Commit graph

7038 commits

Author SHA1 Message Date
cora
873e018faf Dynamically add trading tier badge to texture 2022-05-21 12:36:57 +02:00
cora
b58422a584 write villager id into bed nodemeta 2022-05-21 12:36:57 +02:00
cora
3ff4ea576d spawn iron golem on villagegen 2022-05-21 12:36:57 +02:00
cora
539c31e8d6 fix trading crash 2022-05-21 12:36:57 +02:00
cora
db865ede56 villagers open doors in daytime and close at night 2022-05-21 12:36:57 +02:00
cora
0d56ef1a90 add jobsites to villagegen schematics 2022-05-21 12:36:57 +02:00
cora
67939f7b7a pathfinding: find doors close to target as well 2022-05-21 12:36:57 +02:00
cora
9ccbf91706 mobs api: document api additions 2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9 mobs: add nofollow option so v. dont follow bread 2022-05-21 12:36:57 +02:00
cora
9a866e873e breed by throwing bread at villagers 2022-05-21 12:36:57 +02:00
cora
e6b65af3b4 add mobs item pickup 2022-05-21 12:36:57 +02:00
cora
4ac41a793e fix two crashes in pathfinding 2022-05-21 12:36:57 +02:00
cora
98231f15ae change function name go_wplist -> gopath 2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be codestyle: replace inline functions 2022-05-21 12:36:57 +02:00
cora
f8fc111b4a pathfind to jobsites 2022-05-21 12:36:57 +02:00
cora
dbc5564d02 move movement code to mcl_mobs 2022-05-21 12:36:57 +02:00
cora
ce7a882c86 Show trade tier in formspec 2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b initial pathfinding experiments
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0 add simple jobsite logic 2022-05-21 12:36:57 +02:00
cora
e9f4f500d9 bell: slightly tweak bottom texture 2022-05-21 12:35:22 +02:00
cora
63b6a1d176 Update README.md 2022-05-20 21:54:42 +02:00
cora
1ba12aec60 Add new textures, make bell a nodebox
thx erlehmann for the nodebox <3
2022-05-20 21:27:12 +02:00
cora
4ba570e3b4 remove mesecons dependency 2022-05-20 13:45:45 +02:00
cora
bf1a939564 fix bell sound 2022-05-20 13:44:17 +02:00
cora
fe164e5f41 add basic mcl2 node properties 2022-05-20 13:36:41 +02:00
kay27
a6e9afbb93 Add bell from mcl5 2022-05-20 13:33:39 +02:00
Nils Dagsson Moskopp
c9c14d6ff0 Add noise to christmas chest textures 2022-05-20 04:13:13 +02:00
Nils Dagsson Moskopp
ff384c9588 Reskin chests as presents on December 24th to 26th 2022-05-20 04:13:01 +02:00
cora
c4e51650f8 smoker & bfurnace: More concise short descriptions 2022-05-18 13:37:34 +02:00
cora
8426e7826a Fix smoker fuel not being burned at twice the rate. 2022-05-18 13:30:00 +02:00
MysticTempest
d10f8944ed Fix blast_furnace fuel not being consumed at twice the rate. 2022-05-18 05:30:05 -05:00
PrairieWind
d93704fa0e Merge branch 'master' into furnaces 2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb Add Blast Furnace and Smoker to Villager Workstations 2022-05-17 10:37:55 -06:00
PrairieAstronomer
4af0a4daae Updated GROUPS.md and fixed blast furnace group name. 2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213 Removed Unneeded Code from Blast Furnace, and updated description. 2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164 Removed Unneed code and fixed description of Smoker 2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8 Make Fish and Salmon Smokable 2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9 Smoker 2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de Make Copper Ore Blastable 2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648 Blast Furnace 2022-05-16 20:45:45 -06:00
cora
5282a63bcb add options for nametagged mobs and range 2022-05-15 20:04:09 +00:00
cora
e5de4bba65 keep nametagged mobs, add "all" argument 2022-05-15 20:04:09 +00:00
cora
628686ce79 Add a command to safely remove all mob objects 2022-05-15 20:04:09 +00:00
rudzik8
37e72e333b Improve /seed command (now it looks like in modern MC) and update RU locale 2022-05-15 20:27:30 +07:00
MysticTempest
dd1a58b01e Implement piston fixes:
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.

Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711 Removed dependancies 2022-05-14 16:01:14 -06:00
PrairieAstronomer
5abfa555eb Added new workstations to villager jobsite definitions 2022-05-14 15:52:37 -06:00
PrairieAstronomer
dead4069b0 Removed incorrect groups 2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b Loom 2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a Cartography Table 2022-05-14 15:24:44 -06:00