +01:00
payton
6247c9eeb9 Fix enchanting table experience requirement in creative mode (#4705)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4705
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: payton <pdp9729@gmail.com>
Co-committed-by: payton <pdp9729@gmail.com>
2024-12-03 16:59:46 +01:00
AFCMS
8e908870f9
Use get instead of get_string 2024-12-03 15:04:03 +01:00
AFCMS
bd1e50b007
Save default value 2024-12-03 14:57:31 +01:00
AFCMS
1e7f065134
Fix mcl_gamemode.get_gamemode 2024-12-03 14:52:26 +01:00
THE-NERD2
a399182375 Fix elytra enchantability and allow Unbreaking to be applied (#4708)
Putting elytra into an enchanting table no longer causes any enchantments to appear in the formspec. Also, it should now be possible to use an anvil to add unbreaking.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4708
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: THE-NERD2 <pdp9729@gmail.com>
Co-committed-by: THE-NERD2 <pdp9729@gmail.com>
2024-12-01 15:38:51 +01:00
THE-NERD2
da44995528 Fix upside-down corner stair placement (#4709)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4709
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: THE-NERD2 <pdp9729@gmail.com>
Co-committed-by: THE-NERD2 <pdp9729@gmail.com>
2024-12-01 15:27:30 +01:00
kno10
f14ff83737 mob attack tweaks 2024-12-01 00:53:42 +01:00
kno10
6510ea4777 fix child == true when child = 1 2024-12-01 00:53:42 +01:00
kno10
932118f10b More tweaks to pathfinding 2024-12-01 00:53:42 +01:00
kno10
4388152650 Make villagers hurry for long paths and night 2024-12-01 00:53:42 +01:00
kno10
5779be305c avoid trivial fences, open some fence gates 2024-12-01 00:53:42 +01:00
kno10
86f4d8243d Improve starting and end point of pathfinding. 2024-12-01 00:53:42 +01:00
kno10
f377f97348 pathfinding improvements 2024-12-01 00:53:42 +01:00
kno10
230cd5154c Improve danger avoidance code. 2024-12-01 00:53:42 +01:00
kno10
54bc4f7545 fix and optimize Fleckenstein 2024-12-01 00:53:42 +01:00
kno10
a67938904e small code cleanups 2024-12-01 00:53:42 +01:00
kno10
63c83cf440 also cleanup mount.lua 2024-12-01 00:53:42 +01:00
kno10
83cec7ed23 some more cleanups, from code review 2024-12-01 00:53:42 +01:00
kno10
084211d87e code cleanups 2024-12-01 00:53:42 +01:00
kno10
5b27cb80fe movement improvements, door opening 2024-12-01 00:53:42 +01:00
kno10
e78f5cdbe9 further movement tweaks 2024-12-01 00:53:42 +01:00
kno10
e4deb9c7b5 Movement and path finding improvements. 2024-12-01 00:53:42 +01:00
kno10
77c6c34d0e Mob pushing improvements 2024-12-01 00:53:42 +01:00
kno10
b91f48b419 add and use turn_by/turn_in_direction methods 2024-12-01 00:53:42 +01:00
kno10
5eda59dc13 reduce code duplication, add mob:stand() 2024-12-01 00:53:42 +01:00
kno10
8c2289686d cleanups 2024-12-01 00:53:42 +01:00
kno10
67055959c6 fix delay=0 in combat code, tune turning parameters 2024-12-01 00:53:42 +01:00
kno10
995f1386db More help getting out of water 2024-12-01 00:53:42 +01:00
kno10
1ac53b9c2a More movement code cleanups.
Closes #4506 #4502
2024-12-01 00:53:42 +01:00
kno10
114a7d2b17 More cleanup and improvements to movement code 2024-12-01 00:53:42 +01:00
kno10
33454d7545 More movement code improvements. 2024-12-01 00:53:42 +01:00
kno10
05d6a283a0 Try to reduce how much mobs fall off cliffs.
See #4464 and many more.
2024-12-01 00:53:41 +01:00
kno10
ef763e396c Adjust bones, animations slightly from b3d data.
Initialize bones on spawn.

Note: to obatin bone values, try in Blender

"%.3f, %.3f, %.3f" % tuple((bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) * Vector((1,-1,1)))

or

"{0:.3f}, {1:.3f}, {2:.3f}".format(*(bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) @ bpy.context.object.pose.bones["head.control"].matrix * Vector((1,-1,1)))
2024-12-01 00:31:48 +01:00
kno10
c6c77766e3 Rewrite the head swivel code math 2024-12-01 00:31:48 +01:00
teknomunk
2f4e23e403 Add parenthesis for clarity, check pos before using, endermen->rovers in comment 2024-11-30 09:03:36 -06:00
teknomunk
835f97a61e Add mcl_burning.is_affected_by_sunlight(), rework mob light/sunlight damage and burning code 2024-11-28 21:03:18 +01:00
teknomunk
42b7dc9ce8 Switch to using not mcl_burning.is_affected_by_rain() 2024-11-28 21:03:18 +01:00
teknomunk
a643424726 Specify rain damage for rovers 2024-11-28 21:03:18 +01:00
seventeenthShulker
ae263a19c9 Remove unnecessary raycast from rover (and use the mcl_burning api where we can) 2024-11-28 21:03:18 +01:00
seventeenthShulker
14a0546dce Whoopsie 2024-11-28 21:03:18 +01:00
seventeenthShulker
dc8219fe31 Check mobs are not touching nodes in group:puts_out_fire BEFORE burninating. Should fix the remaining flashing (see #3655). 2024-11-28 21:03:18 +01:00
seventeenthShulker
387b6941a9 Change burning API to check whether weather is actually happening (e.g. hot biomes) 2024-11-28 21:03:18 +01:00